local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1 L0_1 = {} L0_1.group_id = 250015006 L1_1 = {} L2_1 = {} L2_1.config_id = 22 L2_1.monster_id = 21010101 L3_1 = {} L3_1.x = 11.082 L3_1.y = 0.5 L3_1.z = 44.61 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.pose_id = 9013 L3_1 = {} L3_1.config_id = 23 L3_1.monster_id = 21010101 L4_1 = {} L4_1.x = 5.574 L4_1.y = 0.5 L4_1.z = 39.978 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.pose_id = 9013 L4_1 = {} L4_1.config_id = 24 L4_1.monster_id = 21010101 L5_1 = {} L5_1.x = 4.98 L5_1.y = 0.5 L5_1.z = 33.012 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.pose_id = 9013 L5_1 = {} L5_1.config_id = 25 L5_1.monster_id = 21010101 L6_1 = {} L6_1.x = 6.001 L6_1.y = 0.5 L6_1.z = 43.205 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L6_1.config_id = 26 L6_1.monster_id = 21010101 L7_1 = {} L7_1.x = 7.854 L7_1.y = 0.5 L7_1.z = 34.09 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 27 L7_1.monster_id = 21010101 L8_1 = {} L8_1.x = 8.834 L8_1.y = 0.5 L8_1.z = 28.142 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 7 L2_1.gadget_id = 70300100 L3_1 = {} L3_1.x = 13.488 L3_1.y = 0.5 L3_1.z = 39.054 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 8 L3_1.gadget_id = 70300100 L4_1 = {} L4_1.x = 12.822 L4_1.y = 0.5 L4_1.z = 31.907 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L4_1 = 22 L5_1 = 23 L6_1 = 24 L7_1 = 25 L8_1 = 26 L9_1 = 27 L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L2_1.monsters = L3_1 L3_1 = {} L4_1 = 7 L5_1 = 8 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L1_1[1] = L2_1 suites = L1_1