local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 main_id = 72802 L0_1 = {} L1_1 = 7280201 L2_1 = 7280202 L3_1 = 7280203 L4_1 = 7280204 L5_1 = 7280205 L6_1 = 7280206 L7_1 = 7280207 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7280201"] = L1_1 L1_1 = {} L0_1["7280202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3050 L3_1.alias = "Npc3050" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q72802Yo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3049 L4_1.alias = "Npc3049" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q72802Michiru" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7280203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3050 L3_1.alias = "Npc3050" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q72802Yo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3049 L4_1.alias = "Npc3049" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q72802Michiru" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7280204"] = L1_1 L1_1 = {} L0_1["7280205"] = L1_1 L1_1 = {} L0_1["7280206"] = L1_1 L1_1 = {} L0_1["7280207"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["7280201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3050 L3_1.alias = "Npc3050" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q72802Yo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3049 L4_1.alias = "Npc3049" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q72802Michiru" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7280202"] = L1_1 L1_1 = {} L0_1["7280203"] = L1_1 L1_1 = {} L0_1["7280204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20307 L3_1.alias = "Npc20307" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q72802House" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7280205"] = L1_1 L1_1 = {} L0_1["7280206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3050 L3_1.alias = "Npc3050" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q72802Yo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3049 L4_1.alias = "Npc3049" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q72802Michiru" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7280207"] = L1_1 quest_data = L0_1