local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 main_id = 452 L0_1 = {} L1_1 = 45201 L2_1 = 45202 L3_1 = 45203 L4_1 = 45204 L5_1 = 45205 L6_1 = 45206 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 sub_ids = L0_1 L0_1 = {} L0_1.ID = 1002 L0_1.Alias = "Ambor" AmborData = L0_1 L0_1 = {} L0_1.ID = 163101 L0_1.Alias = "Npc163101" FarmerData = L0_1 L0_1 = {} L0_1.ID = 1005 L0_1.Alias = "Paimon" PaimonData = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1002 L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.pos = "Q452AmborFight" L3_1.data_index = 0 L3_1.scene_id = 3 L3_1.roomID = 0 L3_1.subIndex = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["45202"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1002 L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.pos = "Q452AmborFight" L3_1.data_index = 0 L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["45203"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1002 L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.pos = "Q452AmborFight" L3_1.data_index = 0 L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["45204"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1002 L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.pos = "Q452AmborEnd" L3_1.data_index = 0 L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["45205"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q452AmborBorn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["45201"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q452AmborFight" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["45202"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc163101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 163101 L3_1.pos = "Q452FightFarmer" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["45203"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc163101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 163101 L3_1.pos = "Q452FightFarmer" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["45205"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Q452AmborEnd" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q45203_PlayerPos" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["45206"] = L1_1