local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1 L0_1 = require L1_1 = "Actor/ActorCommon" L0_1(L1_1) L0_1 = require L1_1 = "Actor/Npc/Config/NpcConfigCommon" L0_1 = L0_1(L1_1) L1_1 = L0_1.GeneralPattern L2_1 = L0_1.DailyCondition L3_1 = L0_1.QuestState L4_1 = L0_1.ActionPointType L5_1 = L0_1.CompareOperation L6_1 = {} L7_1 = {} L7_1.NpcId = "9900" L7_1.Alias = "Npc9900" L8_1 = {} L9_1 = {} L10_1 = {} L11_1 = {} L11_1.weight = 20 L11_1.initDialog = 1016990000 L12_1 = {} L12_1.weight = 20 L12_1.initDialog = 1016990001 L13_1 = {} L13_1.weight = 20 L13_1.initDialog = 1016990002 L14_1 = {} L14_1.weight = 20 L14_1.initDialog = 1016990003 L15_1 = {} L15_1.weight = 20 L15_1.initDialog = 1016990004 L10_1[1] = L11_1 L10_1[2] = L12_1 L10_1[3] = L13_1 L10_1[4] = L14_1 L10_1[5] = L15_1 L9_1[990001] = L10_1 L10_1 = {} L11_1 = {} L11_1.weight = 20 L11_1.initDialog = 1016990005 L12_1 = {} L12_1.weight = 20 L12_1.initDialog = 1016990006 L10_1[1] = L11_1 L10_1[2] = L12_1 L9_1[990002] = L10_1 L8_1.bubbleGroup = L9_1 L9_1 = {} L10_1 = {} L11_1 = {} L12_1 = LuaVirtualType L12_1 = L12_1.HomeBornPos L11_1._type_ = L12_1 L11_1.configId = 9900 L10_1.point = L11_1 L10_1.canGreet = true L11_1 = {} L12_1 = {} L12_1.weight = 20 L12_1.time = 6 L12_1.isLoop = true L12_1.bubbleRate = 0.3 L12_1.bubbleDelay = 0.2 L13_1 = {} L13_1.weight = 20 L13_1.time = 6 L13_1.freestyle = 1030 L13_1.isLoop = true L13_1.bubbleRate = 0.3 L13_1.bubbleDelay = 0.2 L14_1 = {} L14_1.weight = 20 L14_1.time = 6 L14_1.freestyle = 1130 L14_1.isLoop = true L14_1.bubbleRate = 0.3 L14_1.bubbleDelay = 0.2 L15_1 = {} L15_1.weight = 20 L15_1.time = 6 L15_1.isLoop = true L15_1.bubbleRate = 0.3 L15_1.bubbleDelay = 0.2 L16_1 = {} L17_1 = 990001 L16_1[1] = L17_1 L15_1.bubbleGroupIds = L16_1 L16_1 = {} L16_1.weight = 20 L16_1.time = 6 L16_1.freestyle = 1230 L16_1.isLoop = true L17_1 = {} L17_1.emotion = "normal_01_B" L16_1.emotion = L17_1 L16_1.bubbleRate = 0.3 L16_1.bubbleDelay = 0.2 L17_1 = {} L18_1 = 990001 L17_1[1] = L18_1 L16_1.bubbleGroupIds = L17_1 L17_1 = {} L17_1.weight = 20 L17_1.time = 6 L17_1.freestyle = 1050 L17_1.isLoop = true L17_1.disableHeadCtrl = true L18_1 = {} L18_1.phoneme = "P_Angry_01" L18_1.emotion = "Closed_02" L17_1.emotion = L18_1 L17_1.bubbleRate = 0.3 L17_1.bubbleDelay = 0.2 L18_1 = {} L19_1 = 990001 L18_1[1] = L19_1 L17_1.bubbleGroupIds = L18_1 L11_1[1] = L12_1 L11_1[2] = L13_1 L11_1[3] = L14_1 L11_1[4] = L15_1 L11_1[5] = L16_1 L11_1[6] = L17_1 L10_1.freeStyleList = L11_1 L9_1[1] = L10_1 L8_1.actionList = L9_1 L9_1 = {} L10_1 = {} L11_1 = {} L11_1.weight = 20 L11_1.time = 6 L11_1.freestyle = 1230 L11_1.isLoop = true L12_1 = {} L12_1.phoneme = "P_Default_01" L12_1.emotion = "normal_02" L11_1.emotion = L12_1 L11_1.bubbleRate = 0.3 L11_1.bubbleDelay = 0.2 L12_1 = {} L13_1 = 904702 L12_1[1] = L13_1 L11_1.bubbleGroupIds = L12_1 L12_1 = {} L12_1.weight = 20 L12_1.time = 6 L12_1.freestyle = 1090 L12_1.isLoop = true L13_1 = {} L13_1.phoneme = "P_Smile_01" L13_1.emotion = "normal_03_B" L12_1.emotion = L13_1 L12_1.bubbleRate = 0.3 L12_1.bubbleDelay = 0.2 L13_1 = {} L14_1 = 990002 L13_1[1] = L14_1 L12_1.bubbleGroupIds = L13_1 L10_1[1] = L11_1 L10_1[2] = L12_1 L9_1.freeStyleList = L10_1 L8_1.Greet = L9_1 L7_1.HomeScheduleData = L8_1 L6_1.Data = L7_1 return L6_1