local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1 L0_1 = {} L0_1.group_id = 244006002 L1_1 = {} monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 2001 L2_1.gadget_id = 70360010 L3_1 = {} L3_1.x = -0.021 L3_1.y = 0.047 L3_1.z = -0.085 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 2006 L3_1.gadget_id = 44000006 L4_1 = {} L4_1.x = -0.271 L4_1.y = 0.046 L4_1.z = 13.765 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1002002 L2_1.name = "GADGET_CREATE_2002" L3_1 = EventType L3_1 = L3_1.EVENT_GADGET_CREATE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_GADGET_CREATE_2002" L2_1.action = "action_EVENT_GADGET_CREATE_2002" L3_1 = {} L3_1.config_id = 1002003 L3_1.name = "SELECT_OPTION_2003" L4_1 = EventType L4_1 = L4_1.EVENT_SELECT_OPTION L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_SELECT_OPTION_2003" L3_1.action = "action_EVENT_SELECT_OPTION_2003" L4_1 = {} L4_1.config_id = 1002012 L4_1.name = "VARIABLE_CHANGE_2012" L5_1 = EventType L5_1 = L5_1.EVENT_VARIABLE_CHANGE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_VARIABLE_CHANGE_2012" L4_1.action = "action_EVENT_VARIABLE_CHANGE_2012" L5_1 = {} L5_1.config_id = 1002013 L5_1.name = "VARIABLE_CHANGE_2013" L6_1 = EventType L6_1 = L6_1.EVENT_VARIABLE_CHANGE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_VARIABLE_CHANGE_2013" L5_1.action = "action_EVENT_VARIABLE_CHANGE_2013" L6_1 = {} L6_1.config_id = 1002014 L6_1.name = "POOL_MONSTER_TIDE_DIE_2014" L7_1 = EventType L7_1 = L7_1.EVENT_POOL_MONSTER_TIDE_DIE L6_1.event = L7_1 L6_1.source = "1" L6_1.condition = "condition_EVENT_POOL_MONSTER_TIDE_DIE_2014" L6_1.action = "action_EVENT_POOL_MONSTER_TIDE_DIE_2014" L7_1 = {} L7_1.config_id = 1002015 L7_1.name = "POOL_MONSTER_TIDE_DIE_2015" L8_1 = EventType L8_1 = L8_1.EVENT_POOL_MONSTER_TIDE_DIE L7_1.event = L8_1 L7_1.source = "2" L7_1.condition = "condition_EVENT_POOL_MONSTER_TIDE_DIE_2015" L7_1.action = "action_EVENT_POOL_MONSTER_TIDE_DIE_2015" L8_1 = {} L8_1.config_id = 1002016 L8_1.name = "POOL_MONSTER_TIDE_DIE_2016" L9_1 = EventType L9_1 = L9_1.EVENT_POOL_MONSTER_TIDE_DIE L8_1.event = L9_1 L8_1.source = "3" L8_1.condition = "condition_EVENT_POOL_MONSTER_TIDE_DIE_2016" L8_1.action = "action_EVENT_POOL_MONSTER_TIDE_DIE_2016" L9_1 = {} L9_1.config_id = 1002017 L9_1.name = "POOL_MONSTER_TIDE_DIE_2017" L10_1 = EventType L10_1 = L10_1.EVENT_POOL_MONSTER_TIDE_DIE L9_1.event = L10_1 L9_1.source = "4" L9_1.condition = "condition_EVENT_POOL_MONSTER_TIDE_DIE_2017" L9_1.action = "action_EVENT_POOL_MONSTER_TIDE_DIE_2017" L10_1 = {} L10_1.config_id = 1002018 L10_1.name = "CHALLENGE_SUCCESS_2018" L11_1 = EventType L11_1 = L11_1.EVENT_CHALLENGE_SUCCESS L10_1.event = L11_1 L10_1.source = "201" L10_1.condition = "" L10_1.action = "action_EVENT_CHALLENGE_SUCCESS_2018" L11_1 = {} L11_1.config_id = 1002019 L11_1.name = "VARIABLE_CHANGE_2019" L12_1 = EventType L12_1 = L12_1.EVENT_VARIABLE_CHANGE L11_1.event = L12_1 L11_1.source = "" L11_1.condition = "condition_EVENT_VARIABLE_CHANGE_2019" L11_1.action = "action_EVENT_VARIABLE_CHANGE_2019" L12_1 = {} L12_1.config_id = 1002020 L12_1.name = "VARIABLE_CHANGE_2020" L13_1 = EventType L13_1 = L13_1.EVENT_VARIABLE_CHANGE L12_1.event = L13_1 L12_1.source = "" L12_1.condition = "condition_EVENT_VARIABLE_CHANGE_2020" L12_1.action = "action_EVENT_VARIABLE_CHANGE_2020" L13_1 = {} L13_1.config_id = 1002021 L13_1.name = "CHALLENGE_FAIL_2021" L14_1 = EventType L14_1 = L14_1.EVENT_CHALLENGE_FAIL L13_1.event = L14_1 L13_1.source = "202" L13_1.condition = "" L13_1.action = "action_EVENT_CHALLENGE_FAIL_2021" L14_1 = {} L14_1.config_id = 1002022 L14_1.name = "CHALLENGE_SUCCESS_2022" L15_1 = EventType L15_1 = L15_1.EVENT_CHALLENGE_SUCCESS L14_1.event = L15_1 L14_1.source = "202" L14_1.condition = "" L14_1.action = "action_EVENT_CHALLENGE_SUCCESS_2022" L15_1 = {} L15_1.config_id = 1002023 L15_1.name = "DUNGEON_ALL_AVATAR_DIE_2023" L16_1 = EventType L16_1 = L16_1.EVENT_DUNGEON_ALL_AVATAR_DIE L15_1.event = L16_1 L15_1.source = "" L15_1.condition = "condition_EVENT_DUNGEON_ALL_AVATAR_DIE_2023" L15_1.action = "action_EVENT_DUNGEON_ALL_AVATAR_DIE_2023" L15_1.trigger_count = 0 L16_1 = {} L16_1.config_id = 1002024 L16_1.name = "CHALLENGE_FAIL_2024" L17_1 = EventType L17_1 = L17_1.EVENT_CHALLENGE_FAIL L16_1.event = L17_1 L16_1.source = "101" L16_1.condition = "" L16_1.action = "action_EVENT_CHALLENGE_FAIL_2024" L17_1 = {} L17_1.config_id = 1002025 L17_1.name = "CHALLENGE_FAIL_2025" L18_1 = EventType L18_1 = L18_1.EVENT_CHALLENGE_FAIL L17_1.event = L18_1 L17_1.source = "201" L17_1.condition = "" L17_1.action = "action_EVENT_CHALLENGE_FAIL_2025" L18_1 = {} L18_1.config_id = 1002026 L18_1.name = "CHALLENGE_FAIL_2026" L19_1 = EventType L19_1 = L19_1.EVENT_CHALLENGE_FAIL L18_1.event = L19_1 L18_1.source = "201" L18_1.condition = "" L18_1.action = "action_EVENT_CHALLENGE_FAIL_2026" L19_1 = {} L19_1.config_id = 1002027 L19_1.name = "CHALLENGE_FAIL_2027" L20_1 = EventType L20_1 = L20_1.EVENT_CHALLENGE_FAIL L19_1.event = L20_1 L19_1.source = "201" L19_1.condition = "" L19_1.action = "action_EVENT_CHALLENGE_FAIL_2027" L20_1 = {} L20_1.config_id = 1002028 L20_1.name = "CHALLENGE_FAIL_2028" L21_1 = EventType L21_1 = L21_1.EVENT_CHALLENGE_FAIL L20_1.event = L21_1 L20_1.source = "201" L20_1.condition = "" L20_1.action = "action_EVENT_CHALLENGE_FAIL_2028" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 2004 L3_1 = {} L3_1.x = -9.574 L3_1.y = 0.046 L3_1.z = -14.344 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.tag = 2 L3_1 = {} L3_1.config_id = 2005 L4_1 = {} L4_1.x = 0.061 L4_1.y = 0.046 L4_1.z = -16.714 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.tag = 2 L4_1 = {} L4_1.config_id = 2007 L5_1 = {} L5_1.x = 9.847 L5_1.y = 0.046 L5_1.z = -14.713 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 0.0 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.tag = 2 L5_1 = {} L5_1.config_id = 2008 L6_1 = {} L6_1.x = -4.148 L6_1.y = 0.047 L6_1.z = -6.747 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.tag = 4 L6_1 = {} L6_1.config_id = 2009 L7_1 = {} L7_1.x = -7.136 L7_1.y = 0.047 L7_1.z = -2.358 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 0.0 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.tag = 4 L7_1 = {} L7_1.config_id = 2010 L8_1 = {} L8_1.x = 4.451 L8_1.y = 0.047 L8_1.z = -6.898 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 0.0 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.tag = 4 L8_1 = {} L8_1.config_id = 2011 L9_1 = {} L9_1.x = 6.908 L9_1.y = 0.047 L9_1.z = -2.431 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 0.0 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.tag = 4 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 points = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "ROUND" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "IS_IN_LIMIT_TIME" L3_1.value = 0 L3_1.no_refresh = false L4_1 = {} L4_1.configId = 3 L4_1.name = "FIRST_WAVE_MONSTER_AFFIX" L4_1.value = 0 L4_1.no_refresh = false L5_1 = {} L5_1.configId = 4 L5_1.name = "SECOND_WAVE_MONSTER_AFFIX" L5_1.value = 0 L5_1.no_refresh = false L6_1 = {} L6_1.configId = 5 L6_1.name = "THIRD_WAVE_MONSTER_AFFIX" L6_1.value = 0 L6_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 2001 L5_1 = 2006 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "GADGET_CREATE_2002" L5_1 = "SELECT_OPTION_2003" L6_1 = "VARIABLE_CHANGE_2012" L7_1 = "VARIABLE_CHANGE_2013" L8_1 = "POOL_MONSTER_TIDE_DIE_2014" L9_1 = "POOL_MONSTER_TIDE_DIE_2015" L10_1 = "POOL_MONSTER_TIDE_DIE_2016" L11_1 = "POOL_MONSTER_TIDE_DIE_2017" L12_1 = "VARIABLE_CHANGE_2019" L13_1 = "VARIABLE_CHANGE_2020" L14_1 = "CHALLENGE_FAIL_2021" L15_1 = "CHALLENGE_SUCCESS_2022" L16_1 = "DUNGEON_ALL_AVATAR_DIE_2023" L17_1 = "CHALLENGE_FAIL_2024" L3_1[1] = L4_1 L3_1[2] = L5_1 L3_1[3] = L6_1 L3_1[4] = L7_1 L3_1[5] = L8_1 L3_1[6] = L9_1 L3_1[7] = L10_1 L3_1[8] = L11_1 L3_1[9] = L12_1 L3_1[10] = L13_1 L3_1[11] = L14_1 L3_1[12] = L15_1 L3_1[13] = L16_1 L3_1[14] = L17_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "CHALLENGE_SUCCESS_2018" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_GADGET_CREATE_2002 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 244006002 L5_2 = 2001 L6_2 = {} L7_2 = 175 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_GADGET_CREATE_2002 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = A1_2.param2 if 175 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_SELECT_OPTION_2003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2 L2_2 = 0 L3_2 = 0 L4_2 = 0 L5_2 = 0 L6_2 = 0 L7_2 = 0 L8_2 = 0 if not L8_2 then L8_2 = -1 end L9_2 = ScriptLib L9_2 = L9_2.GetChannellerSlabLoopDungeonLimitTime L10_2 = A0_2 L9_2 = L9_2(L10_2) if L8_2 ~= L9_2 then L8_2 = ScriptLib L8_2 = L8_2.GetChannellerSlabLoopDungeonLimitTime L9_2 = A0_2 L8_2 = L8_2(L9_2) L2_2 = L8_2 end L8_2 = ScriptLib L8_2 = L8_2.IsChannellerSlabLoopDungeonConditionSelected L9_2 = A0_2 L10_2 = 101 L8_2 = L8_2(L9_2, L10_2) if false ~= L8_2 then L3_2 = 1 end L8_2 = ScriptLib L8_2 = L8_2.IsChannellerSlabLoopDungeonConditionSelected L9_2 = A0_2 L10_2 = 102 L8_2 = L8_2(L9_2, L10_2) if false ~= L8_2 then L4_2 = 1 end L8_2 = ScriptLib L8_2 = L8_2.IsChannellerSlabLoopDungeonConditionSelected L9_2 = A0_2 L10_2 = 103 L8_2 = L8_2(L9_2, L10_2) if false ~= L8_2 then L5_2 = 1 end L8_2 = ScriptLib L8_2 = L8_2.IsChannellerSlabLoopDungeonConditionSelected L9_2 = A0_2 L10_2 = 104 L8_2 = L8_2(L9_2, L10_2) if false ~= L8_2 then L6_2 = 1 end L8_2 = ScriptLib L8_2 = L8_2.IsChannellerSlabLoopDungeonConditionSelected L9_2 = A0_2 L10_2 = 105 L8_2 = L8_2(L9_2, L10_2) if false ~= L8_2 then L7_2 = 1 end L8_2 = ScriptLib L8_2 = L8_2.AutoPoolMonsterTide L9_2 = A0_2 L10_2 = 1 L11_2 = 244006002 L12_2 = {} L13_2 = 13021 L12_2[1] = L13_2 L13_2 = 0 L14_2 = {} L15_2 = {} L16_2 = {} L16_2.total_count = 2 L16_2.min_count = 2 L16_2.max_count = 2 L16_2.tag = 2 L16_2.fill_time = 0 L16_2.fill_count = 0 L8_2 = L8_2(L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2) if 0 ~= L8_2 then L8_2 = -1 return L8_2 end if 0 ~= L5_2 then L8_2 = ScriptLib L8_2 = L8_2.AutoPoolMonsterTide L9_2 = A0_2 L10_2 = 2 L11_2 = 244006002 L12_2 = {} L13_2 = 13027 L12_2[1] = L13_2 L13_2 = 0 L14_2 = {} L15_2 = {} L16_2 = {} L16_2.total_count = 4 L16_2.min_count = 4 L16_2.max_count = 4 L16_2.tag = 4 L16_2.fill_time = 0 L16_2.fill_count = 0 L8_2(L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2) else L8_2 = ScriptLib L8_2 = L8_2.AutoPoolMonsterTide L9_2 = A0_2 L10_2 = 2 L11_2 = 244006002 L12_2 = {} L13_2 = 13022 L12_2[1] = L13_2 L13_2 = 0 L14_2 = {} L15_2 = {} L16_2 = {} L16_2.total_count = 4 L16_2.min_count = 4 L16_2.max_count = 4 L16_2.tag = 4 L16_2.fill_time = 0 L16_2.fill_count = 0 L8_2(L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2, L16_2) end L8_2 = ScriptLib L8_2 = L8_2.SetGadgetStateByConfigId L9_2 = A0_2 L10_2 = 2001 L11_2 = GadgetState L11_2 = L11_2.GearStop L8_2 = L8_2(L9_2, L10_2, L11_2) if 0 ~= L8_2 then L8_2 = ScriptLib L8_2 = L8_2.PrintContextLog L9_2 = A0_2 L10_2 = "@@ LUA_WARNING : set_gadget_state_by_configId" L8_2(L9_2, L10_2) L8_2 = -1 return L8_2 end L8_2 = ScriptLib L8_2 = L8_2.DelWorktopOptionByGroupId L9_2 = A0_2 L10_2 = 244006002 L11_2 = 2001 L12_2 = 175 L8_2 = L8_2(L9_2, L10_2, L11_2, L12_2) if 0 ~= L8_2 then L8_2 = ScriptLib L8_2 = L8_2.PrintContextLog L9_2 = A0_2 L10_2 = "@@ LUA_WARNING : del_work_options_by_group_configId" L8_2(L9_2, L10_2) L8_2 = -1 return L8_2 end L8_2 = ScriptLib L8_2 = L8_2.SetGroupVariableValue L9_2 = A0_2 L10_2 = "ROUND" L11_2 = 0 L8_2 = L8_2(L9_2, L10_2, L11_2) if 0 ~= L8_2 then L8_2 = ScriptLib L8_2 = L8_2.PrintContextLog L9_2 = A0_2 L10_2 = "@@ LUA_WARNING : set_groupVariable" L8_2(L9_2, L10_2) L8_2 = -1 return L8_2 end L8_2 = ScriptLib L8_2 = L8_2.CreateFatherChallenge L9_2 = A0_2 L10_2 = 101 L11_2 = 110180 L12_2 = 999999 L13_2 = {} L13_2.success = 1 L13_2.fail = 1 L13_2.fail_on_wipe = false L8_2 = L8_2(L9_2, L10_2, L11_2, L12_2, L13_2) if 0 ~= L8_2 then L8_2 = -1 return L8_2 end L8_2 = ScriptLib L8_2 = L8_2.AttachChildChallenge L9_2 = A0_2 L10_2 = 101 L11_2 = 201 L12_2 = 110181 L13_2 = {} L14_2 = 244006002 L15_2 = 16 L13_2[1] = L14_2 L13_2[2] = L15_2 L14_2 = {} L15_2 = {} L15_2.success = 0 L15_2.fail = 0 L8_2 = L8_2(L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2) if 0 ~= L8_2 then L8_2 = -1 return L8_2 end if 0 ~= L2_2 then L8_2 = ScriptLib L8_2 = L8_2.AttachChildChallenge L9_2 = A0_2 L10_2 = 101 L11_2 = 202 L12_2 = 110182 L13_2 = {} L14_2 = L2_2 L15_2 = 244006002 L16_2 = 16 L13_2[1] = L14_2 L13_2[2] = L15_2 L13_2[3] = L16_2 L14_2 = {} L15_2 = {} L15_2.success = 0 L15_2.fail = 0 L8_2(L9_2, L10_2, L11_2, L12_2, L13_2, L14_2, L15_2) else L8_2 = ScriptLib L8_2 = L8_2.AddExtraGroupSuite L9_2 = A0_2 L10_2 = 244006002 L11_2 = 2 L8_2(L9_2, L10_2, L11_2) end L8_2 = ScriptLib L8_2 = L8_2.StartFatherChallenge L9_2 = A0_2 L10_2 = 101 L8_2 = L8_2(L9_2, L10_2) if 0 ~= L8_2 then L8_2 = -1 return L8_2 end if 0 ~= L6_2 then L8_2 = ScriptLib L8_2 = L8_2.SetGroupVariableValue L9_2 = A0_2 L10_2 = "SECOND_WAVE_MONSTER_AFFIX" L11_2 = 1 L8_2(L9_2, L10_2, L11_2) end if 0 ~= L7_2 then L8_2 = ScriptLib L8_2 = L8_2.SetGroupVariableValue L9_2 = A0_2 L10_2 = "THIRD_WAVE_MONSTER_AFFIX" L11_2 = 1 L8_2(L9_2, L10_2, L11_2) end if 0 ~= L4_2 then if 0 ~= L3_2 then L8_2 = ScriptLib L8_2 = L8_2.AddExtraGroupSuite L9_2 = A0_2 L10_2 = 244006007 L11_2 = 2 L8_2(L9_2, L10_2, L11_2) else L8_2 = ScriptLib L8_2 = L8_2.AddExtraGroupSuite L9_2 = A0_2 L10_2 = 244006006 L11_2 = 2 L8_2(L9_2, L10_2, L11_2) end elseif 0 ~= L3_2 then L8_2 = ScriptLib L8_2 = L8_2.AddExtraGroupSuite L9_2 = A0_2 L10_2 = 244006005 L11_2 = 2 L8_2(L9_2, L10_2, L11_2) else L8_2 = ScriptLib L8_2 = L8_2.AddExtraGroupSuite L9_2 = A0_2 L10_2 = 244006004 L11_2 = 2 L8_2(L9_2, L10_2, L11_2) end L8_2 = ScriptLib L8_2 = L8_2.RemoveEntityByConfigId L9_2 = A0_2 L10_2 = 244006002 L11_2 = EntityType L11_2 = L11_2.GADGET L12_2 = 2006 L8_2 = L8_2(L9_2, L10_2, L11_2, L12_2) if 0 ~= L8_2 then L8_2 = ScriptLib L8_2 = L8_2.PrintContextLog L9_2 = A0_2 L10_2 = "@@ LUA_WARNING : remove_gadget_by_configid" L8_2(L9_2, L10_2) L8_2 = -1 return L8_2 end L8_2 = 0 return L8_2 end action_EVENT_SELECT_OPTION_2003 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "SECOND_WAVE_MONSTER_AFFIX" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_2012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.AutoPoolMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 244006002 L6_2 = {} L7_2 = 13023 L6_2[1] = L7_2 L7_2 = 0 L8_2 = {} L9_2 = {} L10_2 = {} L10_2.total_count = 3 L10_2.min_count = 3 L10_2.max_count = 3 L10_2.tag = 2 L10_2.fill_time = 0 L10_2.fill_count = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoPoolMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 244006002 L6_2 = {} L7_2 = 13024 L6_2[1] = L7_2 L7_2 = 0 L8_2 = {} L9_2 = {} L10_2 = {} L10_2.total_count = 4 L10_2.min_count = 4 L10_2.max_count = 4 L10_2.tag = 4 L10_2.fill_time = 0 L10_2.fill_count = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 2 L6_2 = 244006004 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 2 L6_2 = 244006005 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_2012 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 4 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "THIRD_WAVE_MONSTER_AFFIX" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_2013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.AutoPoolMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 244006002 L6_2 = {} L7_2 = 13025 L6_2[1] = L7_2 L7_2 = 0 L8_2 = {} L9_2 = {} L10_2 = {} L10_2.total_count = 2 L10_2.min_count = 2 L10_2.max_count = 2 L10_2.tag = 2 L10_2.fill_time = 0 L10_2.fill_count = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoPoolMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 244006002 L6_2 = {} L7_2 = 13026 L6_2[1] = L7_2 L7_2 = 0 L8_2 = {} L9_2 = {} L10_2 = {} L10_2.total_count = 1 L10_2.min_count = 1 L10_2.max_count = 1 L10_2.tag = 4 L10_2.fill_time = 0 L10_2.fill_count = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 4 L6_2 = 244006004 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 4 L6_2 = 244006005 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 4 L6_2 = 244006006 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 4 L6_2 = 244006007 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_2013 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 2 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_POOL_MONSTER_TIDE_DIE_2014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_POOL_MONSTER_TIDE_DIE_2014 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_POOL_MONSTER_TIDE_DIE_2015 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_POOL_MONSTER_TIDE_DIE_2015 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_POOL_MONSTER_TIDE_DIE_2016 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_POOL_MONSTER_TIDE_DIE_2016 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 4 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_POOL_MONSTER_TIDE_DIE_2017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_POOL_MONSTER_TIDE_DIE_2017 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L6_2 = 244006004 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L6_2 = 244006005 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L6_2 = 244006006 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L6_2 = 244006007 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_2018 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "SECOND_WAVE_MONSTER_AFFIX" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_2019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.AutoPoolMonsterTide L3_2 = A0_2 L4_2 = 3 L5_2 = 244006002 L6_2 = {} L7_2 = 13023 L6_2[1] = L7_2 L7_2 = 0 L8_2 = {} L9_2 = {} L10_2 = {} L10_2.total_count = 3 L10_2.min_count = 3 L10_2.max_count = 3 L10_2.tag = 2 L10_2.fill_time = 0 L10_2.fill_count = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoPoolMonsterTide L3_2 = A0_2 L4_2 = 4 L5_2 = 244006002 L6_2 = {} L7_2 = 13028 L6_2[1] = L7_2 L7_2 = 0 L8_2 = {} L9_2 = {} L10_2 = {} L10_2.total_count = 4 L10_2.min_count = 4 L10_2.max_count = 4 L10_2.tag = 4 L10_2.fill_time = 0 L10_2.fill_count = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 2 L6_2 = 244006004 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 2 L6_2 = 244006005 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_2019 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = A1_2.param1 L3_2 = A1_2.param2 if L2_2 == L3_2 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 4 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "THIRD_WAVE_MONSTER_AFFIX" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_VARIABLE_CHANGE_2020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2 L2_2 = ScriptLib L2_2 = L2_2.AutoPoolMonsterTide L3_2 = A0_2 L4_2 = 5 L5_2 = 244006002 L6_2 = {} L7_2 = 13025 L6_2[1] = L7_2 L7_2 = 0 L8_2 = {} L9_2 = {} L10_2 = {} L10_2.total_count = 2 L10_2.min_count = 2 L10_2.max_count = 2 L10_2.tag = 2 L10_2.fill_time = 0 L10_2.fill_count = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AutoPoolMonsterTide L3_2 = A0_2 L4_2 = 6 L5_2 = 244006002 L6_2 = {} L7_2 = 13029 L6_2[1] = L7_2 L7_2 = 0 L8_2 = {} L9_2 = {} L10_2 = {} L10_2.total_count = 1 L10_2.min_count = 1 L10_2.max_count = 1 L10_2.tag = 4 L10_2.fill_time = 0 L10_2.fill_count = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2) if 0 ~= L2_2 then L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 4 L6_2 = 244006004 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 4 L6_2 = 244006005 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 4 L6_2 = 244006006 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 4 L6_2 = 244006007 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_VARIABLE_CHANGE_2020 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_IN_LIMIT_TIME" L5_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 244006002 L5_2 = 2 L2_2(L3_2, L4_2, L5_2) L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_2021 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "IS_IN_LIMIT_TIME" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 101 L5_2 = 1 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValue L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L6_2 = 244006004 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L6_2 = 244006005 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L6_2 = 244006006 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "ROUND" L5_2 = 6 L6_2 = 244006007 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_2022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2, L10_2, L11_2 L2_2 = ScriptLib L2_2 = L2_2.GetSceneUidList L3_2 = A0_2 L2_2 = L2_2(L3_2) L3_2 = 0 L4_2 = ipairs L5_2 = L2_2 L4_2, L5_2, L6_2 = L4_2(L5_2) for L7_2, L8_2 in L4_2, L5_2, L6_2 do L9_2 = ScriptLib L9_2 = L9_2.IsPlayerAllAvatarDie L10_2 = A0_2 L11_2 = L8_2 L9_2 = L9_2(L10_2, L11_2) if true ~= L9_2 then L3_2 = -1 break end end if L3_2 ~= 0 then L4_2 = false return L4_2 end L4_2 = true return L4_2 end condition_EVENT_DUNGEON_ALL_AVATAR_DIE_2023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.StopChallenge L3_2 = A0_2 L4_2 = 101 L5_2 = 0 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.CauseDungeonFail L3_2 = A0_2 L2_2 = L2_2(L3_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : cause_dungeonfail" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_DUNGEON_ALL_AVATAR_DIE_2023 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006004 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_ALL L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006004 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006005 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_ALL L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006005 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006006 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_ALL L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006006 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006007 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_ALL L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006007 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_2024 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 244006004 L5_2 = 4001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006004 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_ALL L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006004 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_2025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 244006005 L5_2 = 5001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006005 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_ALL L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006005 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_2026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 244006006 L5_2 = 6001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006006 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_ALL L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006006 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_2027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 244006007 L5_2 = 7001 L6_2 = GadgetState L6_2 = L6_2.Default L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillGroupEntity L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006007 L5_2 = GroupKillPolicy L5_2 = L5_2.GROUP_KILL_ALL L4_2.kill_policy = L5_2 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 244006007 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_2028 = L1_1