local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1 L0_1 = {} L0_1.group_id = 246201001 L1_1 = {} L1_1.center_point = 1008 L1_1.air_wall = 1009 L1_1.bridge = 1015 L2_1 = {} monsters = L2_1 L2_1 = {} npcs = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1009 L3_1.gadget_id = 70800170 L4_1 = {} L4_1.x = 60.5 L4_1.y = 48.783 L4_1.z = 79.5 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 180.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = GadgetState L4_1 = L4_1.ChestOpened L3_1.state = L4_1 L4_1 = {} L4_1.config_id = 1015 L4_1.gadget_id = 70800168 L5_1 = {} L5_1.x = 60.48 L5_1.y = 51.53 L5_1.z = 101.062 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 358.887 L5_1.y = 0.442 L5_1.z = 0.215 L4_1.rot = L5_1 L4_1.level = 1 L2_1[1] = L3_1 L2_1[2] = L4_1 gadgets = L2_1 L2_1 = {} regions = L2_1 L2_1 = {} triggers = L2_1 L2_1 = {} L3_1 = {} L3_1.config_id = 1001 L4_1 = {} L4_1.x = 60.07 L4_1.y = 48.72 L4_1.z = 81.61 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 180.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.tag = 2 L4_1 = {} L4_1.config_id = 1002 L5_1 = {} L5_1.x = 56.167 L5_1.y = 48.79 L5_1.z = 80.656 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.012 L5_1.y = 155.532 L5_1.z = 0.065 L4_1.rot = L5_1 L4_1.tag = 2 L5_1 = {} L5_1.config_id = 1003 L6_1 = {} L6_1.x = 63.705 L6_1.y = 48.655 L6_1.z = 80.666 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.011 L6_1.y = 199.807 L6_1.z = 359.947 L5_1.rot = L6_1 L5_1.tag = 2 L6_1 = {} L6_1.config_id = 1004 L7_1 = {} L7_1.x = 53.797 L7_1.y = 48.35 L7_1.z = 84.408 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 154.605 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.tag = 2 L7_1 = {} L7_1.config_id = 1005 L8_1 = {} L8_1.x = 60.182 L8_1.y = 48.718 L8_1.z = 86.172 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 180.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.tag = 2 L8_1 = {} L8_1.config_id = 1006 L9_1 = {} L9_1.x = 66.528 L9_1.y = 48.662 L9_1.z = 84.549 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 195.451 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.tag = 2 L9_1 = {} L9_1.config_id = 1007 L10_1 = {} L10_1.x = 54.498 L10_1.y = 48.394 L10_1.z = 74.97 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.tag = 2 L10_1 = {} L10_1.config_id = 1008 L11_1 = {} L11_1.x = 60.226 L11_1.y = 48.717 L11_1.z = 78.557 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L11_1 = {} L11_1.config_id = 1010 L12_1 = {} L12_1.x = 57.542 L12_1.y = 48.765 L12_1.z = 76.839 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.tag = 2 L12_1 = {} L12_1.config_id = 1011 L13_1 = {} L13_1.x = 63.184 L13_1.y = 48.664 L13_1.z = 76.822 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.tag = 2 L13_1 = {} L13_1.config_id = 1012 L14_1 = {} L14_1.x = 67.259 L14_1.y = 48.68 L14_1.z = 75.09 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 0.0 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.tag = 2 L14_1 = {} L14_1.config_id = 1013 L15_1 = {} L15_1.x = 58.05 L15_1.y = 48.417 L15_1.z = 73.03 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.tag = 2 L15_1 = {} L15_1.config_id = 1014 L16_1 = {} L16_1.x = 63.579 L16_1.y = 48.324 L16_1.z = 73.199 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 0.0 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.tag = 2 L16_1 = {} L16_1.config_id = 1016 L17_1 = {} L17_1.x = 60.216 L17_1.y = 48.91 L17_1.z = 76.989 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L2_1[1] = L3_1 L2_1[2] = L4_1 L2_1[3] = L5_1 L2_1[4] = L6_1 L2_1[5] = L7_1 L2_1[6] = L8_1 L2_1[7] = L9_1 L2_1[8] = L10_1 L2_1[9] = L11_1 L2_1[10] = L12_1 L2_1[11] = L13_1 L2_1[12] = L14_1 L2_1[13] = L15_1 L2_1[14] = L16_1 points = L2_1 L2_1 = {} variables = L2_1 L2_1 = {} L2_1.suite = 1 L2_1.end_suite = 0 L2_1.rand_suite = false init_config = L2_1 L2_1 = {} L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L5_1 = 1009 L6_1 = 1015 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L3_1.triggers = L4_1 L3_1.rand_weight = 100 L2_1[1] = L3_1 suites = L2_1 L2_1 = require L3_1 = "V2_7/Rogue_Cell" L2_1(L3_1) L2_1 = require L3_1 = "V2_7/Rogue_Terrain_1" L2_1(L3_1)