local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1 main_id = 1000 L0_1 = {} L1_1 = 100000 L2_1 = 100001 L3_1 = 100002 L4_1 = 100003 L5_1 = 100004 L6_1 = 100005 L7_1 = 100006 L8_1 = 100007 L9_1 = 100021 L10_1 = 100022 L11_1 = 100023 L12_1 = 100024 L13_1 = 100025 L14_1 = 100026 L15_1 = 100008 L16_1 = 100015 L17_1 = 100009 L18_1 = 100010 L19_1 = 100011 L20_1 = 100012 L21_1 = 100013 L22_1 = 100014 L0_1[1] = L1_1 L0_1[2] = L2_1 L0_1[3] = L3_1 L0_1[4] = L4_1 L0_1[5] = L5_1 L0_1[6] = L6_1 L0_1[7] = L7_1 L0_1[8] = L8_1 L0_1[9] = L9_1 L0_1[10] = L10_1 L0_1[11] = L11_1 L0_1[12] = L12_1 L0_1[13] = L13_1 L0_1[14] = L14_1 L0_1[15] = L15_1 L0_1[16] = L16_1 L0_1[17] = L17_1 L0_1[18] = L18_1 L0_1[19] = L19_1 L0_1[20] = L20_1 L0_1[21] = L21_1 L0_1[22] = L22_1 sub_ids = L0_1 L0_1 = {} rewind_data = L0_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc201301" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 201301 L3_1.pos = "Q1000Npc501" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc200901" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 200901 L4_1.pos = "Q1000Npc401" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc201101" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 201101 L5_1.pos = "Q1000Npc502" L5_1.scene_id = 3 L5_1.room_ID = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc203601" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 203601 L6_1.pos = "Q1000Npc601" L6_1.scene_id = 3 L6_1.room_ID = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc202301" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 202301 L7_1.pos = "Q1000Npc701" L7_1.scene_id = 3 L7_1.room_ID = 0 L7_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L1_1.npcs = L2_1 L0_1["100001"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L2_1.scene_id = 3 L2_1.pos = "Q100015Player" L1_1.avatar = L2_1 L0_1["100009"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc201301" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 201301 L3_1.pos = "Q1000Npc501" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc200901" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 200901 L4_1.pos = "Q1000Npc401" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc201101" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 201101 L5_1.pos = "Q1000Npc502" L5_1.scene_id = 3 L5_1.room_ID = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc162501" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 162501 L6_1.pos = "Q1000Npc503" L6_1.scene_id = 3 L6_1.room_ID = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc203601" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 203601 L7_1.pos = "Q1000Npc601" L7_1.scene_id = 3 L7_1.room_ID = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "Npc202301" L8_1.script = "Actor/Npc/TempNPC" L8_1.id = 202301 L8_1.pos = "Q1000Npc701" L8_1.scene_id = 3 L8_1.room_ID = 0 L8_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L1_1.npcs = L2_1 L0_1["100016"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc207201" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 207201 L3_1.pos = "Q1000Wit31" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc209001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 209001 L4_1.pos = "Q1000Wit32" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc202301" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 202301 L5_1.pos = "Q1000Wit33" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc201001" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 201001 L6_1.pos = "Q1000Wit11" L6_1.scene_id = 3 L6_1.room_ID = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc201101" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 201101 L7_1.pos = "Q1000Wit13" L7_1.scene_id = 3 L7_1.room_ID = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "Npc162501" L8_1.script = "Actor/Npc/TempNPC" L8_1.id = 162501 L8_1.pos = "Q1000Wit8" L8_1.scene_id = 3 L8_1.room_ID = 0 L8_1.data_index = 0 L9_1 = {} L9_1.alias = "Npc201201" L9_1.script = "Actor/Npc/TempNPC" L9_1.id = 201201 L9_1.pos = "Q1000Wit12" L9_1.scene_id = 3 L9_1.room_ID = 0 L9_1.data_index = 0 L10_1 = {} L10_1.alias = "Npc202601" L10_1.script = "Actor/Npc/TempNPC" L10_1.id = 202601 L10_1.pos = "Q1000Wit36" L10_1.scene_id = 3 L10_1.room_ID = 0 L10_1.data_index = 0 L11_1 = {} L11_1.alias = "Npc2003004" L11_1.script = "Actor/Npc/TempNPC" L11_1.id = 2003004 L11_1.pos = "Q1000Guard51" L11_1.scene_id = 3 L11_1.room_ID = 0 L11_1.data_index = 0 L12_1 = {} L12_1.alias = "Npc2003005" L12_1.script = "Actor/Npc/TempNPC" L12_1.id = 2003005 L12_1.pos = "Q1000Guard52" L12_1.scene_id = 3 L12_1.room_ID = 0 L12_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L1_1.npcs = L2_1 L0_1["100010"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L1_1.npcs = L2_1 L0_1["100025"] = L1_1 L0_1 = rewind_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10200" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10200 L3_1.pos = "Q100014Gongzi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["100014"] = L1_1 L0_1 = {} quest_data = L0_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.id = 1005 L3_1.pos = "Q100015Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["100001"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc201801" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 201801 L3_1.pos = "Q1000Npc101" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc200701" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 200701 L4_1.pos = "Q1000Npc102" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc201301" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 201301 L5_1.pos = "Q1000Npc501" L5_1.scene_id = 3 L5_1.room_ID = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc200801" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 200801 L6_1.pos = "Q1000Npc301" L6_1.scene_id = 3 L6_1.room_ID = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc202001" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 202001 L7_1.pos = "Q1000Npc302" L7_1.scene_id = 3 L7_1.room_ID = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "Npc200901" L8_1.script = "Actor/Npc/TempNPC" L8_1.id = 200901 L8_1.pos = "Q1000Npc401" L8_1.scene_id = 3 L8_1.room_ID = 0 L8_1.data_index = 0 L9_1 = {} L9_1.alias = "Npc201001" L9_1.script = "Actor/Npc/TempNPC" L9_1.id = 201001 L9_1.pos = "Q1000Npc201" L9_1.scene_id = 3 L9_1.room_ID = 0 L9_1.data_index = 0 L10_1 = {} L10_1.alias = "Npc201101" L10_1.script = "Actor/Npc/TempNPC" L10_1.id = 201101 L10_1.pos = "Q1000Npc502" L10_1.scene_id = 3 L10_1.room_ID = 0 L10_1.data_index = 0 L11_1 = {} L11_1.alias = "Npc162501" L11_1.script = "Actor/Npc/TempNPC" L11_1.id = 162501 L11_1.pos = "Q1000Npc503" L11_1.scene_id = 3 L11_1.room_ID = 0 L11_1.data_index = 0 L12_1 = {} L12_1.alias = "Npc203601" L12_1.script = "Actor/Npc/TempNPC" L12_1.id = 203601 L12_1.pos = "Q1000Npc601" L12_1.scene_id = 3 L12_1.room_ID = 0 L12_1.data_index = 0 L13_1 = {} L13_1.alias = "Npc202301" L13_1.script = "Actor/Npc/TempNPC" L13_1.id = 202301 L13_1.pos = "Q1000Npc701" L13_1.scene_id = 3 L13_1.room_ID = 0 L13_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L1_1.npcs = L2_1 L0_1["100000"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc162501" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 162501 L3_1.pos = "Q1000Npc503" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["100004"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc202101" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 202101 L3_1.pos = "Q100007Npc1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc202201" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 202201 L4_1.pos = "Q100007Npc2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc202301" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 202301 L5_1.pos = "Q100007Npc3" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc209101" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 209101 L6_1.pos = "Q100007Npc4" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc202501" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 202501 L7_1.pos = "Q100007Npc5" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "Npc207201" L8_1.script = "Actor/Npc/TempNPC" L8_1.id = 207201 L8_1.pos = "Q1000Pray01" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 0 L9_1 = {} L9_1.alias = "Npc209001" L9_1.script = "Actor/Npc/TempNPC" L9_1.id = 209001 L9_1.pos = "Q1000Pray02" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 0 L10_1 = {} L10_1.alias = "Npc10211" L10_1.script = "Actor/Npc/TempNPC" L10_1.id = 10211 L10_1.pos = "Q1000Ningguang" L10_1.scene_id = 3 L10_1.room_id = 0 L10_1.data_index = 0 L11_1 = {} L11_1.alias = "Npc2002901" L11_1.script = "Actor/Npc/TempNPC" L11_1.id = 2002901 L11_1.pos = "Q1000Maid1" L11_1.scene_id = 3 L11_1.room_id = 0 L11_1.data_index = 0 L12_1 = {} L12_1.alias = "Npc2003001" L12_1.script = "Actor/Npc/TempNPC" L12_1.id = 2003001 L12_1.pos = "Q1000Maid2" L12_1.scene_id = 3 L12_1.room_id = 0 L12_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L1_1.npcs = L2_1 L0_1["100007"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10200" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10200 L3_1.pos = "Q100013Gongzi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["100013"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Npc10200" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 10200 L3_1.pos = "Q100014Gongzi" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L2_1[1] = L3_1 L1_1.npcs = L2_1 L0_1["100014"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.id = 70710044 L3_1.pos = "Q1000Xianglu1" L3_1.alias = "Xianglu1" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 1 L4_1 = {} L4_1.id = 70710044 L4_1.pos = "Q1000Xianglu2" L4_1.alias = "Xianglu2" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 2 L2_1[1] = L3_1 L2_1[2] = L4_1 L1_1.gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.alias = "Npc207201" L3_1.script = "Actor/Npc/TempNPC" L3_1.id = 207201 L3_1.pos = "Q1000Pray01" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc209001" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 209001 L4_1.pos = "Q1000Pray02" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc10211" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 10211 L5_1.pos = "Q1000Ningguang" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc2002901" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 2002901 L6_1.pos = "Q1000Maid1" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc2003001" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 2003001 L7_1.pos = "Q1000Maid2" L7_1.scene_id = 3 L7_1.room_id = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "Npc2003002" L8_1.script = "Actor/Npc/TempNPC" L8_1.id = 2003002 L8_1.pos = "Q1000Xianglu2" L8_1.scene_id = 3 L8_1.room_id = 0 L8_1.data_index = 0 L9_1 = {} L9_1.alias = "Npc2003003" L9_1.script = "Actor/Npc/TempNPC" L9_1.id = 2003003 L9_1.pos = "Q1000Xianglu1" L9_1.scene_id = 3 L9_1.room_id = 0 L9_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L1_1.npcs = L2_1 L0_1["100024"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "Paimon" L3_1.script = "Actor/Quest/Q352/Paimon" L3_1.id = 1005 L3_1.pos = "Q100015Paimon" L3_1.scene_id = 3 L3_1.room_id = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "Npc207201" L4_1.script = "Actor/Npc/TempNPC" L4_1.id = 207201 L4_1.pos = "Q1000Wit31" L4_1.scene_id = 3 L4_1.room_id = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "Npc209001" L5_1.script = "Actor/Npc/TempNPC" L5_1.id = 209001 L5_1.pos = "Q1000Wit32" L5_1.scene_id = 3 L5_1.room_id = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "Npc202301" L6_1.script = "Actor/Npc/TempNPC" L6_1.id = 202301 L6_1.pos = "Q1000Wit33" L6_1.scene_id = 3 L6_1.room_id = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "Npc201001" L7_1.script = "Actor/Npc/TempNPC" L7_1.id = 201001 L7_1.pos = "Q1000Wit11" L7_1.scene_id = 3 L7_1.room_ID = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "Npc201101" L8_1.script = "Actor/Npc/TempNPC" L8_1.id = 201101 L8_1.pos = "Q1000Wit13" L8_1.scene_id = 3 L8_1.room_ID = 0 L8_1.data_index = 0 L9_1 = {} L9_1.alias = "Npc162501" L9_1.script = "Actor/Npc/TempNPC" L9_1.id = 162501 L9_1.pos = "Q1000Wit8" L9_1.scene_id = 3 L9_1.room_ID = 0 L9_1.data_index = 0 L10_1 = {} L10_1.alias = "Npc201201" L10_1.script = "Actor/Npc/TempNPC" L10_1.id = 201201 L10_1.pos = "Q1000Wit12" L10_1.scene_id = 3 L10_1.room_ID = 0 L10_1.data_index = 0 L11_1 = {} L11_1.alias = "Npc202601" L11_1.script = "Actor/Npc/TempNPC" L11_1.id = 202601 L11_1.pos = "Q1000Wit36" L11_1.scene_id = 3 L11_1.room_ID = 0 L11_1.data_index = 0 L12_1 = {} L12_1.alias = "Npc2003004" L12_1.script = "Actor/Npc/TempNPC" L12_1.id = 2003004 L12_1.pos = "Q1000Guard51" L12_1.scene_id = 3 L12_1.room_ID = 0 L12_1.data_index = 0 L13_1 = {} L13_1.alias = "Npc2003005" L13_1.script = "Actor/Npc/TempNPC" L13_1.id = 2003005 L13_1.pos = "Q1000Guard52" L13_1.scene_id = 3 L13_1.room_ID = 0 L13_1.data_index = 0 L14_1 = {} L14_1.alias = "SneakAI1" L14_1.script = "Actor/Npc/YJTSneakAI" L14_1.id = 10061 L14_1.pos = "Q1000Guard01" L14_1.scene_id = 3 L14_1.room_ID = 0 L14_1.data_index = 0 L15_1 = {} L15_1.alias = "SneakAI2" L15_1.script = "Actor/Npc/YJTSneakAI" L15_1.id = 10062 L15_1.pos = "Q1000Guard02" L15_1.scene_id = 3 L15_1.room_ID = 0 L15_1.data_index = 0 L16_1 = {} L16_1.alias = "SneakAI3" L16_1.script = "Actor/Npc/YJTSneakAI" L16_1.id = 10063 L16_1.pos = "Q1000Guard03" L16_1.scene_id = 3 L16_1.room_ID = 0 L16_1.data_index = 0 L17_1 = {} L17_1.alias = "SneakAI4" L17_1.script = "Actor/Npc/YJTSneakAI" L17_1.id = 10064 L17_1.pos = "Q1000Guard0401" L17_1.scene_id = 3 L17_1.room_ID = 0 L17_1.data_index = 0 L18_1 = {} L18_1.alias = "SneakAI7" L18_1.script = "Actor/Npc/YJTSneakAI" L18_1.id = 10067 L18_1.pos = "Q1000Guard07" L18_1.scene_id = 3 L18_1.room_ID = 0 L18_1.data_index = 0 L19_1 = {} L19_1.alias = "SneakAI8" L19_1.script = "Actor/Npc/YJTSneakAI" L19_1.id = 10068 L19_1.pos = "Q1000Guard08" L19_1.scene_id = 3 L19_1.room_ID = 0 L19_1.data_index = 0 L20_1 = {} L20_1.alias = "SneakAI10" L20_1.script = "Actor/Npc/YJTSneakAI" L20_1.id = 10070 L20_1.pos = "Q1000Guard10" L20_1.scene_id = 3 L20_1.room_ID = 0 L20_1.data_index = 0 L21_1 = {} L21_1.alias = "SneakAI11" L21_1.script = "Actor/Npc/YJTSneakAI" L21_1.id = 10071 L21_1.pos = "Q1000Guard11" L21_1.scene_id = 3 L21_1.room_ID = 0 L21_1.data_index = 0 L22_1 = {} L22_1.alias = "SneakAI12" L22_1.script = "Actor/Npc/YJTSneakAI" L22_1.id = 10072 L22_1.pos = "Q1000Guard12" L22_1.scene_id = 3 L22_1.room_ID = 0 L22_1.data_index = 0 L23_1 = {} L23_1.alias = "SneakAI13" L23_1.script = "Actor/Npc/YJTSneakAI" L23_1.id = 10073 L23_1.pos = "Q1000Guard13" L23_1.scene_id = 3 L23_1.room_ID = 0 L23_1.data_index = 0 L24_1 = {} L24_1.alias = "SneakAI14" L24_1.script = "Actor/Npc/YJTSneakAI" L24_1.id = 10074 L24_1.pos = "Q1000Guard14" L24_1.scene_id = 3 L24_1.room_ID = 0 L24_1.data_index = 0 L25_1 = {} L25_1.alias = "SneakAI15" L25_1.script = "Actor/Npc/YJTSneakAI" L25_1.id = 10075 L25_1.pos = "Q1000Guard15" L25_1.scene_id = 3 L25_1.room_ID = 0 L25_1.data_index = 0 L26_1 = {} L26_1.alias = "SneakAI16" L26_1.script = "Actor/Npc/YJTSneakAI" L26_1.id = 10076 L26_1.pos = "Q1000Guard16" L26_1.scene_id = 3 L26_1.room_ID = 0 L26_1.data_index = 0 L27_1 = {} L27_1.alias = "SneakAI17" L27_1.script = "Actor/Npc/YJTSneakAI" L27_1.id = 10077 L27_1.pos = "Q1000Guard17" L27_1.scene_id = 3 L27_1.room_ID = 0 L27_1.data_index = 0 L28_1 = {} L28_1.alias = "SneakAI31" L28_1.script = "Actor/Npc/YJTSneakAI" L28_1.id = 10078 L28_1.pos = "Q1000Guard31" L28_1.scene_id = 3 L28_1.room_ID = 0 L28_1.data_index = 0 L29_1 = {} L29_1.alias = "SneakAI32" L29_1.script = "Actor/Npc/YJTSneakAI" L29_1.id = 10079 L29_1.pos = "Q1000Guard32" L29_1.scene_id = 3 L29_1.room_ID = 0 L29_1.data_index = 0 L30_1 = {} L30_1.alias = "SneakAI33" L30_1.script = "Actor/Npc/YJTSneakAI" L30_1.id = 10080 L30_1.pos = "Q1000Guard33" L30_1.scene_id = 3 L30_1.room_ID = 0 L30_1.data_index = 0 L31_1 = {} L31_1.alias = "SneakAI34" L31_1.script = "Actor/Npc/YJTSneakAI" L31_1.id = 10081 L31_1.pos = "Q1000Guard34" L31_1.scene_id = 3 L31_1.room_ID = 0 L31_1.data_index = 0 L32_1 = {} L32_1.alias = "SneakAI35" L32_1.script = "Actor/Npc/YJTSneakAI" L32_1.id = 10082 L32_1.pos = "Q1000Guard35" L32_1.scene_id = 3 L32_1.room_ID = 0 L32_1.data_index = 0 L33_1 = {} L33_1.alias = "SneakAI36" L33_1.script = "Actor/Npc/YJTSneakAI" L33_1.id = 10083 L33_1.pos = "Q1000Guard36" L33_1.scene_id = 3 L33_1.room_ID = 0 L33_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L2_1[14] = L16_1 L2_1[15] = L17_1 L2_1[16] = L18_1 L2_1[17] = L19_1 L2_1[18] = L20_1 L2_1[19] = L21_1 L2_1[20] = L22_1 L2_1[21] = L23_1 L2_1[22] = L24_1 L2_1[23] = L25_1 L2_1[24] = L26_1 L2_1[25] = L27_1 L2_1[26] = L28_1 L2_1[27] = L29_1 L2_1[28] = L30_1 L2_1[29] = L31_1 L2_1[30] = L32_1 L2_1[31] = L33_1 L1_1.npcs = L2_1 L0_1["100015"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.alias = "SneakAI1" L3_1.script = "Actor/Npc/YJTSneakAI" L3_1.id = 10061 L3_1.pos = "Q1000Guard01" L3_1.scene_id = 3 L3_1.room_ID = 0 L3_1.data_index = 0 L4_1 = {} L4_1.alias = "SneakAI2" L4_1.script = "Actor/Npc/YJTSneakAI" L4_1.id = 10062 L4_1.pos = "Q1000Guard02" L4_1.scene_id = 3 L4_1.room_ID = 0 L4_1.data_index = 0 L5_1 = {} L5_1.alias = "SneakAI3" L5_1.script = "Actor/Npc/YJTSneakAI" L5_1.id = 10063 L5_1.pos = "Q1000Guard03" L5_1.scene_id = 3 L5_1.room_ID = 0 L5_1.data_index = 0 L6_1 = {} L6_1.alias = "SneakAI4" L6_1.script = "Actor/Npc/YJTSneakAI" L6_1.id = 10064 L6_1.pos = "Q1000Guard0401" L6_1.scene_id = 3 L6_1.room_ID = 0 L6_1.data_index = 0 L7_1 = {} L7_1.alias = "SneakAI7" L7_1.script = "Actor/Npc/YJTSneakAI" L7_1.id = 10067 L7_1.pos = "Q1000Guard07" L7_1.scene_id = 3 L7_1.room_ID = 0 L7_1.data_index = 0 L8_1 = {} L8_1.alias = "SneakAI8" L8_1.script = "Actor/Npc/YJTSneakAI" L8_1.id = 10068 L8_1.pos = "Q1000Guard08" L8_1.scene_id = 3 L8_1.room_ID = 0 L8_1.data_index = 0 L9_1 = {} L9_1.alias = "SneakAI10" L9_1.script = "Actor/Npc/YJTSneakAI" L9_1.id = 10070 L9_1.pos = "Q1000Guard10" L9_1.scene_id = 3 L9_1.room_ID = 0 L9_1.data_index = 0 L10_1 = {} L10_1.alias = "SneakAI11" L10_1.script = "Actor/Npc/YJTSneakAI" L10_1.id = 10071 L10_1.pos = "Q1000Guard11" L10_1.scene_id = 3 L10_1.room_ID = 0 L10_1.data_index = 0 L11_1 = {} L11_1.alias = "SneakAI12" L11_1.script = "Actor/Npc/YJTSneakAI" L11_1.id = 10072 L11_1.pos = "Q1000Guard12" L11_1.scene_id = 3 L11_1.room_ID = 0 L11_1.data_index = 0 L12_1 = {} L12_1.alias = "SneakAI13" L12_1.script = "Actor/Npc/YJTSneakAI" L12_1.id = 10073 L12_1.pos = "Q1000Guard13" L12_1.scene_id = 3 L12_1.room_ID = 0 L12_1.data_index = 0 L13_1 = {} L13_1.alias = "SneakAI14" L13_1.script = "Actor/Npc/YJTSneakAI" L13_1.id = 10074 L13_1.pos = "Q1000Guard14" L13_1.scene_id = 3 L13_1.room_ID = 0 L13_1.data_index = 0 L14_1 = {} L14_1.alias = "SneakAI15" L14_1.script = "Actor/Npc/YJTSneakAI" L14_1.id = 10075 L14_1.pos = "Q1000Guard15" L14_1.scene_id = 3 L14_1.room_ID = 0 L14_1.data_index = 0 L15_1 = {} L15_1.alias = "SneakAI16" L15_1.script = "Actor/Npc/YJTSneakAI" L15_1.id = 10076 L15_1.pos = "Q1000Guard16" L15_1.scene_id = 3 L15_1.room_ID = 0 L15_1.data_index = 0 L16_1 = {} L16_1.alias = "SneakAI17" L16_1.script = "Actor/Npc/YJTSneakAI" L16_1.id = 10077 L16_1.pos = "Q1000Guard17" L16_1.scene_id = 3 L16_1.room_ID = 0 L16_1.data_index = 0 L17_1 = {} L17_1.alias = "SneakAI31" L17_1.script = "Actor/Npc/YJTSneakAI" L17_1.id = 10078 L17_1.pos = "Q1000Guard31" L17_1.scene_id = 3 L17_1.room_ID = 0 L17_1.data_index = 0 L18_1 = {} L18_1.alias = "SneakAI32" L18_1.script = "Actor/Npc/YJTSneakAI" L18_1.id = 10079 L18_1.pos = "Q1000Guard32" L18_1.scene_id = 3 L18_1.room_ID = 0 L18_1.data_index = 0 L19_1 = {} L19_1.alias = "SneakAI33" L19_1.script = "Actor/Npc/YJTSneakAI" L19_1.id = 10080 L19_1.pos = "Q1000Guard33" L19_1.scene_id = 3 L19_1.room_ID = 0 L19_1.data_index = 0 L20_1 = {} L20_1.alias = "SneakAI34" L20_1.script = "Actor/Npc/YJTSneakAI" L20_1.id = 10081 L20_1.pos = "Q1000Guard34" L20_1.scene_id = 3 L20_1.room_ID = 0 L20_1.data_index = 0 L21_1 = {} L21_1.alias = "SneakAI35" L21_1.script = "Actor/Npc/YJTSneakAI" L21_1.id = 10082 L21_1.pos = "Q1000Guard35" L21_1.scene_id = 3 L21_1.room_ID = 0 L21_1.data_index = 0 L22_1 = {} L22_1.alias = "SneakAI36" L22_1.script = "Actor/Npc/YJTSneakAI" L22_1.id = 10083 L22_1.pos = "Q1000Guard36" L22_1.scene_id = 3 L22_1.room_ID = 0 L22_1.data_index = 0 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L2_1[14] = L16_1 L2_1[15] = L17_1 L2_1[16] = L18_1 L2_1[17] = L19_1 L2_1[18] = L20_1 L2_1[19] = L21_1 L2_1[20] = L22_1 L1_1.npcs = L2_1 L0_1["100010"] = L1_1 L0_1 = quest_data L1_1 = {} L2_1 = {} L3_1 = {} L3_1.point_id = 1 L3_1.scene_id = 3 L3_1.pos = "Q1001Trans" L2_1[1] = L3_1 L1_1.transmit_points = L2_1 L0_1["100011"] = L1_1