local L0_1, L1_1, L2_1, L3_1, L4_1 main_id = 11003 L0_1 = {} L1_1 = 1100301 L2_1 = 1100302 L3_1 = 1100303 L4_1 = 1100304 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 sub_ids = L0_1 L0_1 = {} L0_1.ID = 1012 L0_1.Alias = "Xiangling" XianglingData = L0_1 L0_1 = {} L0_1.ID = 1005 L0_1.Alias = "Paimon" PaimonData = L0_1 L0_1 = {} L0_1.ID = 163001 L0_1.Alias = "Npc163001" OlafData = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc163001" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 163001 L3_1.pos = "Q1100302Olaf" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["1100301"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1012 L3_1.pos = "Q1100302XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc163001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 163001 L4_1.pos = "Q1100302Olaf" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1100302"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1012 L3_1.pos = "Q1100302XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc163001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 163001 L4_1.pos = "Q1100302Olaf" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1100303"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Xiangling" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 1012 L3_1.pos = "Q1100302XL" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc163001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 163001 L4_1.pos = "Q1100302Olaf" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.npcs = L2_1 L0_1["1100304"] = L1_1