local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 19085 L0_1 = {} L1_1 = 1908501 L2_1 = 1908502 L3_1 = 1908504 L4_1 = 1908503 L5_1 = 1908505 L6_1 = 1908506 L7_1 = 1908507 L8_1 = 1908508 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1908501"] = L1_1 L1_1 = {} L0_1["1908502"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908501Noel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 151201 L4_1.alias = "Npc151201" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q18000kaiselin" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1908501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908502Noel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140901 L4_1.alias = "Npc140901" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1908502selius" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1908502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 140901 L3_1.alias = "Npc140901" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908502selius" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1908503"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 140901 L3_1.alias = "Npc140901" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908502selius" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1908504"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 140901 L3_1.alias = "Npc140901" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908502selius" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1908505"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 140901 L3_1.alias = "Npc140901" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908502selius" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1908506"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 140901 L3_1.alias = "Npc140901" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908502selius" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1908507"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 140901 L3_1.alias = "Npc140901" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1908502selius" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1908508"] = L1_1 quest_data = L0_1