local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1 main_id = 2006 L0_1 = {} L1_1 = 200601 L2_1 = 200602 L3_1 = 200603 L4_1 = 200608 L5_1 = 200609 L6_1 = 200604 L7_1 = 200605 L8_1 = 200606 L9_1 = 200607 L10_1 = 200610 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["200601"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3031 L3_1.alias = "Npc3031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200601mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 2 L4_1 = {} L4_1.id = 12005 L4_1.alias = "Npc12005" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200602mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["200602"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12005 L3_1.alias = "Npc12005" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200602mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["200603"] = L1_1 L1_1 = {} L0_1["200604"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12006 L3_1.alias = "Npc12006" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200605mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["200605"] = L1_1 L1_1 = {} L0_1["200606"] = L1_1 L1_1 = {} L0_1["200607"] = L1_1 L1_1 = {} L0_1["200608"] = L1_1 L1_1 = {} L0_1["200609"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3034 L3_1.alias = "Npc3034" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200601syr3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3031 L4_1.alias = "Npc3031" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200601mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12005 L5_1.alias = "Npc12005" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q200602mass1" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["200601"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12005 L3_1.alias = "Npc12005" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200602mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["200602"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12005 L3_1.alias = "Npc12005" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200602mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12006 L4_1.alias = "Npc12006" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200605mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["200603"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12006 L3_1.alias = "Npc12006" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200605mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12005 L4_1.alias = "Npc12005" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200602mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["200604"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12006 L3_1.alias = "Npc12006" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200605mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12005 L4_1.alias = "Npc12005" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200602mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["200605"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12007 L3_1.alias = "Npc12007" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200606wunv" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1005 L4_1.alias = "Paimon" L4_1.script = "Actor/Quest/Q352/Paimon" L4_1.pos = "Q200606paimon" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["200606"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1005 L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.pos = "Q200607paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1034 L4_1.alias = "Npc1034" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200607bachong" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["200607"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12006 L3_1.alias = "Npc12006" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200605mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12005 L4_1.alias = "Npc12005" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200602mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["200608"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12006 L3_1.alias = "Npc12006" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200605mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12005 L4_1.alias = "Npc12005" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200602mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["200609"] = L1_1 L1_1 = {} L0_1["200610"] = L1_1 quest_data = L0_1