local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1 main_id = 381 L0_1 = {} L1_1 = 38101 L2_1 = 38102 L3_1 = 38103 L4_1 = 38104 L5_1 = 38105 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L0_1["38101"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L2_1.offline_dungeon_id = 10 L2_1.scene_id = 3 L2_1.pos = "Q381DragonTill" L1_1.avatar = L2_1 L0_1["38102"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["38103"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["38104"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["38105"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["38101"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1009 L3_1.alias = "Diluc" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q381Diluc" L3_1.data_index = 0 L3_1.scene_id = 1006 L3_1.room_id = 0 L4_1 = {} L4_1.id = 1006 L4_1.alias = "Qin" L4_1.script = "Actor/Quest/Q411/Qin" L4_1.pos = "Q381Qin" L4_1.data_index = 0 L4_1.scene_id = 1006 L4_1.room_id = 0 L5_1 = {} L5_1.alias = "Paimon" L5_1.script = "Actor/Quest/Q352/Paimon" L5_1.id = 1005 L5_1.pos = "Q381Paimon" L5_1.data_index = 0 L5_1.scene_id = 1006 L5_1.room_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["38105"] = L1_1