local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 main_id = 19068 L0_1 = {} L1_1 = 1906801 L2_1 = 1906802 L3_1 = 1906803 L4_1 = 1906804 L5_1 = 1906806 L6_1 = 1906808 L7_1 = 1906809 L8_1 = 1906811 L9_1 = 1906805 L10_1 = 1906810 L11_1 = 1906807 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1906801"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 140101 L3_1.alias = "Npc140101" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19069Beiya" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 2 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1906802"] = L1_1 L1_1 = {} L0_1["1906805"] = L1_1 L1_1 = {} L0_1["1906808"] = L1_1 L1_1 = {} L0_1["1906809"] = L1_1 L1_1 = {} L0_1["1906810"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19068DateBENoel" L3_1.scene_id = 1004 L3_1.room_id = 1 L3_1.data_index = 6 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1906811"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1906801"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1906802"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1906803"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1906804"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q19068BeiyaLunchRoute2" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1906805"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q19068BeiyaLunchRoute2" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1906806"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1906807"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L9_1 = {} L9_1.id = 140301 L9_1.alias = "Npc140301" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q20517_Quinn_InitPos" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1906808"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1906809"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["1906810"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19067BeiyaNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 140101 L4_1.alias = "Npc140101" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19069Beiya" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1027 L5_1.alias = "Npc1027" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19068BeiyaLunchRoute4" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 140101 L6_1.alias = "Npc140101" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19070BeiyaTryBeiya" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1027 L7_1.alias = "Npc1027" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q19070BeiyaTryNoel" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 1027 L8_1.alias = "Npc1027" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q19068DateBENoel" L8_1.scene_id = 1004 L8_1.room_id = 1 L8_1.data_index = 6 L9_1 = {} L9_1.id = 20218 L9_1.alias = "NPC20218" L9_1.script = "Actor/Npc/TempNPC" L9_1.pos = "Q19068DateNotebook" L9_1.scene_id = 1004 L9_1.room_id = 1 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1906811"] = L1_1 quest_data = L0_1