local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 22014 L0_1 = {} L1_1 = 2201401 L2_1 = 2201402 L3_1 = 2201403 L4_1 = 2201404 L5_1 = 2201405 L6_1 = 2201406 L7_1 = 2201407 L8_1 = 2201408 L9_1 = 2201409 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "100889" L3_1[1] = L4_1 L4_1 = {} L5_1 = "100890" L4_1[1] = L5_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["2201401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2045 L4_1.alias = "Npc2045" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q22014_Mao" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2201403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 2045 L4_1.alias = "Npc2045" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q22014_Mao" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2201404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201408"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201409"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 2045 L3_1.alias = "Npc2045" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q22014_Mao" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201402"] = L1_1 L1_1 = {} L0_1["2201403"] = L1_1 L1_1 = {} L0_1["2201404"] = L1_1 L1_1 = {} L0_1["2201405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1012 L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q22014_Xiangling" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201406"] = L1_1 L1_1 = {} L0_1["2201407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201408"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 20268 L3_1.alias = "Npc20268" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q72800_Zhuli" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2201409"] = L1_1 quest_data = L0_1