local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 main_id = 72684 L0_1 = {} L1_1 = 7268401 L2_1 = 7268402 L3_1 = 7268403 L4_1 = 7268404 L5_1 = 7268405 L6_1 = 7268406 L7_1 = 7268407 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7268401"] = L1_1 L1_1 = {} L0_1["7268402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20567 L3_1.alias = "Npc20567" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7268402_N30162" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7268403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20567 L3_1.alias = "Npc20567" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7268402_N30162" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7268404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7268404_N1044" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12277 L4_1.alias = "Npc12277" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7268407_N12277" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3150 L5_1.alias = "Npc3150" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q7268404_N3150" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12276 L6_1.alias = "Npc12276" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q7268404_N12276" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12278 L7_1.alias = "Npc12278" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q7268404_N12278" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7268405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7268404_N1044" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12277 L4_1.alias = "Npc12277" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7268407_N12277" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12276 L5_1.alias = "Npc12276" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7268404_N12276" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12278 L6_1.alias = "Npc12278" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q7268404_N12278" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7268406"] = L1_1 L1_1 = {} L0_1["7268407"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["7268401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20567 L3_1.alias = "Npc20567" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7268402_N30162" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7268402"] = L1_1 L1_1 = {} L0_1["7268403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1044 L3_1.alias = "Npc1044" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7268404_N1044" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12277 L4_1.alias = "Npc12277" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7268407_N12277" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3150 L5_1.alias = "Npc3150" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q7268404_N3150" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12276 L6_1.alias = "Npc12276" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q7268404_N12276" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12278 L7_1.alias = "Npc12278" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q7268404_N12278" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7268404"] = L1_1 L1_1 = {} L0_1["7268405"] = L1_1 L1_1 = {} L0_1["7268406"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12277 L3_1.alias = "Npc12277" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7268407_N12277" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12276 L4_1.alias = "Npc12276" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7268404_N12276" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12278 L5_1.alias = "Npc12278" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7268404_N12278" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 30188 L6_1.alias = "Npc30188" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q7268407_N30188" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30190 L7_1.alias = "Npc30190" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q7268407_N30190" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 30189 L8_1.alias = "Npc30189" L8_1.script = "Actor/Npc/NpcFSMBehaviour" L8_1.pos = "Q7268407_N30189" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 12277 L9_1.alias = "Npc12277" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q7268407_N30188" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 12276 L10_1.alias = "Npc12276" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q7268407_N30190" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 12278 L11_1.alias = "Npc12278" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q7268407_N30189" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L1_1.npcs = L2_1 L0_1["7268407"] = L1_1 quest_data = L0_1