local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 main_id = 2012 L0_1 = {} L1_1 = 201201 L2_1 = 201202 L3_1 = 201203 L4_1 = 201204 L5_1 = 201205 L6_1 = 201206 L7_1 = 201210 L8_1 = 201211 L9_1 = 201216 L10_1 = 201217 L11_1 = 201212 L12_1 = 201207 L13_1 = 201213 L14_1 = 201208 L15_1 = 201214 L16_1 = 201209 L17_1 = 201215 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["201201"] = L1_1 L1_1 = {} L0_1["201202"] = L1_1 L1_1 = {} L0_1["201203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1033 L3_1.alias = "Npc1033" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2012TuomaWait01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1033 L3_1.alias = "Npc1033" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2012TuomaWait01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201206"] = L1_1 L1_1 = {} L0_1["201207"] = L1_1 L1_1 = {} L0_1["201208"] = L1_1 L1_1 = {} L0_1["201209"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201210"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201211"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201216"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201217"] = L1_1 L1_1 = {} L0_1["201212"] = L1_1 L1_1 = {} L0_1["201213"] = L1_1 L1_1 = {} L0_1["201214"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3084 L3_1.alias = "Npc3084" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012JiulixuLast" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3083 L4_1.alias = "Npc3083" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2012LiyueShangren01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["201215"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3075 L3_1.alias = "Npc3075" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Check01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1033 L4_1.alias = "Npc1033" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q2012Tuoma01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["201201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3089 L3_1.alias = "Npc3089" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Check02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1033 L4_1.alias = "Npc1033" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q2012Tuoma02" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["201202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3084 L3_1.alias = "Npc3084" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Wgshanghui01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1033 L4_1.alias = "Npc1033" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q2012TuomaWait01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["201203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3084 L4_1.alias = "Npc3084" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2012Wgshanghui01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["201204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1033 L3_1.alias = "Npc1033" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2012TuomaWait01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q2012AvatarFail" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L3_1 = {} L3_1.alias = "Npc12051" L3_1.script = "Actor/Npc/FollowNPC" L3_1.id = 12051 L3_1.pos = "Q2012Zuqing01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12043 L4_1.alias = "Npc12043" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2012Heishang02" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3078 L5_1.alias = "Npc3078" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2012Liangzi01" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["201207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 71700283 L3_1.alias = "Gadget71700283" L3_1.pos = "Q2012ZhangbenPos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["201208"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3084 L3_1.alias = "Npc3084" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012JiulixuLast" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12044 L4_1.alias = "Npc12044" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2012QCLLast" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3083 L5_1.alias = "Npc3083" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2012LiyueShangren01" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12045 L6_1.alias = "Npc12045" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q2012Player03" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["201209"] = L1_1 L1_1 = {} L0_1["201210"] = L1_1 L1_1 = {} L0_1["201211"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang03" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12044 L4_1.alias = "Npc12044" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2012Zuqing01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["201212"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12044 L4_1.alias = "Npc12044" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2012Zuqing01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["201213"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12043 L3_1.alias = "Npc12043" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q2012Heishang02" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201214"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1033 L3_1.alias = "Npc1033" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2012TuomaLast" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["201215"] = L1_1 quest_data = L0_1