local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1 main_id = 71037 L0_1 = {} L1_1 = 7103701 L2_1 = 7103702 L3_1 = 7103703 L4_1 = 7103704 L5_1 = 7103723 L6_1 = 7103724 L7_1 = 7103705 L8_1 = 7103706 L9_1 = 7103707 L10_1 = 7103708 L11_1 = 7103721 L12_1 = 7103709 L13_1 = 7103725 L14_1 = 7103710 L15_1 = 7103711 L16_1 = 7103712 L17_1 = 7103713 L18_1 = 7103714 L19_1 = 7103719 L20_1 = 7103720 L21_1 = 7103722 L22_1 = 7103715 L23_1 = 7103716 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7103701"] = L1_1 L1_1 = {} L0_1["7103702"] = L1_1 L1_1 = {} L0_1["7103703"] = L1_1 L1_1 = {} L0_1["7103704"] = L1_1 L1_1 = {} L0_1["7103705"] = L1_1 L1_1 = {} L0_1["7103709"] = L1_1 L1_1 = {} L0_1["7103710"] = L1_1 L1_1 = {} L0_1["7103711"] = L1_1 L1_1 = {} L0_1["7103712"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20523 L3_1.alias = "Npc20523" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103713_ZhiTalk" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 2 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7103713"] = L1_1 L1_1 = {} L0_1["7103714"] = L1_1 L1_1 = {} L0_1["7103715"] = L1_1 L1_1 = {} L0_1["7103716"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20580 L3_1.alias = "Npc20580" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103704_N2616" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7103721"] = L1_1 L1_1 = {} L0_1["7103722"] = L1_1 L1_1 = {} L0_1["7103725"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20523 L3_1.alias = "Npc20523" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103701_ZhiTalk" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20580 L4_1.alias = "Npc20580" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7103701_WuTalk" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20006 L5_1.alias = "Npc20006" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7103701_ZhiTalk" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 2616 L6_1.alias = "Npc2616" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q7103701_WuTalk" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["7103701"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20523 L3_1.alias = "Npc20523" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103701_ZhiTalk" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20580 L4_1.alias = "Npc20580" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7103701_WuTalk" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20006 L5_1.alias = "Npc20006" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7103701_ZhiTalk" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 2616 L6_1.alias = "Npc2616" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q7103701_WuTalk" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 2 L3_1.scene_id = 6 L3_1.pos = "Q7103701_PlayerTalk" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7103702"] = L1_1 L1_1 = {} L0_1["7103703"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20523 L3_1.alias = "Npc20523" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103704_N20523" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20580 L4_1.alias = "Npc20580" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7103704_N2616" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 20006 L5_1.alias = "Npc20006" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q7103704_N20523" L5_1.scene_id = 6 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 2616 L6_1.alias = "Npc2616" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q7103704_N2616" L6_1.scene_id = 6 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 3 L3_1.scene_id = 6 L3_1.pos = "Q7103704_TransPlayer" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7103704"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20580 L3_1.alias = "Npc20580" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103704_N2616" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2616 L4_1.alias = "Npc2616" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7103704_N2616" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7103705"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20580 L3_1.alias = "Npc20580" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103704_N2616" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2616 L4_1.alias = "Npc2616" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7103704_N2616" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7103706"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20580 L3_1.alias = "Npc20580" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103704_N2616" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2616 L4_1.alias = "Npc2616" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7103704_N2616" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7103707"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20580 L3_1.alias = "Npc20580" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103704_N2616" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2616 L4_1.alias = "Npc2616" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7103704_N2616" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7103708"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20580 L3_1.alias = "Npc20580" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103709_WuTalk" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2616 L4_1.alias = "Npc2616" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7103709_WuTalk" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7103709"] = L1_1 L1_1 = {} L0_1["7103710"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20580 L3_1.alias = "Npc20580" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103711_WuTalk" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2616 L4_1.alias = "Npc2616" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7103711_WuTalk" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 4 L3_1.scene_id = 6 L3_1.pos = "Q7103711" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7103711"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20523 L3_1.alias = "Npc20523" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103713_ZhiTalk" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 20006 L4_1.alias = "Npc20006" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q7103713_ZhiTalk" L4_1.scene_id = 6 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7103712"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20006 L3_1.alias = "Npc20006" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q7103713_ZhiTalk" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7103713"] = L1_1 L1_1 = {} L0_1["7103714"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 2 L3_1.scene_id = 6 L3_1.pos = "Q7103715" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["7103715"] = L1_1 L1_1 = {} L0_1["7103716"] = L1_1 L1_1 = {} L0_1["7103719"] = L1_1 L1_1 = {} L0_1["7103720"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2616 L3_1.alias = "Npc2616" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7103704_N2616" L3_1.scene_id = 6 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7103721"] = L1_1 L1_1 = {} L0_1["7103722"] = L1_1 L1_1 = {} L0_1["7103723"] = L1_1 L1_1 = {} L0_1["7103724"] = L1_1 L1_1 = {} L0_1["7103725"] = L1_1 quest_data = L0_1