local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 main_id = 12013 L0_1 = {} L1_1 = 1201310 L2_1 = 1201301 L3_1 = 1201311 L4_1 = 1201302 L5_1 = 1201303 L6_1 = 1201304 L7_1 = 1201305 L8_1 = 1201306 L9_1 = 1201307 L10_1 = 1201308 L11_1 = 1201312 L12_1 = 1201309 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12027 L3_1.alias = "Npc12027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Childrens_1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12028 L4_1.alias = "Npc12028" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12013_Childrens_2_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12029 L5_1.alias = "Npc12029" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q12013_Childrens_3_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3035 L6_1.alias = "Npc3035" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12052 L7_1.alias = "Npc12052" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q12012_Morihiko2_Pos" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12030 L8_1.alias = "Npc12030" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q12012_Obachin_Home_Pos" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 3094 L9_1.alias = "Npc3094" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q12012_Ojichin_Home_Pos" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1201301"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12031 L3_1.alias = "Npc12031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Ashigaru1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12032 L4_1.alias = "Npc12032" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12013_Ashigaru2_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3035 L5_1.alias = "Npc3035" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12052 L6_1.alias = "Npc12052" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q12012_Morihiko2_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 12033 L7_1.alias = "Npc12033" L7_1.script = "Actor/Npc/TempNPC" L7_1.pos = "Q12013_Ashigaru3_Pos" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12030 L8_1.alias = "Npc12030" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q12012_Obachin_Home_Pos" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 3094 L9_1.alias = "Npc3094" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q12012_Ojichin_Home_Pos" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1201302"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12030 L3_1.alias = "Npc12030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12012_Obachin_Home_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3094 L4_1.alias = "Npc3094" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12012_Ojichin_Home_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1201303"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12030 L3_1.alias = "Npc12030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12012_Obachin_Home_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3094 L4_1.alias = "Npc3094" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12012_Ojichin_Home_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1201304"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12030 L3_1.alias = "Npc12030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12012_Obachin_Home_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3094 L4_1.alias = "Npc3094" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12012_Ojichin_Home_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1201305"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12030 L3_1.alias = "Npc12030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12012_Obachin_Home_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3094 L4_1.alias = "Npc3094" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12012_Ojichin_Home_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1201306"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12030 L3_1.alias = "Npc12030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12012_Obachin_Home_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3094 L4_1.alias = "Npc3094" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12012_Ojichin_Home_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710409 L3_1.alias = "Gadget70710409" L3_1.pos = "Q12013_Boat_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1201307"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12030 L3_1.alias = "Npc12030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12012_Obachin_Home_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3094 L4_1.alias = "Npc3094" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12012_Ojichin_Home_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710409 L3_1.alias = "Gadget70710409" L3_1.pos = "Q12013_Boat_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1201308"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12030 L3_1.alias = "Npc12030" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12012_Obachin_Home_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3094 L4_1.alias = "Npc3094" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12012_Ojichin_Home_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1201309"] = L1_1 L1_1 = {} L0_1["1201310"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 3035 L3_1.alias = "Npc3035" L3_1.script = "Actor/Npc/NpcFSMBehaviour" L3_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12052 L4_1.alias = "Npc12052" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12012_Morihiko2_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12030 L5_1.alias = "Npc12030" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q12012_Obachin_Home_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3094 L6_1.alias = "Npc3094" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q12012_Ojichin_Home_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1201311"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1035 L3_1.alias = "Npc1035" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Yoimiya_Childrens_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3036 L4_1.alias = "Npc3036" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3037 L5_1.alias = "Npc3037" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3066 L6_1.alias = "Npc3066" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1201301"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1035 L3_1.alias = "Npc1035" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Yoimiya_Ashigaru_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 3036 L4_1.alias = "Npc3036" L4_1.script = "Actor/Npc/NpcFSMBehaviour" L4_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3037 L5_1.alias = "Npc3037" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 3066 L6_1.alias = "Npc3066" L6_1.script = "Actor/Npc/NpcFSMBehaviour" L6_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1201302"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12031 L3_1.alias = "Npc12031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Ashigaru1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1035 L4_1.alias = "Npc1035" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12013_Yoimiya_Ashigaru_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1201303"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12031 L3_1.alias = "Npc12031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Ashigaru1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 1035 L4_1.alias = "Npc1035" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12013_Yoimiya_Ashigaru_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1201304"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12031 L3_1.alias = "Npc12031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Ashigaru1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12025 L4_1.alias = "Npc12025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12013_Sakujiro_Keisuke_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12026 L5_1.alias = "Npc12026" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q12013_Keisuke_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1035 L6_1.alias = "Npc1035" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q12013_Yoimiya_Ashigaru_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710409 L3_1.alias = "Gadget70710409" L3_1.pos = "Q12013_Boat_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1201305"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12031 L3_1.alias = "Npc12031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Ashigaru1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12025 L4_1.alias = "Npc12025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12013_Sakujiro_Keisuke_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12026 L5_1.alias = "Npc12026" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q12013_Keisuke_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1035 L6_1.alias = "Npc1035" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q12013_Yoimiya_Ashigaru_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1201306"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12031 L3_1.alias = "Npc12031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Ashigaru1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12025 L4_1.alias = "Npc12025" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12013_Sakujiro_Keisuke_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12026 L5_1.alias = "Npc12026" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q12013_Keisuke_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1035 L6_1.alias = "Npc1035" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q12013_Yoimiya_Ashigaru_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1201307"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1035 L3_1.alias = "Npc1035" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Yoimiya_Finial_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1201308"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1035 L3_1.alias = "Npc1035" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Yoimiya_Finial_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1201309"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12027 L3_1.alias = "Npc12027" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Childrens_1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12028 L4_1.alias = "Npc12028" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12013_Childrens_2_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 12029 L5_1.alias = "Npc12029" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q12013_Childrens_3_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 1035 L6_1.alias = "Npc1035" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q12013_Yoimiya_Childrens_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 3035 L7_1.alias = "Npc3035" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 12052 L8_1.alias = "Npc12052" L8_1.script = "Actor/Npc/TempNPC" L8_1.pos = "Q12012_Morihiko2_Pos" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 3036 L9_1.alias = "Npc3036" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L10_1 = {} L10_1.id = 3037 L10_1.alias = "Npc3037" L10_1.script = "Actor/Npc/NpcFSMBehaviour" L10_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 8 L11_1 = {} L11_1.id = 3066 L11_1.alias = "Npc3066" L11_1.script = "Actor/Npc/NpcFSMBehaviour" L11_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 9 L12_1 = {} L12_1.id = 12030 L12_1.alias = "Npc12030" L12_1.script = "Actor/Npc/TempNPC" L12_1.pos = "Q12012_Obachin_Home_Pos" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 10 L13_1 = {} L13_1.id = 3094 L13_1.alias = "Npc3094" L13_1.script = "Actor/Npc/NpcFSMBehaviour" L13_1.pos = "Q12012_Ojichin_Home_Pos" L13_1.scene_id = 3 L13_1.room_id = 0 L13_1.data_index = 11 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L1_1.npcs = L2_1 L0_1["1201310"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 12031 L3_1.alias = "Npc12031" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Ashigaru1_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12032 L4_1.alias = "Npc12032" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12013_Ashigaru2_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 1035 L5_1.alias = "Npc1035" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q12013_Yoimiya_Childrens_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 12033 L6_1.alias = "Npc12033" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q12013_Ashigaru3_Pos" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L7_1 = {} L7_1.id = 3036 L7_1.alias = "Npc3036" L7_1.script = "Actor/Npc/NpcFSMBehaviour" L7_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 5 L8_1 = {} L8_1.id = 3037 L8_1.alias = "Npc3037" L8_1.script = "Actor/Npc/NpcFSMBehaviour" L8_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 6 L9_1 = {} L9_1.id = 3066 L9_1.alias = "Npc3066" L9_1.script = "Actor/Npc/NpcFSMBehaviour" L9_1.pos = "Q12010_Yoimiya_Father_Inazuma_1_Pos" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 7 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["1201311"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 1035 L3_1.alias = "Npc1035" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q12013_Yoimiya_Finial_Pos" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 12030 L4_1.alias = "Npc12030" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q12012_Obachin_Home_Pos" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 3094 L5_1.alias = "Npc3094" L5_1.script = "Actor/Npc/NpcFSMBehaviour" L5_1.pos = "Q12012_Ojichin_Home_Pos" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1201312"] = L1_1 quest_data = L0_1