local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 489 L0_1 = {} L1_1 = 48901 L2_1 = 48902 L3_1 = 48903 L4_1 = 48904 L5_1 = 48905 L6_1 = 48906 L7_1 = 48907 L8_1 = 48908 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L0_1["48901"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48902"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48903"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48904"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48905"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48906"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48907"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48908"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Amber01" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 100201 L3_1.pos = "Q48901Amber" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48901"] = L1_1