local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 20029 L0_1 = {} L1_1 = 2002901 L2_1 = 2002902 L3_1 = 2002903 L4_1 = 2002904 L5_1 = 2002905 L6_1 = 2002906 L7_1 = 2002907 L8_1 = 2002908 L9_1 = 2002909 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133004060" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L2_1 = {} L3_1 = {} L4_1 = "101678" L3_1[1] = L4_1 L4_1 = {} L5_1 = "101676" L4_1[1] = L5_1 L5_1 = {} L6_1 = "101677" L5_1[1] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.QUEST_EXEC_DEL_ALL_SPECIFIC_PACK_ITEM = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["2002901"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1599 L3_1.alias = "Npc1599" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002901_N1599" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1517 L4_1.alias = "Npc1517" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2002901_N1517" L4_1.scene_id = 1008 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1600 L5_1.alias = "Npc1600" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2002901_N1600" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["2002902"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1435 L3_1.alias = "Npc1435" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002902_N1435" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1599 L4_1.alias = "Npc1599" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q2002901_N1599" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1517 L5_1.alias = "Npc1517" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2002901_N1517" L5_1.scene_id = 1008 L5_1.room_id = 1 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1600 L6_1.alias = "Npc1600" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q2002901_N1600" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["2002903"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1435 L3_1.alias = "Npc1435" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002902_N1435" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1573 L4_1.alias = "Npc1573" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q2002903_N1573" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1599 L5_1.alias = "Npc1599" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q2002901_N1599" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1517 L6_1.alias = "Npc1517" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q2002901_N1517" L6_1.scene_id = 1008 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1600 L7_1.alias = "Npc1600" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q2002901_N1600" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["2002905"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1435 L3_1.alias = "Npc1435" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002902_N1435" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1573 L4_1.alias = "Npc1573" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q2002903_N1573" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1599 L5_1.alias = "Npc1599" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q2002901_N1599" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1517 L6_1.alias = "Npc1517" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q2002901_N1517" L6_1.scene_id = 1008 L6_1.room_id = 1 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1600 L7_1.alias = "Npc1600" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q2002901_N1600" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["2002906"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1599 L3_1.alias = "Npc1599" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002901_N1599" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1517 L4_1.alias = "Npc1517" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2002901_N1517" L4_1.scene_id = 1008 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1600 L5_1.alias = "Npc1600" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2002901_N1600" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["2002907"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1599 L3_1.alias = "Npc1599" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002901_N1599" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1517 L4_1.alias = "Npc1517" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2002901_N1517" L4_1.scene_id = 1008 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1600 L5_1.alias = "Npc1600" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2002901_N1600" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["2002908"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1599 L3_1.alias = "Npc1599" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002901_N1599" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1517 L4_1.alias = "Npc1517" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2002901_N1517" L4_1.scene_id = 1008 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1600 L5_1.alias = "Npc1600" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2002901_N1600" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["2002909"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1599 L3_1.alias = "Npc1599" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002901_N1599" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1517 L4_1.alias = "Npc1517" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q2002901_N1517" L4_1.scene_id = 1008 L4_1.room_id = 1 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1600 L5_1.alias = "Npc1600" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q2002901_N1600" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["2002901"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1435 L3_1.alias = "Npc1435" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002902_N1435" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2002902"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1573 L3_1.alias = "Npc1573" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002903_N1573" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2002903"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1573 L3_1.alias = "Npc1573" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q2002903_N1573" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2002904"] = L1_1 L1_1 = {} L0_1["2002905"] = L1_1 L1_1 = {} L0_1["2002906"] = L1_1 L1_1 = {} L0_1["2002907"] = L1_1 L1_1 = {} L0_1["2002908"] = L1_1 L1_1 = {} L0_1["2002909"] = L1_1 quest_data = L0_1