local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 2004 L0_1 = {} L1_1 = 200401 L2_1 = 200406 L3_1 = 200407 L4_1 = 200408 L5_1 = 200402 L6_1 = 200403 L7_1 = 200404 L8_1 = 200405 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["200401"] = L1_1 L1_1 = {} L0_1["200402"] = L1_1 L1_1 = {} L0_1["200403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70700006 L3_1.alias = "Gadget70700006" L3_1.pos = "Q200402task3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["200404"] = L1_1 L1_1 = {} L0_1["200405"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3129 L3_1.alias = "Npc3129" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q200401syr1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12040 L4_1.alias = "Npc12040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200406mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12041 L5_1.alias = "Npc12041" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q200407mass1" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["200406"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3129 L3_1.alias = "Npc3129" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q200401syr1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12040 L4_1.alias = "Npc12040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200406mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12041 L5_1.alias = "Npc12041" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q200407mass1" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["200407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12040 L3_1.alias = "Npc12040" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200406mass1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12041 L4_1.alias = "Npc12041" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200407mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["200408"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3129 L3_1.alias = "Npc3129" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q200401syr1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12040 L4_1.alias = "Npc12040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q200406mass1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12041 L5_1.alias = "Npc12041" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q200407mass1" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["200401"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12018 L3_1.alias = "Npc12018" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200402task1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710136 L3_1.alias = "Gadget70710136" L3_1.pos = "Q200402task1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 70360089 L4_1.alias = "Gadget70360089" L4_1.pos = "Q200402task1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["200402"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12019 L3_1.alias = "Npc12019" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200402task2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710465 L3_1.alias = "Gadget70710465" L3_1.pos = "Q200402gadget" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 70360089 L4_1.alias = "Gadget70360089" L4_1.pos = "Q200402gadget" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["200403"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12020 L3_1.alias = "Npc12020" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q200402task3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70700006 L3_1.alias = "Gadget70700006" L3_1.pos = "Q200402task3" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 70710483 L4_1.alias = "Gadget7707104831" L4_1.pos = "Q200402stone1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 70710483 L5_1.alias = "Gadget707104832" L5_1.pos = "Q200402stone2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 70710483 L6_1.alias = "Gadget707104833" L6_1.pos = "Q200402stone3" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 70710433 L7_1.alias = "Gadget70710433" L7_1.pos = "Q200402stone1" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 70710434 L8_1.alias = "Gadget70710434" L8_1.pos = "Q200402stone2" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.gadgets = L2_1 L0_1["200404"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3129 L3_1.alias = "Npc3129" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q200405SYR1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["200405"] = L1_1 L1_1 = {} L0_1["200406"] = L1_1 L1_1 = {} L0_1["200407"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3129 L3_1.alias = "Npc3129" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q200401syr1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["200408"] = L1_1 quest_data = L0_1