local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 main_id = 308 L0_1 = {} L1_1 = 30800 L2_1 = 30801 L3_1 = 30802 L4_1 = 30803 L5_1 = 30804 L6_1 = 30807 L7_1 = 30808 L8_1 = 30809 L9_1 = 30810 L10_1 = 30811 L11_1 = 30812 L12_1 = 30814 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1007 L3_1.alias = "Lisa" L3_1.script = "Actor/Quest/Q411/Lisa" L3_1.pos = "Q308DungeonLisa" L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["30801"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1007 L3_1.alias = "Lisa" L3_1.script = "Actor/Quest/Q411/Lisa" L3_1.pos = "Q308DungeonDoor" L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["30802"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Lisa" L3_1.script = "Actor/Quest/Q411/Lisa" L3_1.id = 1007 L3_1.pos = "Q308DungeonLisa" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["30800"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Lisa" L3_1.script = "Actor/Quest/Q411/Lisa" L3_1.id = 1007 L3_1.pos = "Q308LisaDungeon" L3_1.scene_id = 20011 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["30810"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Lisa" L3_1.script = "Actor/Quest/Q411/Lisa" L3_1.id = 1007 L3_1.pos = "Q308Lisa" L3_1.scene_id = 20011 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["30814"] = L1_1