local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 main_id = 20600 L0_1 = {} L1_1 = 2060001 L2_1 = 2060002 L3_1 = 2060003 L4_1 = 2060004 L5_1 = 2060005 L6_1 = 2060006 L7_1 = 2060007 L8_1 = 2060008 L9_1 = 2060009 L10_1 = 2060010 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133003514,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "3" L6_1 = "133004314,1" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "3" L7_1 = "133004315,1" L5_1[1] = L6_1 L5_1[2] = L7_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L2_1 = {} L3_1 = {} L4_1 = "100517" L3_1[1] = L4_1 L4_1 = {} L5_1 = "100518" L4_1[1] = L5_1 L5_1 = {} L6_1 = "100519" L5_1[1] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "100517" L3_1[1] = L4_1 L4_1 = {} L5_1 = "100518" L4_1[1] = L5_1 L5_1 = {} L6_1 = "100519" L5_1[1] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133003514,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "3" L6_1 = "133004314,1" L4_1[1] = L5_1 L4_1[2] = L6_1 L5_1 = {} L6_1 = "3" L7_1 = "133004315,1" L5_1[1] = L6_1 L5_1[2] = L7_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["2060001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1517 L3_1.alias = "Npc1517" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Npc1517Born" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2060005"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1517 L3_1.alias = "Npc1517" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Npc1517Born" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2060006"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1517 L3_1.alias = "Npc1517" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Npc1517Born" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2060007"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1517 L3_1.alias = "Npc1517" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Npc1517Born" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2060008"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1517 L3_1.alias = "Npc1517" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Npc1517Born" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2060009"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1517 L3_1.alias = "Npc1517" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Npc1517Born" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2060010"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1517 L3_1.alias = "Npc1517" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Npc1517Born" L3_1.scene_id = 1008 L3_1.room_id = 1 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2060001"] = L1_1 L1_1 = {} L0_1["2060002"] = L1_1 L1_1 = {} L0_1["2060003"] = L1_1 L1_1 = {} L0_1["2060004"] = L1_1 L1_1 = {} L0_1["2060005"] = L1_1 L1_1 = {} L0_1["2060006"] = L1_1 L1_1 = {} L0_1["2060007"] = L1_1 L1_1 = {} L0_1["2060008"] = L1_1 L1_1 = {} L0_1["2060009"] = L1_1 L1_1 = {} L0_1["2060010"] = L1_1 quest_data = L0_1