local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 main_id = 72157 L0_1 = {} L1_1 = 7215702 L2_1 = 7215703 L3_1 = 7215704 L4_1 = 7215705 L5_1 = 7215701 L6_1 = 7215707 L7_1 = 7215709 L8_1 = 7215710 L9_1 = 7215706 L10_1 = 7215708 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7215702"] = L1_1 L1_1 = {} L0_1["7215703"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3180 L3_1.alias = "Npc3180" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "WQ72157_Yuezi " L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3181 L4_1.alias = "Npc3181" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "WQ72157_Dayou" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7215704"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3180 L3_1.alias = "Npc3180" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "WQ72157_Yuezi " L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3181 L4_1.alias = "Npc3181" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "WQ72157_Dayou" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7215706"] = L1_1 L1_1 = {} L0_1["7215708"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3180 L3_1.alias = "Npc3180" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "WQ72157_Yuezi " L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3181 L4_1.alias = "Npc3181" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "WQ72157_Dayou" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7215709"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3180 L3_1.alias = "Npc3180" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "WQ72157_Yuezi " L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3181 L4_1.alias = "Npc3181" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "WQ72157_Dayou" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7215710"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["7215701"] = L1_1 L1_1 = {} L0_1["7215702"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3180 L3_1.alias = "Npc3180" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "WQ72157_Yuezi " L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3181 L4_1.alias = "Npc3181" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "WQ72157_Dayou" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7215703"] = L1_1 L1_1 = {} L0_1["7215704"] = L1_1 L1_1 = {} L0_1["7215705"] = L1_1 L1_1 = {} L0_1["7215706"] = L1_1 L1_1 = {} L0_1["7215707"] = L1_1 L1_1 = {} L0_1["7215708"] = L1_1 L1_1 = {} L0_1["7215709"] = L1_1 L1_1 = {} L0_1["7215710"] = L1_1 quest_data = L0_1