local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1 main_id = 19012 L0_1 = {} L1_1 = 1901201 L2_1 = 1901202 L3_1 = 1901203 L4_1 = 1901206 L5_1 = 1901207 L6_1 = 1901208 L7_1 = 1901204 L8_1 = 1901205 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = "133221065" L5_1 = "" L3_1[1] = L4_1 L3_1[2] = L5_1 L4_1 = {} L5_1 = "133221063" L6_1 = "" L4_1[1] = L5_1 L4_1[2] = L6_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.QUEST_EXEC_UNREGISTER_DYNAMIC_GROUP = L2_1 L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1901201"] = L1_1 L1_1 = {} L0_1["1901202"] = L1_1 L1_1 = {} L0_1["1901203"] = L1_1 L1_1 = {} L0_1["1901204"] = L1_1 L1_1 = {} L0_1["1901205"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12170 L3_1.alias = "Npc12170" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19012_Player1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 504 L4_1.alias = "Coop_Sayu" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19012_Sayu1_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1040 L5_1.alias = "Npc1040" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19012_Sayu1_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1901201"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12170 L3_1.alias = "Npc12170" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19012_Player4_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 504 L4_1.alias = "Coop_Sayu" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19012_Sayu1_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1040 L5_1.alias = "Npc1040" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19012_Sayu1_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1901202"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 504 L3_1.alias = "Coop_Sayu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19012_Sayu1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19012_Sayu1_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710519 L3_1.alias = "Gadget70710519" L3_1.pos = "Q19012_Sayu2_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 70710432 L4_1.alias = "Gadget70710432" L4_1.pos = "Q19012_Sayu2_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L0_1["1901203"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 504 L3_1.alias = "Coop_Sayu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19012_Sayu2_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19012_Sayu2_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1901204"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3106 L3_1.alias = "Npc3106" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q19012_InagiHotomi_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 504 L4_1.alias = "Coop_Sayu" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19012_Sayu2_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1040 L5_1.alias = "Npc1040" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q19012_Sayu2_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710519 L3_1.alias = "Gadget70710519" L3_1.pos = "Q19012_SayuBox_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1901205"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 504 L3_1.alias = "Coop_Sayu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19012_Sayu1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19012_Sayu1_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1901206"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 504 L3_1.alias = "Coop_Sayu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19012_Sayu1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19012_Sayu1_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1901207"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 504 L3_1.alias = "Coop_Sayu" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q19012_Sayu1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1040 L4_1.alias = "Npc1040" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q19012_Sayu1_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1901208"] = L1_1 quest_data = L0_1