local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1 main_id = 41112 L0_1 = {} L1_1 = 4111200 L2_1 = 4111201 L3_1 = 4111223 L4_1 = 4111214 L5_1 = 4111215 L6_1 = 4111216 L7_1 = 4111217 L8_1 = 4111220 L9_1 = 4111218 L10_1 = 4111224 L11_1 = 4111202 L12_1 = 4111203 L13_1 = 4111204 L14_1 = 4111205 L15_1 = 4111208 L16_1 = 4111209 L17_1 = 4111210 L18_1 = 4111219 L19_1 = 4111221 L20_1 = 4111206 L21_1 = 4111227 L22_1 = 4111222 L23_1 = 4111207 L24_1 = 4111225 L25_1 = 4111211 L26_1 = 4111212 L27_1 = 4111226 L28_1 = 4111213 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 L0_1[23] = L23_1 L0_1[24] = L24_1 L0_1[25] = L25_1 L0_1[26] = L26_1 L0_1[27] = L27_1 L0_1[28] = L28_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4111200"] = L1_1 L1_1 = {} L0_1["4111201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30012 L3_1.alias = "Npc30012" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111216Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10013 L3_1.alias = "Npc10013" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q4111203Scaramouche" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30013 L4_1.alias = "Npc30013" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4111203Fritz" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4111203"] = L1_1 L1_1 = {} L0_1["4111204"] = L1_1 L1_1 = {} L0_1["4111206"] = L1_1 L1_1 = {} L0_1["4111207"] = L1_1 L1_1 = {} L0_1["4111208"] = L1_1 L1_1 = {} L0_1["4111209"] = L1_1 L1_1 = {} L0_1["4111210"] = L1_1 L1_1 = {} L0_1["4111211"] = L1_1 L1_1 = {} L0_1["4111212"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30012 L3_1.alias = "Npc30012" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111216Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111214"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30012 L3_1.alias = "Npc30012" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111216Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2420 L4_1.alias = "Npc2420" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4111214Huachu" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2405 L5_1.alias = "Npc2405" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4111214Jianqiu" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4111215"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30012 L3_1.alias = "Npc30012" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111216Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2420 L4_1.alias = "Npc2420" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4111214Huachu" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2405 L5_1.alias = "Npc2405" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4111214Jianqiu" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4111216"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30012 L3_1.alias = "Npc30012" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111216Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2420 L4_1.alias = "Npc2420" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4111214Huachu" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2405 L5_1.alias = "Npc2405" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4111214Jianqiu" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4111217"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30012 L3_1.alias = "Npc30012" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111216Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111218"] = L1_1 L1_1 = {} L0_1["4111219"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30012 L3_1.alias = "Npc30012" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111216Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2420 L4_1.alias = "Npc2420" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4111214Huachu" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2405 L5_1.alias = "Npc2405" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q4111214Jianqiu" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4111220"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2202 L3_1.alias = "Npc2202" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4111219HuaiAn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111221"] = L1_1 L1_1 = {} L0_1["4111222"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1531 L3_1.alias = "Npc1531" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4111201Adelinde" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111223"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30012 L3_1.alias = "Npc30012" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111216Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111224"] = L1_1 L1_1 = {} L0_1["4111226"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10011 L3_1.alias = "Npc10011" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111200Player" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 153701 L4_1.alias = "Npc153701" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4111200Draff" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10012 L5_1.alias = "Npc10012" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4111200Ozzy" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4111200"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1531 L3_1.alias = "Npc1531" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4111201Adelinde" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10013 L3_1.alias = "Npc10013" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q4111203Scaramouche" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30013 L4_1.alias = "Npc30013" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4111203Fritz" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4111202"] = L1_1 L1_1 = {} L0_1["4111203"] = L1_1 L1_1 = {} L0_1["4111204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10011 L3_1.alias = "Npc10011" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111204HuaiAn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300118 L3_1.alias = "Q4111206Target" L3_1.pos = "Q4111206Meteorite" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4111206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70300118 L3_1.alias = "Q4111207Target" L3_1.pos = "Q4111207Meteorite" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4111207"] = L1_1 L1_1 = {} L0_1["4111208"] = L1_1 L1_1 = {} L0_1["4111209"] = L1_1 L1_1 = {} L0_1["4111210"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10011 L3_1.alias = "Npc10011" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111207Fischl" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111211"] = L1_1 L1_1 = {} L0_1["4111212"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10095 L3_1.alias = "Npc10095" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111213Mona" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111213"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2420 L3_1.alias = "Npc2420" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4111214Huachu" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2405 L4_1.alias = "Npc2405" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q4111214Jianqiu" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4111214"] = L1_1 L1_1 = {} L0_1["4111215"] = L1_1 L1_1 = {} L0_1["4111216"] = L1_1 L1_1 = {} L0_1["4111217"] = L1_1 L1_1 = {} L0_1["4111218"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2202 L3_1.alias = "Npc2202" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q4111219HuaiAn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111219"] = L1_1 L1_1 = {} L0_1["4111220"] = L1_1 L1_1 = {} L0_1["4111221"] = L1_1 L1_1 = {} L0_1["4111222"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30012 L3_1.alias = "Npc30012" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4111216Target" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4111223"] = L1_1 L1_1 = {} L0_1["4111224"] = L1_1 L1_1 = {} L0_1["4111225"] = L1_1 L1_1 = {} L0_1["4111226"] = L1_1 L1_1 = {} L0_1["4111227"] = L1_1 quest_data = L0_1