local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 main_id = 19065 L0_1 = {} L1_1 = 1906510 L2_1 = 1906513 L3_1 = 1906501 L4_1 = 1906511 L5_1 = 1906502 L6_1 = 1906503 L7_1 = 1906512 L8_1 = 1906504 L9_1 = 1906505 L10_1 = 1906506 L11_1 = 1906507 L12_1 = 1906508 L13_1 = 1906509 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133004446,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L2_1 = {} L3_1 = {} L4_1 = "133004447" L3_1[1] = L4_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "3" L5_1 = "133004446,1" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "3" L6_1 = "133004451,1" L4_1[1] = L5_1 L4_1[2] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_REFRESH_GROUP_SUITE = L2_1 L2_1 = {} L3_1 = {} L4_1 = "133004452" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133004447" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1906501"] = L1_1 L1_1 = {} L0_1["1906502"] = L1_1 L1_1 = {} L0_1["1906503"] = L1_1 L1_1 = {} L0_1["1906504"] = L1_1 L1_1 = {} L0_1["1906505"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1906506"] = L1_1 L1_1 = {} L0_1["1906507"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 11002 L3_1.alias = "Npc11002" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q19067RescuePos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 3 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1906509"] = L1_1 L1_1 = {} L0_1["1906510"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1906501"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1906502"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1906503"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q19065ChallengeMidPlayer" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1906504"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q19065ChallengeMidPlayer" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1906505"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1906506"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1906507"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1906508"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1906509"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1027 L6_1.alias = "Npc1027" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19065AddedNoel" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1005 L7_1.alias = "Paimon" L7_1.script = "Actor/Quest/Q352/Paimon" L7_1.pos = "Q19065AddedPaimon" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1906510"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1027 L6_1.alias = "Npc1027" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19065AddedNoel" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1005 L7_1.alias = "Paimon" L7_1.script = "Actor/Quest/Q352/Paimon" L7_1.pos = "Q19065AddedPaimon" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1906511"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1027 L6_1.alias = "Npc1027" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19065AddedNoel" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1005 L7_1.alias = "Paimon" L7_1.script = "Actor/Quest/Q352/Paimon" L7_1.pos = "Q19065AddedPaimon" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1906512"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1027 L3_1.alias = "Npc1027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19065ChallengeMidNoel" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1027 L4_1.alias = "Npc1027" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19067RescueNoel" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 11002 L5_1.alias = "Npc11002" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q19067RescuePos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1027 L6_1.alias = "Npc1027" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q19065AddedNoel" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 1005 L7_1.alias = "Paimon" L7_1.script = "Actor/Quest/Q352/Paimon" L7_1.pos = "Q19065AddedPaimon" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["1906513"] = L1_1 quest_data = L0_1