local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 main_id = 19039 L0_1 = {} L1_1 = 1903909 L2_1 = 1903901 L3_1 = 1903902 L4_1 = 1903903 L5_1 = 1903904 L6_1 = 1903905 L7_1 = 1903906 L8_1 = 1903907 L9_1 = 1903908 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133211023" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1[1] = L3_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 511 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1903905_N511" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1903905"] = L1_1 L1_1 = {} L0_1["1903906"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3142 L3_1.alias = "Npc3142" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1903906_N3142" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1903907"] = L1_1 L1_1 = {} L0_1["1903908"] = L1_1 L1_1 = {} L0_1["1903909"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 511 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1903905_N511" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1057 L4_1.alias = "Npc1057" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1903905_N511" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1903901"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 511 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1903905_N511" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1057 L4_1.alias = "Npc1057" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1903905_N511" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1903902"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 511 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1903905_N511" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1057 L4_1.alias = "Npc1057" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1903905_N511" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1903903"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 511 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1903905_N511" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1057 L4_1.alias = "Npc1057" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1903905_N511" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1903904"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1057 L3_1.alias = "Npc1057" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1903905_N511" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1903905"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3142 L3_1.alias = "Npc3142" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1903906_N3142" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1903906"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 511 L3_1.alias = "Coop_Gorou" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q1903907_N511" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1039 L4_1.alias = "Npc1039" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1903907_N505" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1057 L5_1.alias = "Npc1057" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1903907_N511" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1903907"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3142 L3_1.alias = "Npc3142" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q1903906_N3142" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 511 L4_1.alias = "Coop_Gorou" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q1903908_N511" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1039 L5_1.alias = "Npc1039" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q1903907_N505" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1057 L6_1.alias = "Npc1057" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q1903908_N511" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1903908"] = L1_1 L1_1 = {} L0_1["1903909"] = L1_1 quest_data = L0_1