local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 main_id = 41412 L0_1 = {} L1_1 = 4141201 L2_1 = 4141202 L3_1 = 4141203 L4_1 = 4141204 L5_1 = 4141205 L6_1 = 4141206 L7_1 = 4141207 L8_1 = 4141209 L9_1 = 4141208 L10_1 = 4141214 L11_1 = 4141210 L12_1 = 4141211 L13_1 = 4141212 L14_1 = 4141213 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "100762" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L2_1 = {} L3_1 = {} L4_1 = "133003922" L3_1[1] = L4_1 L4_1 = {} L5_1 = "133003923" L4_1[1] = L5_1 L5_1 = {} L6_1 = "133001926" L5_1[1] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4141201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1019 L3_1.alias = "Npc1019" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141201Sucrose" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4141202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1019 L3_1.alias = "Npc1019" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141201Sucrose" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1018 L4_1.alias = "Npc1018" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4141202Albedo" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4141203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1019 L3_1.alias = "Npc1019" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141201Sucrose" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4141204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1019 L3_1.alias = "Npc1019" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141201Sucrose" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4141205"] = L1_1 L1_1 = {} L0_1["4141206"] = L1_1 L1_1 = {} L0_1["4141207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1011 L3_1.alias = "Razor" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141207Razor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1028 L4_1.alias = "Npc1028" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4141207Bennett" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4141208"] = L1_1 L1_1 = {} L0_1["4141209"] = L1_1 L1_1 = {} L0_1["4141210"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1011 L3_1.alias = "Razor" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141211Razor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1028 L4_1.alias = "Npc1028" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4141211Bennett" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4141211"] = L1_1 L1_1 = {} L0_1["4141212"] = L1_1 L1_1 = {} L0_1["4141213"] = L1_1 L1_1 = {} L0_1["4141214"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1019 L3_1.alias = "Npc1019" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141201Sucrose" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1001 L4_1.alias = "Wendy" L4_1.script = "Actor/Quest/Q301/Wendy301" L4_1.pos = "Q4141201Venti" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4141201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141202Albedo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1001 L4_1.alias = "Wendy" L4_1.script = "Actor/Quest/Q301/Wendy301" L4_1.pos = "Q4141202Venti" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4141202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1001 L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.pos = "Q4141202Venti" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4141203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141202Albedo" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1001 L4_1.alias = "Wendy" L4_1.script = "Actor/Quest/Q301/Wendy301" L4_1.pos = "Q4141202Venti" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700201 L3_1.alias = "Gadget71700201" L3_1.pos = "Q4141204Gadget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4141204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1001 L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.pos = "Q4141201Venti" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700201 L3_1.alias = "Gadget71700201" L3_1.pos = "Q4141205Gadget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4141205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1008 L3_1.alias = "Barbara" L3_1.script = "Actor/Quest/Q413/Barbara" L3_1.pos = "Q4141206Barbara" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1020 L4_1.alias = "Npc1020" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4141206Rosaria" L4_1.scene_id = 1008 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1001 L5_1.alias = "Wendy" L5_1.script = "Actor/Quest/Q301/Wendy301" L5_1.pos = "Q4141206Venti" L5_1.scene_id = 1008 L5_1.room_id = 1 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4141206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1011 L3_1.alias = "Razor" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141207Razor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1028 L4_1.alias = "Npc1028" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4141207Bennett" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1001 L5_1.alias = "Wendy" L5_1.script = "Actor/Quest/Q301/Wendy301" L5_1.pos = "Q4141207Venti" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4141207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1001 L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.pos = "Q4141207Venti" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4141208"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1011 L3_1.alias = "Razor" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141207Razor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1028 L4_1.alias = "Npc1028" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4141207Bennett" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1001 L5_1.alias = "Wendy" L5_1.script = "Actor/Quest/Q301/Wendy301" L5_1.pos = "Q4141207Venti" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4141209"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1011 L3_1.alias = "Razor" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141207Razor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1028 L4_1.alias = "Npc1028" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4141207Bennett" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1001 L5_1.alias = "Wendy" L5_1.script = "Actor/Quest/Q301/Wendy301" L5_1.pos = "Q4141207Venti" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4141210"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1001 L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.pos = "Q4141207Venti" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4141211"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1001 L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.pos = "Q4141213Venti" L3_1.scene_id = 1009 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4141212"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1004 L3_1.alias = "Gaia" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.pos = "Q4141213Kaeya" L3_1.scene_id = 1009 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1009 L4_1.alias = "Diluc" L4_1.script = "Actor/Quest/Q376/Diluc" L4_1.pos = "Q4141213Diluc" L4_1.scene_id = 1009 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1020 L5_1.alias = "Npc1020" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4141213Rosaria" L5_1.scene_id = 1009 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1001 L6_1.alias = "Wendy" L6_1.script = "Actor/Quest/Q301/Wendy301" L6_1.pos = "Q4141213Venti" L6_1.scene_id = 1009 L6_1.room_id = 1 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4141213"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1011 L3_1.alias = "Razor" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4141207Razor" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1028 L4_1.alias = "Npc1028" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4141207Bennett" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1001 L5_1.alias = "Wendy" L5_1.script = "Actor/Quest/Q301/Wendy301" L5_1.pos = "Q4141207Venti" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4141214"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1004 L3_1.alias = "Gaia" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.pos = "Q4141213Kaeya" L3_1.scene_id = 1009 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1009 L4_1.alias = "Diluc" L4_1.script = "Actor/Quest/Q376/Diluc" L4_1.pos = "Q4141213Diluc" L4_1.scene_id = 1009 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1020 L5_1.alias = "Npc1020" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4141213Rosaria" L5_1.scene_id = 1009 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1001 L6_1.alias = "Wendy" L6_1.script = "Actor/Quest/Q301/Wendy301" L6_1.pos = "Q4141213Venti" L6_1.scene_id = 1009 L6_1.room_id = 1 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4141216"] = L1_1 quest_data = L0_1