local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1 main_id = 12000 L0_1 = {} L1_1 = 1200001 L2_1 = 1200002 L3_1 = 1200003 L4_1 = 1200004 L5_1 = 1200005 L6_1 = 1200006 L7_1 = 1200007 L8_1 = 1200008 L9_1 = 1200009 L10_1 = 1200010 L11_1 = 1200011 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200003XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200003"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200006"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200007"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200008"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200009"] = L1_1 L0_1 = rewind_data L1_1 = {} L0_1["1200010"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200011"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200003XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200001"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200003XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200002"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200003XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200003"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200003XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200004"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200005"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710060 L3_1.alias = "XQbook" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L0_1["1200006"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200007"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200008"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1200009"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10045" L3_1.script = "Actor/Quest/Q301/Gaia301" L3_1.id = 10045 L3_1.pos = "Q1200005XQ" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.id = 70710060 L3_1.alias = "XQbook" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.is_show_cutscene = false L3_1.chest_drop_id = 0 L2_1[1] = L3_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1200008Born" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["1200010"] = L1_1