local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 376 L0_1 = {} L1_1 = 37601 L2_1 = 37602 L3_1 = 37603 L4_1 = 37604 L5_1 = 37605 L6_1 = 37606 L7_1 = 37607 L8_1 = 37608 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L2_1.scene_id = 3 L2_1.pos = "Q375RunStart" L1_1.avatar = L2_1 L0_1["37601"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1009 L3_1.alias = "Diluc" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q376DilucTemp" L3_1.data_index = 0 L3_1.scene_id = 1009 L3_1.room_id = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["37604"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1009 L3_1.alias = "Diluc" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q376DilucTemp" L3_1.data_index = 0 L3_1.scene_id = 1009 L3_1.room_id = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["37605"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1009 L3_1.alias = "Diluc" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q376DilucTemp" L3_1.data_index = 0 L3_1.scene_id = 1009 L3_1.room_id = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["37606"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1009 L3_1.alias = "Diluc" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q376DilucTemp" L3_1.data_index = 0 L3_1.scene_id = 1009 L3_1.room_id = 1 L4_1 = {} L4_1.id = 1162 L4_1.alias = "Soldier01" L4_1.script = "Actor/Quest/Q376/Soldier" L4_1.pos = "Q376Soldier1Temp" L4_1.data_index = 0 L4_1.scene_id = 1009 L4_1.room_id = 1 L5_1 = {} L5_1.id = 1163 L5_1.alias = "Soldier02" L5_1.script = "Actor/Quest/Q376/Soldier" L5_1.pos = "Q376Soldier2Temp" L5_1.data_index = 0 L5_1.scene_id = 1009 L5_1.room_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["37607"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1009 L3_1.alias = "Diluc" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q376Diluc" L3_1.data_index = 0 L3_1.scene_id = 1009 L3_1.room_id = 1 L4_1 = {} L4_1.id = 1001 L4_1.alias = "Wendy" L4_1.script = "Actor/Quest/Q301/Wendy301" L4_1.pos = "Q37607Venti" L4_1.data_index = 0 L4_1.scene_id = 1009 L4_1.room_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["37608"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70690001 L3_1.pos = "Q372Tears" L3_1.alias = "Tears" L3_1.scene_id = 3 L3_1.room_id = 0 L4_1 = {} L4_1.id = 70900201 L4_1.pos = "QuestBarUI" L4_1.alias = "Goal1" L4_1.scene_id = 3 L4_1.room_id = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["37602"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 1009 L3_1.pos = "Q376SoldierDes" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["37604"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1009 L3_1.alias = "Diluc" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q376DilucTemp" L3_1.data_index = 0 L3_1.scene_id = 1009 L3_1.room_id = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["37605"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1009 L3_1.alias = "Diluc" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q376DilucTemp" L3_1.data_index = 0 L3_1.scene_id = 1009 L3_1.room_id = 1 L4_1 = {} L4_1.id = 1162 L4_1.alias = "Soldier01" L4_1.script = "Actor/Quest/Q376/Soldier" L4_1.pos = "Q376Soldier1Temp" L4_1.data_index = 0 L4_1.scene_id = 1009 L4_1.room_id = 1 L5_1 = {} L5_1.id = 1163 L5_1.alias = "Soldier02" L5_1.script = "Actor/Quest/Q376/Soldier" L5_1.pos = "Q376Soldier2Temp" L5_1.data_index = 0 L5_1.scene_id = 1009 L5_1.room_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["37607"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1009 L3_1.alias = "Diluc" L3_1.script = "Actor/Quest/Q376/Diluc" L3_1.pos = "Q376Diluc" L3_1.data_index = 0 L3_1.scene_id = 1009 L3_1.room_id = 1 L4_1 = {} L4_1.id = 1001 L4_1.alias = "Wendy" L4_1.script = "Actor/Quest/Q301/Wendy301" L4_1.pos = "Q37607Venti" L4_1.data_index = 0 L4_1.scene_id = 1009 L4_1.room_id = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["37608"] = L1_1