local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1 main_id = 11023 L0_1 = {} L1_1 = 1102314 L2_1 = 1102301 L3_1 = 1102302 L4_1 = 1102303 L5_1 = 1102304 L6_1 = 1102305 L7_1 = 1102306 L8_1 = 1102307 L9_1 = 1102308 L10_1 = 1102312 L11_1 = 1102309 L12_1 = 1102313 L13_1 = 1102310 L14_1 = 1102311 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1102301"] = L1_1 L1_1 = {} L0_1["1102302"] = L1_1 L1_1 = {} L0_1["1102303"] = L1_1 L1_1 = {} L0_1["1102304"] = L1_1 L1_1 = {} L0_1["1102305"] = L1_1 L1_1 = {} L0_1["1102306"] = L1_1 L1_1 = {} L0_1["1102307"] = L1_1 L1_1 = {} L0_1["1102308"] = L1_1 L1_1 = {} L0_1["1102309"] = L1_1 L1_1 = {} L0_1["1102310"] = L1_1 L1_1 = {} L0_1["1102311"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L0_1["1102301"] = L1_1 L1_1 = {} L0_1["1102302"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "SaltBowlZL" L3_1.scene_id = 1056 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10302 L4_1.alias = "Npc10302" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "SaltBowlYuren" L4_1.scene_id = 1056 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10303 L5_1.alias = "Npc10303" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "SaltBowlGirl" L5_1.scene_id = 1056 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1102303"] = L1_1 L1_1 = {} L0_1["1102304"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "SaltRulerZL" L3_1.scene_id = 1056 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10302 L4_1.alias = "Npc10302" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "SaltRulerYuren" L4_1.scene_id = 1056 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10303 L5_1.alias = "Npc10303" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "SaltRulerGirl" L5_1.scene_id = 1056 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1102305"] = L1_1 L1_1 = {} L0_1["1102306"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "SaltRulerZL" L3_1.scene_id = 1056 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10302 L4_1.alias = "Npc10302" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "SaltRulerYuren" L4_1.scene_id = 1056 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10303 L5_1.alias = "Npc10303" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "SaltRulerGirl" L5_1.scene_id = 1056 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1102307"] = L1_1 L1_1 = {} L0_1["1102308"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "BrokenBladeZL" L3_1.scene_id = 1056 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10303 L4_1.alias = "Npc10303" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "BrokenBladeGril" L4_1.scene_id = 1056 L4_1.room_id = 0 L4_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1102309"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "EndGateZL" L3_1.scene_id = 1056 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10303 L4_1.alias = "Npc10303" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "EndGateGirl1" L4_1.scene_id = 1056 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1102310"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "EndRoomZL" L3_1.scene_id = 1056 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10303 L4_1.alias = "Npc10303" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "EndRoomGirl1" L4_1.scene_id = 1056 L4_1.room_id = 0 L4_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1102311"] = L1_1 quest_data = L0_1