local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 main_id = 41211 L0_1 = {} L1_1 = 4121101 L2_1 = 4121105 L3_1 = 4121106 L4_1 = 4121102 L5_1 = 4121103 L6_1 = 4121104 L7_1 = 4121113 L8_1 = 4121109 L9_1 = 4121110 L10_1 = 4121111 L11_1 = 4121112 L12_1 = 4121107 L13_1 = 4121108 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133008285" L3_1[1] = L4_1 L4_1 = {} L5_1 = "133002413" L4_1[1] = L5_1 L5_1 = {} L6_1 = "133002414" L5_1[1] = L6_1 L6_1 = {} L7_1 = "133008303" L6_1[1] = L7_1 L7_1 = {} L8_1 = "133008539" L7_1[1] = L8_1 L8_1 = {} L9_1 = "133008540" L8_1[1] = L9_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133008285" L3_1[1] = L4_1 L4_1 = {} L5_1 = "133002413" L4_1[1] = L5_1 L5_1 = {} L6_1 = "133002414" L5_1[1] = L6_1 L6_1 = {} L7_1 = "133008303" L6_1[1] = L7_1 L7_1 = {} L8_1 = "133008304" L7_1[1] = L8_1 L8_1 = {} L9_1 = "133008539" L8_1[1] = L9_1 L9_1 = {} L10_1 = "133008540" L9_1[1] = L10_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4121101"] = L1_1 L1_1 = {} L0_1["4121102"] = L1_1 L1_1 = {} L0_1["4121104"] = L1_1 L1_1 = {} L0_1["4121110"] = L1_1 L1_1 = {} L0_1["4121112"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q41211_abeiduo1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4121101"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q41211_abeiduo2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4121102"] = L1_1 L1_1 = {} L0_1["4121103"] = L1_1 L1_1 = {} L0_1["4121104"] = L1_1 L1_1 = {} L0_1["4121105"] = L1_1 L1_1 = {} L0_1["4121106"] = L1_1 L1_1 = {} L0_1["4121107"] = L1_1 L1_1 = {} L0_1["4121108"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q41211_abeiduo2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q41211_Talk1" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["4121109"] = L1_1 L1_1 = {} L0_1["4121110"] = L1_1 L1_1 = {} L0_1["4121111"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1018 L3_1.alias = "Npc1018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q41211_abeiduo3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q41211_Talk2" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["4121112"] = L1_1 L1_1 = {} L0_1["4121113"] = L1_1 quest_data = L0_1