local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1 main_id = 70502 L0_1 = {} L1_1 = 7050201 L2_1 = 7050202 L3_1 = 7050203 L4_1 = 7050204 L5_1 = 7050205 L6_1 = 7050206 L7_1 = 7050207 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["7050201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30112 L3_1.alias = "Npc30112" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7050201_N30112" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30112 L3_1.alias = "Npc30112" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7050201_N30112" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30112 L3_1.alias = "Npc30112" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7050201_N30112" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30114 L4_1.alias = "Npc30114" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q7050202_N30114" L4_1.scene_id = 1068 L4_1.room_id = 1 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["7050205"] = L1_1 L1_1 = {} L0_1["7050206"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30112 L3_1.alias = "Npc30112" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7050201_N30112" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30114 L3_1.alias = "Npc30114" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7050202_N30114" L3_1.scene_id = 1068 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30114 L3_1.alias = "Npc30114" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q7050202_N30114" L3_1.scene_id = 1068 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["7050203"] = L1_1 L1_1 = {} L0_1["7050204"] = L1_1 L1_1 = {} L0_1["7050205"] = L1_1 L1_1 = {} L0_1["7050206"] = L1_1 L1_1 = {} L0_1["7050207"] = L1_1 quest_data = L0_1