local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 427 L0_1 = {} L1_1 = 42709 L2_1 = 42701 L3_1 = 42702 L4_1 = 42703 L5_1 = 42704 L6_1 = 42705 L7_1 = 42706 L8_1 = 42707 L9_1 = 42708 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Ambor_FlyBegin" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["42701"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Ambor_FlyBegin" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["42703"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Knight_Roof_Ambor" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["42704"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Knight_Roof_Ambor" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["42706"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["42707"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "42708AmborHidden" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L2_1.scene_id = 3 L2_1.pos = "Q42707Player" L1_1.avatar = L2_1 L0_1["42708"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Knight_Roof_Ambor" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Ambor" L4_1.script = "Actor/Quest/Q301/Ambor301" L4_1.id = 1002 L4_1.pos = "Ambor_FlyBegin" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710005 L3_1.pos = "Q427Wind1" L3_1.alias = "Wind1" L3_1.scene_id = 3 L3_1.room_id = 0 L4_1 = {} L4_1.id = 70690001 L4_1.pos = "Q427Wind1" L4_1.alias = "Wind1" L4_1.scene_id = 3 L4_1.room_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q375RunStart" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["42702"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Ambor_FlyBegin" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Ambor" L4_1.script = "Actor/Quest/Q301/Ambor301" L4_1.id = 1002 L4_1.pos = "Knight_Roof_Ambor" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["42709"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Ambor_FlyBegin" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Ambor" L4_1.script = "Actor/Quest/Q301/Ambor301" L4_1.id = 1002 L4_1.pos = "Knight_Roof_Ambor" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["42701"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Ambor_FlyBegin" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Ambor" L4_1.script = "Actor/Quest/Q301/Ambor301" L4_1.id = 1002 L4_1.pos = "Knight_Roof_Ambor" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["42703"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Knight_Roof_Ambor" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["42704"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Knight_Roof_Ambor" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710005 L3_1.pos = "Q427Wind1" L3_1.alias = "Wind1" L3_1.scene_id = 3 L3_1.room_id = 0 L4_1 = {} L4_1.id = 70690001 L4_1.pos = "Q427Wind1" L4_1.alias = "Wind1" L4_1.scene_id = 3 L4_1.room_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Knight_Roof" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["42705"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "Knight_Roof_Ambor" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["42706"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "42708AmborHidden" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["42707"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Ambor" L3_1.script = "Actor/Quest/Q301/Ambor301" L3_1.id = 1002 L3_1.pos = "42708AmborHidden" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc1483" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 1483 L4_1.pos = "Q427Soilder2" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["42708"] = L1_1