local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1 main_id = 11020 L0_1 = {} L1_1 = 1102001 L2_1 = 1102002 L3_1 = 1102003 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 sub_ids = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 finish_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 fail_action = L0_1 L0_1 = {} L1_1 = {} L0_1.CLIENT = L1_1 L1_1 = {} L0_1.SERVER = L1_1 cancel_action = L0_1 L0_1 = {} L1_1 = {} L0_1["1102001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11020ZL1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10303 L4_1.alias = "Npc10303" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q11020Girl1" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10308 L5_1.alias = "Npc10308" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q11020NPC2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L6_1 = {} L6_1.id = 10309 L6_1.alias = "Npc10309" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q11020NPC1" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 4 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1102002"] = L1_1 L1_1 = {} L0_1["1102003"] = L1_1 rewind_data = L0_1 L0_1 = {} L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11020ZL1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10308 L4_1.alias = "Npc10308" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q11020NPC2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 4 L5_1 = {} L5_1.id = 10309 L5_1.alias = "Npc10309" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q11020NPC1" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 5 L6_1 = {} L6_1.id = 10303 L6_1.alias = "Npc10303" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q11020Girl1" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1102001"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11020ZL1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10308 L4_1.alias = "Npc10308" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q11020NPC2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 4 L5_1 = {} L5_1.id = 10309 L5_1.alias = "Npc10309" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q11020NPC1" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 5 L6_1 = {} L6_1.id = 10303 L6_1.alias = "Npc10303" L6_1.script = "Actor/Npc/TempNPC" L6_1.pos = "Q11020Girl1" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L1_1.npcs = L2_1 L0_1["1102002"] = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 10232 L3_1.alias = "Npc10232" L3_1.script = "Actor/Npc/TempNPC" L3_1.pos = "Q11020ZL2" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 10303 L4_1.alias = "Npc10303" L4_1.script = "Actor/Npc/TempNPC" L4_1.pos = "Q11020Girl2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L5_1 = {} L5_1.id = 10302 L5_1.alias = "Npc10302" L5_1.script = "Actor/Npc/TempNPC" L5_1.pos = "Q11020Yuren2" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 3 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L1_1.npcs = L2_1 L0_1["1102003"] = L1_1 quest_data = L0_1