local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1 L0_1 = {} L0_1.group_id = 244003006 L1_1 = {} L2_1 = {} L2_1.config_id = 6001 L2_1.monster_id = 21011301 L3_1 = {} L3_1.x = -292.04 L3_1.y = 31.503 L3_1.z = 165.428 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 58.1 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.disableWander = true L3_1 = {} L4_1 = 4116 L5_1 = 6111 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.affix = L3_1 L3_1 = {} L3_1.config_id = 6002 L3_1.monster_id = 21011401 L4_1 = {} L4_1.x = -289.97 L4_1.y = 31.523 L4_1.z = 162.279 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 58.1 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.disableWander = true L4_1 = {} L5_1 = 4116 L6_1 = 6111 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.affix = L4_1 L4_1 = {} L4_1.config_id = 6003 L4_1.monster_id = 21011301 L5_1 = {} L5_1.x = -292.08 L5_1.y = 31.761 L5_1.z = 174.494 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 120.498 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.disableWander = true L5_1 = {} L6_1 = 4116 L7_1 = 6111 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.affix = L5_1 L5_1 = {} L5_1.config_id = 6004 L5_1.monster_id = 21011401 L6_1 = {} L6_1.x = -289.611 L6_1.y = 31.538 L6_1.z = 177.436 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 120.498 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.disableWander = true L6_1 = {} L7_1 = 4116 L8_1 = 6111 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.affix = L6_1 L6_1 = {} L6_1.config_id = 6005 L6_1.monster_id = 21010901 L7_1 = {} L7_1.x = -292.048 L7_1.y = 31.505 L7_1.z = 165.458 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 58.1 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.disableWander = true L7_1 = {} L8_1 = 4116 L9_1 = 6111 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.affix = L7_1 L7_1 = {} L7_1.config_id = 6006 L7_1.monster_id = 21010701 L8_1 = {} L8_1.x = -289.978 L8_1.y = 31.522 L8_1.z = 162.31 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 58.1 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.disableWander = true L8_1 = {} L9_1 = 4116 L10_1 = 6111 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.affix = L8_1 L8_1 = {} L8_1.config_id = 6007 L8_1.monster_id = 21010901 L9_1 = {} L9_1.x = -292.089 L9_1.y = 31.761 L9_1.z = 174.525 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 120.498 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.disableWander = true L9_1 = {} L10_1 = 4116 L11_1 = 6111 L9_1[1] = L10_1 L9_1[2] = L11_1 L8_1.affix = L9_1 L9_1 = {} L9_1.config_id = 6008 L9_1.monster_id = 21010701 L10_1 = {} L10_1.x = -289.619 L10_1.y = 31.538 L10_1.z = 177.467 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 120.498 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.disableWander = true L10_1 = {} L11_1 = 4116 L12_1 = 6111 L10_1[1] = L11_1 L10_1[2] = L12_1 L9_1.affix = L10_1 L10_1 = {} L10_1.config_id = 6009 L10_1.monster_id = 20010801 L11_1 = {} L11_1.x = -292.131 L11_1.y = 31.494 L11_1.z = 165.303 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 58.1 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.disableWander = true L11_1 = {} L12_1 = 4116 L13_1 = 6111 L11_1[1] = L12_1 L11_1[2] = L13_1 L10_1.affix = L11_1 L11_1 = {} L11_1.config_id = 6010 L11_1.monster_id = 20010801 L12_1 = {} L12_1.x = -290.061 L12_1.y = 31.534 L12_1.z = 162.155 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 58.1 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.disableWander = true L12_1 = {} L13_1 = 4116 L14_1 = 6111 L12_1[1] = L13_1 L12_1[2] = L14_1 L11_1.affix = L12_1 L12_1 = {} L12_1.config_id = 6011 L12_1.monster_id = 20010801 L13_1 = {} L13_1.x = -292.171 L13_1.y = 31.762 L13_1.z = 174.37 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 120.498 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.disableWander = true L13_1 = {} L14_1 = 4116 L15_1 = 6111 L13_1[1] = L14_1 L13_1[2] = L15_1 L12_1.affix = L13_1 L13_1 = {} L13_1.config_id = 6012 L13_1.monster_id = 20010801 L14_1 = {} L14_1.x = -289.702 L14_1.y = 31.541 L14_1.z = 177.313 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 120.498 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.disableWander = true L14_1 = {} L15_1 = 4116 L16_1 = 6111 L14_1[1] = L15_1 L14_1[2] = L16_1 L13_1.affix = L14_1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1006013 L2_1.name = "ANY_MONSTER_DIE_6013" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6013" L2_1.action = "" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1006014 L3_1.name = "ANY_MONSTER_DIE_6014" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6014" L3_1.action = "" L3_1.trigger_count = 0 L4_1 = {} L4_1.config_id = 1006015 L4_1.name = "ANY_MONSTER_DIE_6015" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_6015" L4_1.action = "" L4_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 triggers = L1_1 L1_1 = {} variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 0 L3_1 = {} L4_1 = {} L5_1 = 6001 L6_1 = 6002 L7_1 = 6003 L8_1 = 6004 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.monsters = L4_1 L4_1 = {} L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_DIE_6013" L4_1[1] = L5_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 6005 L7_1 = 6006 L8_1 = 6007 L9_1 = 6008 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L4_1.monsters = L5_1 L5_1 = {} L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_6014" L5_1[1] = L6_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 6009 L8_1 = 6010 L9_1 = 6011 L10_1 = 6012 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L5_1.monsters = L6_1 L6_1 = {} L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_6015" L6_1[1] = L7_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6013 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6014 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCount L3_2 = A0_2 L2_2 = L2_2(L3_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_6015 = L1_1