local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1 main_id = 484 L0_1 = {} L1_1 = 48401 L2_1 = 48402 L3_1 = 48403 L4_1 = 48404 L5_1 = 48405 L6_1 = 48406 L7_1 = 48407 L8_1 = 48408 L9_1 = 48409 L10_1 = 48410 L11_1 = 48411 L12_1 = 48412 L13_1 = 48413 L14_1 = 48414 L15_1 = 48415 L16_1 = 48416 L17_1 = 48417 L18_1 = 48418 L19_1 = 48419 L20_1 = 48420 L21_1 = 48421 L22_1 = 48422 L23_1 = 48423 L24_1 = 48424 L25_1 = 48425 L26_1 = 48426 L27_1 = 48427 L28_1 = 48428 L29_1 = 48429 L30_1 = 48430 L31_1 = 48431 L32_1 = 48432 L33_1 = 48433 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 L0_1[25] = L25_1 L0_1[26] = L26_1 L0_1[27] = L27_1 L0_1[28] = L28_1 L0_1[29] = L29_1 L0_1[30] = L30_1 L0_1[31] = L31_1 L0_1[32] = L32_1 L0_1[33] = L33_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L0_1["48401"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q484Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48402"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48407Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48409"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48403Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48410"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48422Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48423"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48411"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48425"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48426"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["48427"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48431Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 1256 L4_1.alias = "Npc1256" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q48413" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["48432"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q484Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48401"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q484Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48402"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70700007 L3_1.pos = "Q48403Down" L3_1.alias = "q484Clue1" L3_1.scene_id = 3 L3_1.room_id = 0 L4_1 = {} L4_1.id = 70300070 L4_1.pos = "Q48403" L4_1.alias = "effectClue1" L4_1.scene_id = 3 L4_1.room_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["48403"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70700008 L3_1.pos = "Q48405" L3_1.alias = "q484Clue2" L3_1.scene_id = 3 L3_1.room_id = 0 L4_1 = {} L4_1.id = 70300070 L4_1.pos = "Q48405" L4_1.alias = "effectClue2" L4_1.scene_id = 3 L4_1.room_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["48405"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70700009 L3_1.pos = "Q48407Down" L3_1.alias = "q484Clue3" L3_1.scene_id = 3 L3_1.room_id = 0 L4_1 = {} L4_1.id = 70300070 L4_1.pos = "Q48407" L4_1.alias = "effectClue3" L4_1.scene_id = 3 L4_1.room_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["48407"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300070 L3_1.pos = "Q484Print1" L3_1.alias = "Print1" L3_1.scene_id = 3 L3_1.room_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["48418"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300070 L3_1.pos = "Q484Print2" L3_1.alias = "Print2" L3_1.scene_id = 3 L3_1.room_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["48419"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300070 L3_1.pos = "Q484Print3" L3_1.alias = "Print3" L3_1.scene_id = 3 L3_1.room_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["48420"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300070 L3_1.pos = "Q484Print4" L3_1.alias = "Print4" L3_1.scene_id = 3 L3_1.room_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["48421"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300070 L3_1.pos = "Q484Print5" L3_1.alias = "Print5" L3_1.scene_id = 3 L3_1.room_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["48422"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48407Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48409"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48403Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48410"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48422Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48423"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q484Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48411"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q484Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["48425"] = L1_1 L0_1 = quest_data L1_1 = {} L0_1["48426"] = L1_1 L0_1 = quest_data L1_1 = {} L0_1["48427"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48431Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 1256 L4_1.alias = "Npc1256" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q48413" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["48431"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q48431Ambor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 1256 L4_1.alias = "Npc1256" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q48413" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["48432"] = L1_1