local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1 main_id = 20009 L0_1 = {} L1_1 = 2000901 L2_1 = 2000902 L3_1 = 2000903 L4_1 = 2000904 L5_1 = 2000905 L6_1 = 2000906 L7_1 = 2000907 L8_1 = 2000908 L9_1 = 2000909 L10_1 = 2000910 L11_1 = 2000911 L12_1 = 2000912 L13_1 = 2000913 L14_1 = 2000914 L15_1 = 2000915 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000909"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000901"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000902"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000903"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000904"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC05" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2000905"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC05" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2000906"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000907"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000908"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC05" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000915"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000909"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000901"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000902"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC04" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000903"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC05" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q20009PlayerPos" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["2000908"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC05" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["2000905"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC05" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000906"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 156501 L3_1.alias = "Npc156501" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q20009NPC05" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.id = 20025 L4_1.alias = "Npc20025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q20009Hili01" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["2000915"] = L1_1 L0_1 = {} finish_action = L0_1 L0_1 = {} fail_action = L0_1 L0_1 = {} cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133001073,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1