local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1 main_id = 40058 L0_1 = {} L1_1 = 4005801 L2_1 = 4005802 L3_1 = 4005803 L4_1 = 4005804 L5_1 = 4005805 L6_1 = 4005806 L7_1 = 4005807 L8_1 = 4005808 L9_1 = 4005809 L10_1 = 4005810 L11_1 = 4005811 L12_1 = 4005812 L13_1 = 4005813 L14_1 = 4005814 L15_1 = 4005815 L16_1 = 4005816 L17_1 = 4005817 L18_1 = 4005818 L19_1 = 4005819 L20_1 = 4005820 L21_1 = 4005821 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133220761" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L2_1 = {} L3_1 = {} L4_1 = "0" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_SET_IS_GAME_TIME_LOCKED = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4005801"] = L1_1 L1_1 = {} L0_1["4005802"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005802_N1032" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005802_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005802_N1018" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005802_N1013" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005802_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4005803"] = L1_1 L1_1 = {} L0_1["4005804"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1013 L3_1.alias = "Npc1013" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005805_N1013" L3_1.scene_id = 1061 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4005805"] = L1_1 L1_1 = {} L0_1["4005806"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005806_TianLingFengXing" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4005807"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005806_TianLingFengXing" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4005808"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1038 L3_1.alias = "Npc1038" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005806_TianLingFengXing" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30141 L4_1.alias = "Npc30141" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005808_CangKu" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4005809"] = L1_1 L1_1 = {} L0_1["4005810"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005811_N1032" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005811_N10045" L4_1.scene_id = 20126 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005811_N1018" L5_1.scene_id = 20126 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005811_N1013" L6_1.scene_id = 20126 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30141 L7_1.alias = "Npc30141" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005810_N1038" L7_1.scene_id = 20126 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005811_N1038" L8_1.scene_id = 20126 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005817"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30141 L3_1.alias = "Npc30141" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005810_N1038" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4005818"] = L1_1 L1_1 = {} L0_1["4005819"] = L1_1 L1_1 = {} L0_1["4005820"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["4005801"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005802_N1032" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005802_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005802_N1018" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005802_N1013" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005802_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4005802"] = L1_1 L1_1 = {} L0_1["4005803"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005604_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005713_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005604_N1018" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005805_N1013" L6_1.scene_id = 1061 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005713_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4005804"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005805_N1032" L3_1.scene_id = 1061 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005805_N10045" L4_1.scene_id = 1061 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005805_N1018" L5_1.scene_id = 1061 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1001 L6_1.alias = "Wendy" L6_1.script = "Actor/Quest/Q301/Wendy301" L6_1.pos = "Q4005805_N1001" L6_1.scene_id = 1061 L6_1.room_id = 1 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["4005805"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005805_N1032" L3_1.scene_id = 1061 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005805_N10045" L4_1.scene_id = 1061 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005805_N1018" L5_1.scene_id = 1061 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005805_N1013" L6_1.scene_id = 1061 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1038 L7_1.alias = "Npc1038" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005806_TianLingFengXing" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005805_N1001" L8_1.scene_id = 1061 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005806"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005807_N1032" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005807_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005807_N1018" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005807_N1013" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005807_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4005807"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005807_N1032" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005807_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005807_N1018" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005807_N1013" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30141 L7_1.alias = "Npc30141" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005808_CangKu" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005807_N1001" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005808"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005807_N1032" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005807_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005807_N1018" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005807_N1013" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005807_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4005809"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005810_N1032" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005810_N10045" L4_1.scene_id = 20126 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005810_N1018" L5_1.scene_id = 20126 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005810_N1013" L6_1.scene_id = 20126 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30141 L7_1.alias = "Npc30141" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005810_N1038" L7_1.scene_id = 20126 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005810_N1001" L8_1.scene_id = 20126 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005810"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005811_N1032" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005811_N10045" L4_1.scene_id = 20126 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005811_N1018" L5_1.scene_id = 20126 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005811_N1013" L6_1.scene_id = 20126 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30141 L7_1.alias = "Npc30141" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005810_N1038" L7_1.scene_id = 20126 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005811_N1038" L8_1.scene_id = 20126 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005811"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005811_N1032" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005811_N10045" L4_1.scene_id = 20126 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005811_N1018" L5_1.scene_id = 20126 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005811_N1013" L6_1.scene_id = 20126 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30141 L7_1.alias = "Npc30141" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005810_N1038" L7_1.scene_id = 20126 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005811_N1038" L8_1.scene_id = 20126 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005812"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005811_N1032" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005811_N10045" L4_1.scene_id = 20126 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005811_N1018" L5_1.scene_id = 20126 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005811_N1013" L6_1.scene_id = 20126 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30141 L7_1.alias = "Npc30141" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005810_N1038" L7_1.scene_id = 20126 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005811_N1038" L8_1.scene_id = 20126 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005813"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005811_N1032" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005811_N10045" L4_1.scene_id = 20126 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005811_N1018" L5_1.scene_id = 20126 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005811_N1013" L6_1.scene_id = 20126 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30141 L7_1.alias = "Npc30141" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005810_N1038" L7_1.scene_id = 20126 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005811_N1038" L8_1.scene_id = 20126 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005814"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005811_N1032" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005811_N10045" L4_1.scene_id = 20126 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005811_N1018" L5_1.scene_id = 20126 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005811_N1013" L6_1.scene_id = 20126 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30141 L7_1.alias = "Npc30141" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005810_N1038" L7_1.scene_id = 20126 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005811_N1038" L8_1.scene_id = 20126 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005815"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005811_N1032" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005811_N10045" L4_1.scene_id = 20126 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005811_N1018" L5_1.scene_id = 20126 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005811_N1013" L6_1.scene_id = 20126 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30141 L7_1.alias = "Npc30141" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005810_N1038" L7_1.scene_id = 20126 L7_1.room_id = 1 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1001 L8_1.alias = "Wendy" L8_1.script = "Actor/Quest/Q301/Wendy301" L8_1.pos = "Q4005811_N1038" L8_1.scene_id = 20126 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["4005816"] = L1_1 L1_1 = {} L0_1["4005817"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005818_N1032" L3_1.scene_id = 20126 L3_1.room_id = 1 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005818_N10045" L4_1.scene_id = 20126 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005818_N1018" L5_1.scene_id = 20126 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005818_N1013" L6_1.scene_id = 20126 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005818_N1038" L7_1.scene_id = 20126 L7_1.room_id = 1 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 4005818 L3_1.scene_id = 3 L3_1.pos = "Q4005819_N10000005" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["4005818"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005819_N1032" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005819_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005819_N1018" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005819_N1013" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005819_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4005819"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005819_ShuiAn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005820_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005820_N1018" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005820_N1013" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1001 L7_1.alias = "Wendy" L7_1.script = "Actor/Quest/Q301/Wendy301" L7_1.pos = "Q4005819_N1001" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4005820"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1032 L3_1.alias = "Npc1032" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4005819_ShuiAn" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4005820_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1018 L5_1.alias = "Npc1018" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4005820_N1018" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1013 L6_1.alias = "Npc1013" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4005820_N1013" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30143 L7_1.alias = "Npc30143" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4005821_N30143" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 30144 L8_1.alias = "Npc30144" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q4005821_N30144" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 30145 L9_1.alias = "Npc30145" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q4005821_N30144" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 30146 L10_1.alias = "Npc30146" L10_1.script = "Actor/Npc/TempNPC" L10_1.pos = "Q4005821_N30146" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 30147 L11_1.alias = "Npc30147" L11_1.script = "Actor/Npc/TempNPC" L11_1.pos = "Q4005821_N30147" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 30148 L12_1.alias = "Npc30148" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q4005821_N30148" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 30149 L13_1.alias = "Npc30149" L13_1.script = "Actor/Npc/TempNPC" L13_1.pos = "Q4005821_N30149" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L14_1 = {} L14_1.id = 1001 L14_1.alias = "Wendy" L14_1.script = "Actor/Quest/Q301/Wendy301" L14_1.pos = "Q4005820_N1038" L14_1.scene_id = 3 L14_1.room_id = 0 L14_1.data_index = 12 L15_1 = {} L15_1.id = 10013 L15_1.alias = "Npc10013" L15_1.script = "Actor/Npc/TempNPC" L15_1.pos = "Q4005821_N10013" L15_1.scene_id = 3 L15_1.room_id = 0 L15_1.data_index = 13 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L1_1.npcs = L2_1 L0_1["4005821"] = L1_1 quest_data = L0_1