local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 20000 L0_1 = {} L1_1 = 2000001 L2_1 = 2000002 L3_1 = 2000003 L4_1 = 2000004 L5_1 = 2000005 L6_1 = 2000006 L7_1 = 2000007 L8_1 = 2000008 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L0_1["2000001"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000002"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000003"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000004"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000005"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000006"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000007"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["2000008"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "DUMMY_POS 3102001" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["2000002"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "DUMMY_POS 3102001" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["2000004"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "DUMMY_POS 3102001" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["2000006"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "DUMMY_POS 3102001" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["2000008"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "DUMMY_POS 3102001" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["2000009"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "DUMMY_POS 3102001" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["2000010"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "DUMMY_POS 3102001" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["2000011"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L1_1.trial_actors = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "DUMMY_POS 3102001" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L2_1 = {} L1_1.actors = L2_1 L2_1 = {} L1_1.items = L2_1 L2_1 = {} L1_1.monsters = L2_1 L2_1 = {} L1_1.gadgets = L2_1 L0_1["2000012"] = L1_1