local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1 main_id = 71012 L0_1 = {} L1_1 = 7101201 L2_1 = 7101202 L3_1 = 7101203 L4_1 = 7101204 L5_1 = 7101205 L6_1 = 7101206 L7_1 = 7101219 L8_1 = 7101208 L9_1 = 7101209 L10_1 = 7101210 L11_1 = 7101207 L12_1 = 7101220 L13_1 = 7101225 L14_1 = 7101226 L15_1 = 7101215 L16_1 = 7101216 L17_1 = 7101217 L18_1 = 7101218 L19_1 = 7101211 L20_1 = 7101212 L21_1 = 7101221 L22_1 = 7101222 L23_1 = 7101223 L24_1 = 7101224 L25_1 = 7101213 L26_1 = 7101214 L27_1 = 7101227 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 L0_1[25] = L25_1 L0_1[26] = L26_1 L0_1[27] = L27_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101209"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101210"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101213"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101214"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101218"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101223"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101224"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101209"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101210"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101213"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101214"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101218"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101223"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20127 L3_1.alias = "Npc20127" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "WQ71012Npc" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7101224"] = L1_1 quest_data = L0_1