local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 main_id = 485 L0_1 = {} L1_1 = 48501 L2_1 = 48511 L3_1 = 48509 L4_1 = 48510 L5_1 = 48502 L6_1 = 48503 L7_1 = 48504 L8_1 = 48505 L9_1 = 48506 L10_1 = 48507 L11_1 = 48508 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48511Ambor" L3_1.scene_id = 1015 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48511"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48501"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48502"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48503Ambor" L3_1.scene_id = 1016 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48503"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48504"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48505"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48506Ambor" L3_1.scene_id = 1016 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48506"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48507"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48508Ambor" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48508"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48511Ambor" L3_1.scene_id = 1015 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48511"] = L1_1 L0_1 = quest_data L1_1 = {} L0_1["48501"] = L1_1 L0_1 = quest_data L1_1 = {} L0_1["48502"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48503Ambor" L3_1.scene_id = 1016 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48503"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70900201 L3_1.pos = "Q48503Chief" L3_1.alias = "Goal" L3_1.scene_id = 1016 L3_1.room_id = 0 L4_1 = {} L4_1.id = 40200020 L4_1.pos = "Q48503Chief" L4_1.alias = "Goal" L4_1.scene_id = 1016 L4_1.room_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["48504"] = L1_1 L0_1 = quest_data L1_1 = {} L0_1["48505"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48506Ambor" L3_1.scene_id = 1016 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48506"] = L1_1 L0_1 = quest_data L1_1 = {} L0_1["48507"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48508Ambor" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48508"] = L1_1