local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1 L0_1 = {} L0_1.group_id = 250030010 L1_1 = {} L1_1.gear_group_id = 250030001 L1_1.group_id = 250030010 L2_1 = {} L3_1 = {} L4_1 = {} L4_1.sum = 12 L4_1.min = 4 L4_1.max = 6 L4_1.suite = 2 L3_1[1] = L4_1 L2_1[1] = L3_1 L3_1 = {} L4_1 = {} L4_1.sum = 12 L4_1.min = 4 L4_1.max = 6 L4_1.suite = 2 L3_1[1] = L4_1 L2_1[2] = L3_1 L3_1 = {} L4_1 = {} L4_1.sum = 12 L4_1.min = 4 L4_1.max = 6 L4_1.suite = 2 L3_1[1] = L4_1 L2_1[3] = L3_1 L3_1 = {} L4_1 = {} L4_1.sum = 12 L4_1.min = 4 L4_1.max = 6 L4_1.suite = 2 L3_1[1] = L4_1 L2_1[4] = L3_1 tide_defs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 10001 L3_1.monster_id = 21010102 L4_1 = {} L4_1.x = 61.574 L4_1.y = 0.505 L4_1.z = -13.465 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10001] = L3_1 L3_1 = {} L3_1.config_id = 10002 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = 61.379 L4_1.y = 0.506 L4_1.z = -12.122 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 269.887 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10002] = L3_1 L3_1 = {} L3_1.config_id = 10003 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = 60.604 L4_1.y = 0.502 L4_1.z = -12.188 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 273.418 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10003] = L3_1 L3_1 = {} L3_1.config_id = 10004 L3_1.monster_id = 22010201 L4_1 = {} L4_1.x = 60.107 L4_1.y = 0.54 L4_1.z = -13.609 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 142.813 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10004] = L3_1 L3_1 = {} L3_1.config_id = 10006 L3_1.monster_id = 22010201 L4_1 = {} L4_1.x = 59.597 L4_1.y = 0.507 L4_1.z = -11.179 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 142.813 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10006] = L3_1 L3_1 = {} L3_1.config_id = 10019 L3_1.monster_id = 21010102 L4_1 = {} L4_1.x = 61.671 L4_1.y = 0.507 L4_1.z = -11.978 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10019] = L3_1 L3_1 = {} L3_1.config_id = 10020 L3_1.monster_id = 21010102 L4_1 = {} L4_1.x = 61.625 L4_1.y = 0.51 L4_1.z = -11.461 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10020] = L3_1 L3_1 = {} L3_1.config_id = 10021 L3_1.monster_id = 21010102 L4_1 = {} L4_1.x = 61.365 L4_1.y = 0.511 L4_1.z = -14.714 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10021] = L3_1 L3_1 = {} L3_1.config_id = 10022 L3_1.monster_id = 23010101 L4_1 = {} L4_1.x = 60.717 L4_1.y = 0.506 L4_1.z = -11.41 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10022] = L3_1 L3_1 = {} L3_1.config_id = 10023 L3_1.monster_id = 23010301 L4_1 = {} L4_1.x = 62.577 L4_1.y = 0.507 L4_1.z = -13.258 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10023] = L3_1 L3_1 = {} L3_1.config_id = 10024 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = 61.284 L4_1.y = 0.505 L4_1.z = -12.195 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 273.418 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10024] = L3_1 L3_1 = {} L3_1.config_id = 10025 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = 61.414 L4_1.y = 0.505 L4_1.z = -12.182 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 273.418 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10025] = L3_1 L3_1 = {} L3_1.config_id = 10026 L3_1.monster_id = 21020201 L4_1 = {} L4_1.x = 61.401 L4_1.y = 0.549 L4_1.z = -15.486 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 273.418 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10026] = L3_1 L3_1 = {} L3_1.config_id = 10028 L3_1.monster_id = 21010102 L4_1 = {} L4_1.x = 60.046 L4_1.y = 0.501 L4_1.z = -12.371 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10028] = L3_1 L3_1 = {} L3_1.config_id = 10029 L3_1.monster_id = 21010102 L4_1 = {} L4_1.x = 60.0 L4_1.y = 0.502 L4_1.z = -11.854 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10029] = L3_1 L3_1 = {} L3_1.config_id = 10030 L3_1.monster_id = 21010102 L4_1 = {} L4_1.x = 59.74 L4_1.y = 0.562 L4_1.z = -15.107 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10030] = L3_1 L3_1 = {} L3_1.config_id = 10031 L3_1.monster_id = 21010102 L4_1 = {} L4_1.x = 59.949 L4_1.y = 0.54 L4_1.z = -13.858 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 274.863 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 1000100 L2_1[10031] = L3_1 monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 10007 L3_1.gadget_id = 70350036 L4_1 = {} L4_1.x = -36.341 L4_1.y = 4.67 L4_1.z = -32.425 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 100.296 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L2_1[10007] = L3_1 L3_1 = {} L3_1.config_id = 10008 L3_1.gadget_id = 70300118 L4_1 = {} L4_1.x = -36.292 L4_1.y = 4.67 L4_1.z = -32.381 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 100.296 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L2_1[10008] = L3_1 L3_1 = {} L3_1.config_id = 10009 L3_1.gadget_id = 70350023 L4_1 = {} L4_1.x = -36.341 L4_1.y = 4.67 L4_1.z = -32.425 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 100.296 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.persistent = true L2_1[10009] = L3_1 gadgets = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 10027 L4_1 = RegionShape L4_1 = L4_1.SPHERE L3_1.shape = L4_1 L3_1.radius = 5 L4_1 = {} L4_1.x = 3.072 L4_1.y = 0.835 L4_1.z = -10.216 L3_1.pos = L4_1 L2_1[10027] = L3_1 regions = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1010027 L3_1.name = "ENTER_REGION_10027" L4_1 = EventType L4_1 = L4_1.EVENT_ENTER_REGION L3_1.event = L4_1 L3_1.source = "2" L3_1.condition = "" L3_1.action = "action_EVENT_ENTER_REGION_10027" L3_1.trigger_count = 0 L2_1[1] = L3_1 triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.configId = 1 L3_1.name = "deadMonster" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 2 L4_1.name = "hasFinished" L4_1.value = 0 L4_1.no_refresh = false L2_1[1] = L3_1 L2_1[2] = L4_1 variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 10007 L6_1 = 10008 L7_1 = 10009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.gadgets = L4_1 L4_1 = {} L5_1 = 10027 L4_1[1] = L5_1 L3_1.regions = L4_1 L4_1 = {} L5_1 = "ENTER_REGION_10027" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 10001 L7_1 = 10019 L8_1 = 10020 L9_1 = 10021 L10_1 = 10028 L11_1 = 10029 L12_1 = 10030 L13_1 = 10031 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L5_1[7] = L12_1 L5_1[8] = L13_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L6_1 = 10027 L5_1[1] = L6_1 L4_1.regions = L5_1 L5_1 = {} L6_1 = "ENTER_REGION_10027" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 10002 L8_1 = 10003 L9_1 = 10024 L10_1 = 10025 L11_1 = 10026 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L7_1 = 10027 L6_1[1] = L7_1 L5_1.regions = L6_1 L6_1 = {} L7_1 = "ENTER_REGION_10027" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 10004 L9_1 = 10006 L10_1 = 10022 L11_1 = 10023 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L6_1.monsters = L7_1 L7_1 = {} L6_1.gadgets = L7_1 L7_1 = {} L8_1 = 10027 L7_1[1] = L8_1 L6_1.regions = L7_1 L7_1 = {} L8_1 = "ENTER_REGION_10027" L7_1[1] = L8_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 suites = L2_1 function L2_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.RemoveEntityByConfigId L3_2 = A0_2 L4_2 = 0 L5_2 = EntityType L5_2 = L5_2.MONSTER L6_2 = A1_2.param3 L2_2(L3_2, L4_2, L5_2, L6_2) L2_2 = 0 return L2_2 end action_EVENT_ENTER_REGION_10027 = L2_1 L2_1 = require L3_1 = "TowerDefense_Monster" L2_1(L3_1)