local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 main_id = 40037 L0_1 = {} L1_1 = 4003701 L2_1 = 4003702 L3_1 = 4003703 L4_1 = 4003710 L5_1 = 4003704 L6_1 = 4003705 L7_1 = 4003706 L8_1 = 4003707 L9_1 = 4003708 L10_1 = 4003709 L11_1 = 4003711 L12_1 = 4003712 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "33" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REMOVE_TRIAL_AVATAR = L2_1 L2_1 = {} L3_1 = {} L4_1 = "133102211" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133102210" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "133102177" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L6_1 = {} L7_1 = "133102218" L8_1 = "" L6_1[1] = L7_1 L6_1[2] = L8_1 L7_1 = {} L8_1 = "133107209" L9_1 = "" L7_1[1] = L8_1 L7_1[2] = L9_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["4003701"] = L1_1 L1_1 = {} L0_1["4003702"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10045 L3_1.alias = "Npc10045" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003702_N10045" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003703"] = L1_1 L1_1 = {} L0_1["4003705"] = L1_1 L1_1 = {} L0_1["4003706"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30092 L3_1.alias = "Npc30092" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003706_N30092_310200476" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30090 L4_1.alias = "Npc30090" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "T4003706_N30090" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003707"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710594 L3_1.alias = "Gadget70710594" L3_1.pos = "T4003708_N10000005" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003709"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908409zhihua" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710594 L3_1.alias = "Gadget70710594" L3_1.pos = "T4003708_N10000005" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003711"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30092 L3_1.alias = "Npc30092" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003711_N30092" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710594 L3_1.alias = "Gadget70710594" L3_1.pos = "T4003708_N10000005" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003712"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["4003701"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003702_N1016_310200474" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10045 L4_1.alias = "Npc10045" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003702_N10045" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["4003702"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30091 L3_1.alias = "Npc30091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003703_N30091_310200475" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30097 L4_1.alias = "Npc30097" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003703_N30097" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 30110 L5_1.alias = "Npc30110" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4003703_N30104" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4003703"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003710_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003704"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003705_N1016_310200486" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30091 L4_1.alias = "Npc30091" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003703_N30091_310200475" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 30099 L5_1.alias = "Npc30099" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q47003_N30099" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["4003705"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 30091 L3_1.alias = "Npc30091" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003706_N30091" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30092 L4_1.alias = "Npc30092" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003706_N30092_310200476" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10045 L5_1.alias = "Npc10045" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T4003706_N10045" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 30099 L6_1.alias = "Npc30099" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T4003706_N30099" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30090 L7_1.alias = "Npc30090" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "T4003706_N30090" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1041 L8_1.alias = "Npc1041" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "T4003706_N1041" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 1023 L9_1.alias = "Npc1023" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "T4003706_N1041" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["4003706"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003707_N1016_310200477" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30091 L4_1.alias = "Npc30091" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T4003706_N30091" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 30099 L5_1.alias = "Npc30099" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "T4003706_N30099" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710594 L3_1.alias = "Gadget70710594" L3_1.pos = "T4003708_N10000005" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003707"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003707_N1016_310200477" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30091 L4_1.alias = "Npc30091" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "T4003706_N30091" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 30092 L5_1.alias = "Npc30092" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q4003706_N30092_310200476" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 30099 L6_1.alias = "Npc30099" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "T4003706_N30099" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30090 L7_1.alias = "Npc30090" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "T4003706_N30090" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710594 L3_1.alias = "Gadget70710594" L3_1.pos = "T4003708_N10000005" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["4003708"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908409zhihua" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1046 L4_1.alias = "Npc1046" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003507_N10232_310701347" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2148 L5_1.alias = "Npc2148" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "T4003507_N1016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 2034 L6_1.alias = "Npc2034" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "T4003507_N1016" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 2035 L7_1.alias = "Npc2035" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "T4003507_N1016" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4003709"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "T4003710_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30091 L4_1.alias = "Npc30091" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003703_N30091_310200475" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 30099 L5_1.alias = "Npc30099" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q47003_N30099" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 30097 L6_1.alias = "Npc30097" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q4003703_N30097" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 30110 L7_1.alias = "Npc30110" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q4003703_N30104" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["4003710"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003711_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 30092 L4_1.alias = "Npc30092" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q4003711_N30092" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 2148 L5_1.alias = "Npc2148" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "T4003507_N1016" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 2034 L6_1.alias = "Npc2034" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "T4003507_N1016" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 2035 L7_1.alias = "Npc2035" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "T4003507_N1016" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "T4003602_N10000005" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["4003711"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1016 L3_1.alias = "Npc1016" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q4003602_N1016" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["4003712"] = L1_1 quest_data = L0_1