local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 main_id = 22030 L0_1 = {} L1_1 = 2203001 L2_1 = 2203002 L3_1 = 2203003 L4_1 = 2203004 L5_1 = 2203005 L6_1 = 2203006 L7_1 = 2203007 L8_1 = 2203008 L9_1 = 2203009 L10_1 = 2203010 L11_1 = 2203013 L12_1 = 2203011 L13_1 = 2203012 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133209020" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133209021" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "133209022" L7_1 = "" L5_1[1] = L6_1 L5_1[2] = L7_1 L6_1 = {} L7_1 = "133209023" L8_1 = "" L6_1[1] = L7_1 L6_1[2] = L8_1 L7_1 = {} L8_1 = "133220390" L9_1 = "" L7_1[1] = L8_1 L7_1[2] = L9_1 L8_1 = {} L9_1 = "133220391" L10_1 = "" L8_1[1] = L9_1 L8_1[2] = L10_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L2_1 = {} L3_1 = {} L4_1 = "100904" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["2203001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203002"] = L1_1 L1_1 = {} L0_1["2203005"] = L1_1 L1_1 = {} L0_1["2203006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203009"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203010"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203011"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203012"] = L1_1 L1_1 = {} L0_1["2203013"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q3_22030_1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203003"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203004"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203005"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710041 L3_1.alias = "Gadget70710041" L3_1.pos = "Q22030_LeftSerchPoint" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["2203007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710041 L3_1.alias = "Gadget70710041" L3_1.pos = "Q22030_RightSerchPoint" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["2203008"] = L1_1 L1_1 = {} L0_1["2203009"] = L1_1 L1_1 = {} L0_1["2203010"] = L1_1 L1_1 = {} L0_1["2203011"] = L1_1 L1_1 = {} L0_1["2203012"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20271 L3_1.alias = "Npc20271" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22030_02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2203013"] = L1_1 quest_data = L0_1