local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 main_id = 397 L0_1 = {} L1_1 = 39701 L2_1 = 39702 L3_1 = 39703 L4_1 = 39704 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L1_1.npcs = L2_1 L0_1["39701"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L1_1.npcs = L2_1 L0_1["39702"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L1_1.npcs = L2_1 L0_1["39703"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L1_1.npcs = L2_1 L0_1["39704"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.id = 1001 L3_1.pos = "Q39702Wendy" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Diluc" L4_1.script = "Actor/Quest/Q376/Diluc" L4_1.id = 1009 L4_1.pos = "Q39702Diluc" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Qin" L5_1.script = "Actor/Quest/Q411/Qin" L5_1.id = 1006 L5_1.pos = "Q39702Qin" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["39702"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Wendy" L3_1.script = "Actor/Quest/Q301/Wendy301" L3_1.id = 1001 L3_1.pos = "Q384Wendy" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Diluc" L4_1.script = "Actor/Quest/Q376/Diluc" L4_1.id = 1009 L4_1.pos = "Q384Diluc" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Qin" L5_1.script = "Actor/Quest/Q411/Qin" L5_1.id = 1006 L5_1.pos = "Q384Qin" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q38406Player" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["39704"] = L1_1