local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1, L39_1, L40_1, L41_1, L42_1, L43_1, L44_1, L45_1, L46_1, L47_1, L48_1, L49_1, L50_1 main_id = 72166 L0_1 = {} L1_1 = 7216630 L2_1 = 7216631 L3_1 = 7216632 L4_1 = 7216633 L5_1 = 7216648 L6_1 = 7216601 L7_1 = 7216651 L8_1 = 7216635 L9_1 = 7216602 L10_1 = 7216603 L11_1 = 7216643 L12_1 = 7216604 L13_1 = 7216634 L14_1 = 7216636 L15_1 = 7216637 L16_1 = 7216605 L17_1 = 7216606 L18_1 = 7216621 L19_1 = 7216622 L20_1 = 7216644 L21_1 = 7216607 L22_1 = 7216653 L23_1 = 7216640 L24_1 = 7216608 L25_1 = 7216641 L26_1 = 7216609 L27_1 = 7216610 L28_1 = 7216623 L29_1 = 7216611 L30_1 = 7216642 L31_1 = 7216612 L32_1 = 7216614 L33_1 = 7216624 L34_1 = 7216615 L35_1 = 7216613 L36_1 = 7216620 L37_1 = 7216646 L38_1 = 7216649 L39_1 = 7216650 L40_1 = 7216626 L41_1 = 7216627 L42_1 = 7216616 L43_1 = 7216652 L44_1 = 7216628 L45_1 = 7216617 L46_1 = 7216625 L47_1 = 7216618 L48_1 = 7216629 L49_1 = 7216638 L50_1 = 7216639 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 L0_1[25] = L25_1 L0_1[26] = L26_1 L0_1[27] = L27_1 L0_1[28] = L28_1 L0_1[29] = L29_1 L0_1[30] = L30_1 L0_1[31] = L31_1 L0_1[32] = L32_1 L0_1[33] = L33_1 L0_1[34] = L34_1 L0_1[35] = L35_1 L0_1[36] = L36_1 L0_1[37] = L37_1 L0_1[38] = L38_1 L0_1[39] = L39_1 L0_1[40] = L40_1 L0_1[41] = L41_1 L0_1[42] = L42_1 L0_1[43] = L43_1 L0_1[44] = L44_1 L0_1[45] = L45_1 L0_1[46] = L46_1 L0_1[47] = L47_1 L0_1[48] = L48_1 L0_1[49] = L49_1 L0_1[50] = L50_1 L1_1 = 7216645 L2_1 = 7216647 L3_1 = 7216619 L0_1[51] = L1_1 L0_1[52] = L2_1 L0_1[53] = L3_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216602"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216603"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_FeatherTarget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216604"] = L1_1 L1_1 = {} L0_1["7216605"] = L1_1 L1_1 = {} L0_1["7216606"] = L1_1 L1_1 = {} L0_1["7216607"] = L1_1 L1_1 = {} L0_1["7216608"] = L1_1 L1_1 = {} L0_1["7216610"] = L1_1 L1_1 = {} L0_1["7216611"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20328 L3_1.alias = "Npc20328" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaB_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216612"] = L1_1 L1_1 = {} L0_1["7216614"] = L1_1 L1_1 = {} L0_1["7216615"] = L1_1 L1_1 = {} L0_1["7216617"] = L1_1 L1_1 = {} L0_1["7216618"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216619"] = L1_1 L1_1 = {} L0_1["7216620"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20327 L3_1.alias = "Npc20327" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaA_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216623"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20328 L3_1.alias = "Npc20328" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaB_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216624"] = L1_1 L1_1 = {} L0_1["7216625"] = L1_1 L1_1 = {} L0_1["7216628"] = L1_1 L1_1 = {} L0_1["7216630"] = L1_1 L1_1 = {} L0_1["7216631"] = L1_1 L1_1 = {} L0_1["7216633"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216635"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_FeatherTarget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216636"] = L1_1 L1_1 = {} L0_1["7216637"] = L1_1 L1_1 = {} L0_1["7216638"] = L1_1 L1_1 = {} L0_1["7216640"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216643"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216645"] = L1_1 L1_1 = {} L0_1["7216646"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216647"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3042 L4_1.alias = "Npc3042" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q3_72116_3" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3041 L5_1.alias = "Npc3041" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2_72116_4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20333 L6_1.alias = "Npc20333" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_5" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216648"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216650"] = L1_1 L1_1 = {} L0_1["7216651"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216652"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216653"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_FeatherTarget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216634"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20327 L3_1.alias = "Npc20327" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaA_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216609"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20333 L4_1.alias = "Npc20333" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_5" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7216601"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216602"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_Start" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1005 L4_1.alias = "Paimon" L4_1.script = "Actor/Quest/Q352/Paimon" L4_1.pos = "Q3_72116_JS_Nav" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7216603"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_FeatherTarget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20444 L4_1.alias = "Npc20431" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "72166_AFu_Huanying" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7216604"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q3_72116_JS_Nav" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216605"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20323 L3_1.alias = "Npc20323" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20324 L4_1.alias = "Npc20324" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_02" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20450 L5_1.alias = "Npc20450" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_03" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20451 L6_1.alias = "Npc20451" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_04" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20446 L7_1.alias = "Npc20446" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_05" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 20447 L8_1.alias = "Npc20447" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q3_72116_JS_NPC_06" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["7216606"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q3_72116_JS_Nav" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20450 L4_1.alias = "Npc20450" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_03" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20451 L5_1.alias = "Npc20451" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_04" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20446 L6_1.alias = "Npc20446" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_05" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20447 L7_1.alias = "Npc20447" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_06" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7216607"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216608"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20327 L3_1.alias = "Npc20327" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaA_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20450 L4_1.alias = "Npc20450" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_03" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20451 L5_1.alias = "Npc20451" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_04" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20446 L6_1.alias = "Npc20446" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_05" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20447 L7_1.alias = "Npc20447" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_06" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7216609"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q3_72116_AreaA_Player_P" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7216610"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216611"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20328 L3_1.alias = "Npc20328" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaB_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20444 L4_1.alias = "Npc20431" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_AreaB_NPC_P2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20450 L5_1.alias = "Npc20450" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_03" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20451 L6_1.alias = "Npc20451" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_04" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20446 L7_1.alias = "Npc20446" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_05" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 20447 L8_1.alias = "Npc20447" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q3_72116_JS_NPC_06" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["7216612"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216613"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216614"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216615"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216616"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 3 L3_1.scene_id = 3 L3_1.pos = "Q3_72116_AreaC_Player_P" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7216617"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q3_72116_JS_Nav" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 4 L3_1.scene_id = 3 L3_1.pos = "Q3_72166_JS_PlayerTrans_Point" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7216618"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216619"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20334 L3_1.alias = "Npc20334" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaC_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20450 L4_1.alias = "Npc20450" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_03" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20451 L5_1.alias = "Npc20451" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_04" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20446 L6_1.alias = "Npc20446" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_05" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20447 L7_1.alias = "Npc20447" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_06" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7216620"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216621"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20323 L3_1.alias = "Npc20323" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20324 L4_1.alias = "Npc20324" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_02" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20450 L5_1.alias = "Npc20450" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_03" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20451 L6_1.alias = "Npc20451" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_04" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20446 L7_1.alias = "Npc20446" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_05" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 20447 L8_1.alias = "Npc20447" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q3_72116_JS_NPC_06" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["7216622"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20327 L3_1.alias = "Npc20327" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaA_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20450 L4_1.alias = "Npc20450" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_03" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20451 L5_1.alias = "Npc20451" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_04" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20446 L6_1.alias = "Npc20446" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_05" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20447 L7_1.alias = "Npc20447" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_06" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7216623"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20328 L3_1.alias = "Npc20328" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaB_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20450 L4_1.alias = "Npc20450" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_03" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20451 L5_1.alias = "Npc20451" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_04" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20446 L6_1.alias = "Npc20446" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_05" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20447 L7_1.alias = "Npc20447" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_06" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7216624"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20334 L3_1.alias = "Npc20334" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_AreaC_NPC_P" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20450 L4_1.alias = "Npc20450" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_03" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20451 L5_1.alias = "Npc20451" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_04" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20446 L6_1.alias = "Npc20446" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_05" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20447 L7_1.alias = "Npc20447" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_06" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7216625"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216626"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216627"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216628"] = L1_1 L1_1 = {} L0_1["7216629"] = L1_1 L1_1 = {} L0_1["7216630"] = L1_1 L1_1 = {} L0_1["7216631"] = L1_1 L1_1 = {} L0_1["7216632"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q3_72116_JS_Nav" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 5 L3_1.scene_id = 3 L3_1.pos = "Q3_7216633_Player_Point" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7216633"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_FeatherTarget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20444 L4_1.alias = "Npc20431" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "72166_AFu_Huanying" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 6 L3_1.scene_id = 3 L3_1.pos = "72166_ALiu_Player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7216634"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216635"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q_72166_ALiu_FeatherTarget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20444 L4_1.alias = "Npc20431" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "72166_AFu_Huanying" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7216636"] = L1_1 L1_1 = {} L0_1["7216637"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q_72166_MT_PM_Point" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 38 L3_1.scene_id = 3 L3_1.pos = "Q_72166_MT_PM_Point" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7216638"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 7 L3_1.scene_id = 3 L3_1.pos = "Q3_72172_AFu_Player_Point" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7216639"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q3_72116_JS_Nav" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20450 L4_1.alias = "Npc20450" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_03" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20451 L5_1.alias = "Npc20451" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_04" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20446 L6_1.alias = "Npc20446" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_05" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20447 L7_1.alias = "Npc20447" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_06" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7216640"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216641"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216642"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20320 L3_1.alias = "Npc20320" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216643"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216644"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216645"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20450 L3_1.alias = "Npc20450" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_JS_NPC_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20451 L4_1.alias = "Npc20451" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_04" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20446 L5_1.alias = "Npc20446" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_05" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20447 L6_1.alias = "Npc20447" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_06" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216646"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216647"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20321 L3_1.alias = "Npc20321" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_72116_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3042 L4_1.alias = "Npc3042" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q3_72116_3" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3041 L5_1.alias = "Npc3041" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2_72116_4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20333 L6_1.alias = "Npc20333" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_5" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7216648"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q_7216636_T_Paimon_Point" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20450 L4_1.alias = "Npc20450" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q3_72116_JS_NPC_03" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20451 L5_1.alias = "Npc20451" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q3_72116_JS_NPC_04" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 20446 L6_1.alias = "Npc20446" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q3_72116_JS_NPC_05" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 20447 L7_1.alias = "Npc20447" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q3_72116_JS_NPC_06" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["7216649"] = L1_1 L1_1 = {} L0_1["7216650"] = L1_1 L1_1 = {} L0_1["7216651"] = L1_1 L1_1 = {} L0_1["7216652"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q3_72116_JS_Nav" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7216653"] = L1_1 quest_data = L0_1