local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1 L0_1 = {} L0_1.group_id = 244007001 L1_1 = {} L2_1 = {} L2_1.config_id = 1021 L2_1.monster_id = 22020102 L3_1 = {} L3_1.x = -1.324 L3_1.y = -0.102 L3_1.z = -5.904 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L4_1 = 6110 L5_1 = 1008 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.affix = L3_1 L2_1.isElite = true L2_1.pose_id = 101 L3_1 = {} L3_1.config_id = 1022 L3_1.monster_id = 22020102 L4_1 = {} L4_1.x = -1.459 L4_1.y = -0.102 L4_1.z = -5.929 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L5_1 = 6110 L6_1 = 6112 L7_1 = 1008 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L3_1.affix = L4_1 L3_1.isElite = true L3_1.pose_id = 101 L1_1[1] = L2_1 L1_1[2] = L3_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001 L2_1.gadget_id = 70360010 L3_1 = {} L3_1.x = 0.173 L3_1.y = -0.256 L3_1.z = -0.198 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 1013 L3_1.gadget_id = 44000006 L4_1 = {} L4_1.x = -0.01 L4_1.y = -0.102 L4_1.z = 7.027 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1001002 L2_1.name = "GADGET_CREATE_1002" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_CREATE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_CREATE_1002" L2_1.action = "action_EVENT_GADGET_CREATE_1002" L3_1 = {} L3_1.config_id = 1001012 L3_1.name = "SELECT_OPTION_1012" L4_1 = EventType L4_1 = L4_1.EVENT_SELECT_OPTION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_SELECT_OPTION_1012" L3_1.action = "action_EVENT_SELECT_OPTION_1012" L4_1 = {} L4_1.config_id = 1001014 L4_1.name = "TIMER_EVENT_1014" L5_1 = EventType L5_1 = L5_1.EVENT_TIMER_EVENT L4_1.event = L5_1 L4_1.source = "T1" L4_1.condition = "" L4_1.action = "action_EVENT_TIMER_EVENT_1014" L5_1 = {} L5_1.config_id = 1001015 L5_1.name = "CHALLENGE_SUCCESS_1015" L6_1 = EventType L6_1 = L6_1.EVENT_CHALLENGE_SUCCESS L5_1.event = L6_1 L5_1.source = "202" L5_1.condition = "" L5_1.action = "action_EVENT_CHALLENGE_SUCCESS_1015" L6_1 = {} L6_1.config_id = 1001016 L6_1.name = "CHALLENGE_FAIL_1016" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_FAIL L6_1.event = L7_1 L6_1.source = "202" L6_1.condition = "" L6_1.action = "action_EVENT_CHALLENGE_FAIL_1016" L7_1 = {} L7_1.config_id = 1001017 L7_1.name = "CHALLENGE_SUCCESS_1017" L8_1 = EventType L8_1 = L8_1.EVENT_CHALLENGE_SUCCESS L7_1.event = L8_1 L7_1.source = "201" L7_1.condition = "" L7_1.action = "action_EVENT_CHALLENGE_SUCCESS_1017" L8_1 = {} L8_1.config_id = 1001019 L8_1.name = "DUNGEON_ALL_AVATAR_DIE_1019" L9_1 = EventType L9_1 = L9_1.EVENT_DUNGEON_ALL_AVATAR_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_DUNGEON_ALL_AVATAR_DIE_1019" L8_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_1019" L8_1.trigger_count = 0 L9_1 = {} L9_1.config_id = 1001020 L9_1.name = "CHALLENGE_FAIL_1020" L10_1 = EventType L10_1 = L10_1.EVENT_CHALLENGE_FAIL L9_1.event = L10_1 L9_1.source = "101" L9_1.condition = "" L9_1.action = "action_EVENT_CHALLENGE_FAIL_1020" L10_1 = {} L10_1.config_id = 1001023 L10_1.name = "SPECIFIC_MONSTER_HP_CHANGE_1023" L11_1 = EventType L11_1 = L11_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE L10_1.event = L11_1 L10_1.source = "1021" L10_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1023" L10_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1023" L11_1 = {} L11_1.config_id = 1001024 L11_1.name = "SPECIFIC_MONSTER_HP_CHANGE_1024" L12_1 = EventType L12_1 = L12_1.EVENT_SPECIFIC_MONSTER_HP_CHANGE L11_1.event = L12_1 L11_1.source = "1022" L11_1.condition = "condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1024" L11_1.action = "action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1024" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003 L3_1 = {} L3_1.x = -0.23 L3_1.y = -0.102 L3_1.z = -9.605 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.tag = 2 L3_1 = {} L3_1.config_id = 1004 L4_1 = {} L4_1.x = 13.897 L4_1.y = -0.102 L4_1.z = -5.825 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.tag = 4 L4_1 = {} L4_1.config_id = 1005 L5_1 = {} L5_1.x = -15.853 L5_1.y = -0.102 L5_1.z = -6.289 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.tag = 4 L5_1 = {} L5_1.config_id = 1006 L6_1 = {} L6_1.x = -0.067 L6_1.y = -0.102 L6_1.z = -16.197 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.tag = 4 L6_1 = {} L6_1.config_id = 1007 L7_1 = {} L7_1.x = 7.218 L7_1.y = -0.102 L7_1.z = -0.606 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.tag = 4 L7_1 = {} L7_1.config_id = 1008 L8_1 = {} L8_1.x = -6.361 L8_1.y = -0.102 L8_1.z = -0.999 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.tag = 4 L8_1 = {} L8_1.config_id = 1009 L9_1 = {} L9_1.x = -0.163 L9_1.y = -0.102 L9_1.z = -6.463 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.tag = 4 L9_1 = {} L9_1.config_id = 1010 L10_1 = {} L10_1.x = -8.33 L10_1.y = -0.102 L10_1.z = 2.398 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 0.0 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.tag = 4 L10_1 = {} L10_1.config_id = 1011 L11_1 = {} L11_1.x = 7.779 L11_1.y = -0.102 L11_1.z = 3.084 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.tag = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 points = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "IS_IN_LIMIT_TIME" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "EXTRA_MONSTER" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "IS_BOSS_DEAD" L4_1.value = 0 L4_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 1001 L5_1 = 1013 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_CREATE_1002" L5_1 = "SELECT_OPTION_1012" L6_1 = "TIMER_EVENT_1014" L7_1 = "CHALLENGE_SUCCESS_1015" L8_1 = "CHALLENGE_FAIL_1016" L9_1 = "DUNGEON_ALL_AVATAR_DIE_1019" L10_1 = "CHALLENGE_FAIL_1020" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "CHALLENGE_SUCCESS_1017" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 1021 L5_1[1] = L6_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "SPECIFIC_MONSTER_HP_CHANGE_1023" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 1022 L6_1[1] = L7_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "SPECIFIC_MONSTER_HP_CHANGE_1024" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_1002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 244007001 L5_2 = 1001 L6_2 = {} L7_2 = 175 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_1002 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 1001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 175 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_1012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2 L2_2 = 0 L3_2 = 0 L4_2 = 0 if not L4_2 then L4_2 = -1 end L5_2 = ScriptLib L5_2 = L5_2.GetChannellerSlabLoopDungeonLimitTime L6_2 = A0_2 L5_2 = L5_2(L6_2) if L4_2 ~= L5_2 then L4_2 = ScriptLib L4_2 = L4_2.GetChannellerSlabLoopDungeonLimitTime L5_2 = A0_2 L4_2 = L4_2(L5_2) L2_2 = L4_2 end L4_2 = ScriptLib L4_2 = L4_2.IsChannellerSlabLoopDungeonConditionSelected L5_2 = A0_2 L6_2 = 114 L4_2 = L4_2(L5_2, L6_2) if false ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.SetGroupVariableValue L5_2 = A0_2 L6_2 = "EXTRA_MONSTER" L7_2 = 1 L4_2(L5_2, L6_2, L7_2) end L4_2 = ScriptLib L4_2 = L4_2.IsChannellerSlabLoopDungeonConditionSelected L5_2 = A0_2 L6_2 = 111 L4_2 = L4_2(L5_2, L6_2) if false ~= L4_2 then L3_2 = 1 end if L3_2 == 0 then L4_2 = ScriptLib L4_2 = L4_2.AddExtraGroupSuite L5_2 = A0_2 L6_2 = 244007001 L7_2 = 3 L4_2(L5_2, L6_2, L7_2) else L4_2 = ScriptLib L4_2 = L4_2.AddExtraGroupSuite L5_2 = A0_2 L6_2 = 244007001 L7_2 = 4 L4_2(L5_2, L6_2, L7_2) end L4_2 = ScriptLib L4_2 = L4_2.SetGadgetStateByConfigId L5_2 = A0_2 L6_2 = 1001 L7_2 = GadgetState L7_2 = L7_2.GearStop L4_2 = L4_2(L5_2, L6_2, L7_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.DelWorktopOptionByGroupId L5_2 = A0_2 L6_2 = 244007001 L7_2 = 1001 L8_2 = 175 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : del_work_options_by_group_configId" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateFatherChallenge L5_2 = A0_2 L6_2 = 101 L7_2 = 110180 L8_2 = 999999 L9_2 = {} L9_2.success = 1 L9_2.fail = 1 L9_2.fail_on_wipe = false L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L4_2 then L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.AttachChildChallenge L5_2 = A0_2 L6_2 = 101 L7_2 = 201 L8_2 = 110184 L9_2 = {} L10_2 = 244007001 L11_2 = 1 L9_2[1] = L10_2 L9_2[2] = L11_2 L10_2 = {} L11_2 = {} L11_2.success = 0 L11_2.fail = 0 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) if 0 ~= L4_2 then L4_2 = -1 return L4_2 end if 0 ~= L2_2 then L4_2 = ScriptLib L4_2 = L4_2.AttachChildChallenge L5_2 = A0_2 L6_2 = 101 L7_2 = 202 L8_2 = 110182 L9_2 = {} L10_2 = L2_2 L11_2 = 244007001 L12_2 = 1 L9_2[1] = L10_2 L9_2[2] = L11_2 L9_2[3] = L12_2 L10_2 = {} L11_2 = {} L11_2.success = 0 L11_2.fail = 0 L4_2(L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2) else L4_2 = ScriptLib L4_2 = L4_2.AddExtraGroupSuite L5_2 = A0_2 L6_2 = 244007001 L7_2 = 2 L4_2(L5_2, L6_2, L7_2) end L4_2 = ScriptLib L4_2 = L4_2.StartFatherChallenge L5_2 = A0_2 L6_2 = 101 L4_2 = L4_2(L5_2, L6_2) if 0 ~= L4_2 then L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.CreateGroupTimerEvent L5_2 = A0_2 L6_2 = 244007001 L7_2 = "T1" L8_2 = 5 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : create_timerevent_by_group" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = ScriptLib L4_2 = L4_2.RemoveEntityByConfigId L5_2 = A0_2 L6_2 = 244007001 L7_2 = EntityType L7_2 = L7_2.GADGET L8_2 = 1013 L4_2 = L4_2(L5_2, L6_2, L7_2, L8_2) if 0 ~= L4_2 then L4_2 = ScriptLib L4_2 = L4_2.PrintContextLog L5_2 = A0_2 L6_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L4_2(L5_2, L6_2) L4_2 = -1 return L4_2 end L4_2 = 0 return L4_2 end action_EVENT_SELECT_OPTION_1012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 244007002 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_TIMER_EVENT_1014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_IN_LIMIT_TIME" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_1015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_IN_LIMIT_TIME" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 244007001 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_1016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_1017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = ScriptLib L2_2 = L2_2.GetSceneUidList L3_2 = A0_2 L2_2 = L2_2(L3_2) L3_2 = 0 L4_2 = ipairs L5_2 = L2_2 L4_2, L5_2, L6_2 = L4_2(L5_2) for L7_2, L8_2 in L4_2, L5_2, L6_2 do L9_2 = ScriptLib L9_2 = L9_2.IsPlayerAllAvatarDie L10_2 = A0_2 L11_2 = L8_2 L9_2 = L9_2(L10_2, L11_2) if true ~= L9_2 then L3_2 = -1 break end end if L3_2 ~= 0 then L4_2 = false return L4_2 end L4_2 = true return L4_2 end condition_EVENT_DUNGEON_ALL_AVATAR_DIE_1019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 101 L5_2 = 0 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_ALL_AVATAR_DIE_1019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007003 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007004 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007005 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007001 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_1020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (20 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007002 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007003 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007004 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007005 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = A1_2.type L3_2 = EventType L3_2 = L3_2.EVENT_SPECIFIC_MONSTER_HP_CHANGE if L2_2 == L3_2 then L2_2 = A1_2.param3 if not (20 < L2_2) then goto lbl_11 end end L2_2 = false do return L2_2 end ::lbl_11:: L2_2 = true return L2_2 end condition_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_BOSS_DEAD" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007002 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007003 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007004 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244007005 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_MONSTER L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_monster_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_SPECIFIC_MONSTER_HP_CHANGE_1024 = L1_1