local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1, L25_1, L26_1, L27_1, L28_1, L29_1, L30_1, L31_1, L32_1, L33_1, L34_1, L35_1, L36_1, L37_1, L38_1 L0_1 = {} L0_1.group_id = 241018003 L1_1 = {} L2_1 = {} L2_1.config_id = 3001 L2_1.monster_id = 20011001 L3_1 = {} L3_1.x = 6.18 L3_1.y = 0.034 L3_1.z = -5.046 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 346.531 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L2_1.drop_id = 11010210 L2_1.disableWander = true L3_1 = {} L3_1.config_id = 3002 L3_1.monster_id = 20011001 L4_1 = {} L4_1.x = -7.095 L4_1.y = 0.034 L4_1.z = -5.059 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 21.465 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L3_1.drop_id = 11010210 L3_1.disableWander = true L4_1 = {} L4_1.config_id = 3003 L4_1.monster_id = 21010201 L5_1 = {} L5_1.x = -9.06 L5_1.y = 0.034 L5_1.z = 1.902 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 294.703 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L4_1.drop_id = 11010210 L4_1.disableWander = true L5_1 = {} L5_1.config_id = 3004 L5_1.monster_id = 21010201 L6_1 = {} L6_1.x = 1.765 L6_1.y = 0.024 L6_1.z = -6.939 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 0.0 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L5_1.drop_id = 11010210 L5_1.disableWander = true L6_1 = {} L6_1.config_id = 3005 L6_1.monster_id = 21010201 L7_1 = {} L7_1.x = 10.836 L7_1.y = 0.034 L7_1.z = 1.639 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 237.615 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L6_1.drop_id = 11010210 L6_1.disableWander = true L7_1 = {} L7_1.config_id = 3006 L7_1.monster_id = 20011201 L8_1 = {} L8_1.x = -11.346 L8_1.y = 0.034 L8_1.z = -1.164 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 83.4 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L7_1.drop_id = 11010210 L7_1.disableWander = true L8_1 = {} L8_1.config_id = 3007 L8_1.monster_id = 20011201 L9_1 = {} L9_1.x = 11.732 L9_1.y = 0.034 L9_1.z = -0.866 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 270.084 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L8_1.drop_id = 11010210 L8_1.disableWander = true L9_1 = {} L9_1.config_id = 3008 L9_1.monster_id = 21010201 L10_1 = {} L10_1.x = 5.503 L10_1.y = 0.034 L10_1.z = 4.918 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 198.8 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L9_1.drop_id = 11010210 L9_1.disableWander = true L10_1 = {} L10_1.config_id = 3009 L10_1.monster_id = 21010201 L11_1 = {} L11_1.x = -3.445 L11_1.y = 0.025 L11_1.z = -7.079 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 0.0 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L10_1.drop_id = 11010210 L10_1.disableWander = true L11_1 = {} L11_1.config_id = 3010 L11_1.monster_id = 21010201 L12_1 = {} L12_1.x = 4.178 L12_1.y = 0.025 L12_1.z = -6.978 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 0.0 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L11_1.drop_id = 11010210 L11_1.disableWander = true L12_1 = {} L12_1.config_id = 3011 L12_1.monster_id = 21010201 L13_1 = {} L13_1.x = 0.162 L13_1.y = 0.034 L13_1.z = -6.878 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 0.0 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L12_1.drop_id = 11010210 L12_1.disableWander = true L13_1 = {} L13_1.config_id = 3012 L13_1.monster_id = 20011201 L14_1 = {} L14_1.x = -11.346 L14_1.y = 0.034 L14_1.z = -1.164 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 83.4 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L13_1.drop_id = 11010210 L13_1.disableWander = true L14_1 = {} L14_1.config_id = 3013 L14_1.monster_id = 20011201 L15_1 = {} L15_1.x = 11.732 L15_1.y = 0.034 L15_1.z = -0.866 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 270.084 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L14_1.drop_id = 11010210 L14_1.disableWander = true L15_1 = {} L15_1.config_id = 3014 L15_1.monster_id = 21010201 L16_1 = {} L16_1.x = 5.503 L16_1.y = 0.034 L16_1.z = 4.918 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 198.8 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L15_1.drop_id = 11010210 L15_1.disableWander = true L16_1 = {} L16_1.config_id = 3015 L16_1.monster_id = 21010201 L17_1 = {} L17_1.x = 5.717 L17_1.y = 0.034 L17_1.z = 1.793 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 203.528 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L16_1.drop_id = 11010210 L16_1.disableWander = true L17_1 = {} L17_1.config_id = 3016 L17_1.monster_id = 20011001 L18_1 = {} L18_1.x = 6.18 L18_1.y = 0.034 L18_1.z = -5.046 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 346.531 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L17_1.drop_id = 11010210 L17_1.disableWander = true L18_1 = {} L18_1.config_id = 3017 L18_1.monster_id = 20011001 L19_1 = {} L19_1.x = -7.095 L19_1.y = 0.034 L19_1.z = -5.059 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 21.465 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L18_1.drop_id = 11010210 L18_1.disableWander = true L19_1 = {} L19_1.config_id = 3018 L19_1.monster_id = 21010201 L20_1 = {} L20_1.x = -9.06 L20_1.y = 0.034 L20_1.z = 1.902 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 294.703 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L19_1.drop_id = 11010210 L19_1.disableWander = true L20_1 = {} L20_1.config_id = 3019 L20_1.monster_id = 21010201 L21_1 = {} L21_1.x = 10.836 L21_1.y = 0.034 L21_1.z = 1.639 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 237.615 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L20_1.drop_id = 11010210 L20_1.disableWander = true L21_1 = {} L21_1.config_id = 3020 L21_1.monster_id = 21010201 L22_1 = {} L22_1.x = 1.765 L22_1.y = 0.024 L22_1.z = -6.939 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 0.0 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L21_1.drop_id = 11010210 L21_1.disableWander = true L22_1 = {} L22_1.config_id = 3021 L22_1.monster_id = 21010201 L23_1 = {} L23_1.x = -6.106 L23_1.y = 0.034 L23_1.z = 4.115 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 151.584 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L22_1.drop_id = 11010210 L22_1.disableWander = true L23_1 = {} L23_1.config_id = 3023 L23_1.monster_id = 21010201 L24_1 = {} L24_1.x = -5.74 L24_1.y = 0.026 L24_1.z = -7.588 L23_1.pos = L24_1 L24_1 = {} L24_1.x = 0.0 L24_1.y = 0.0 L24_1.z = 0.0 L23_1.rot = L24_1 L23_1.level = 1 L23_1.drop_id = 11010210 L23_1.disableWander = true L24_1 = {} L24_1.config_id = 3024 L24_1.monster_id = 21010201 L25_1 = {} L25_1.x = 3.081 L25_1.y = 0.028 L25_1.z = -11.15 L24_1.pos = L25_1 L25_1 = {} L25_1.x = 0.0 L25_1.y = 0.0 L25_1.z = 0.0 L24_1.rot = L25_1 L24_1.level = 1 L24_1.drop_id = 11010210 L24_1.disableWander = true L25_1 = {} L25_1.config_id = 3025 L25_1.monster_id = 20011201 L26_1 = {} L26_1.x = 0.103 L26_1.y = 0.028 L26_1.z = -11.341 L25_1.pos = L26_1 L26_1 = {} L26_1.x = 0.0 L26_1.y = 0.0 L26_1.z = 0.0 L25_1.rot = L26_1 L25_1.level = 1 L25_1.drop_id = 11010210 L25_1.disableWander = true L26_1 = {} L26_1.config_id = 3026 L26_1.monster_id = 20011101 L27_1 = {} L27_1.x = -2.574 L27_1.y = 0.028 L27_1.z = -11.439 L26_1.pos = L27_1 L27_1 = {} L27_1.x = 0.0 L27_1.y = 0.0 L27_1.z = 0.0 L26_1.rot = L27_1 L26_1.level = 1 L26_1.drop_id = 11010210 L26_1.disableWander = true L27_1 = {} L27_1.config_id = 3027 L27_1.monster_id = 21010201 L28_1 = {} L28_1.x = -6.012 L28_1.y = 0.034 L28_1.z = 6.273 L27_1.pos = L28_1 L28_1 = {} L28_1.x = 0.0 L28_1.y = 157.4 L28_1.z = 0.0 L27_1.rot = L28_1 L27_1.level = 1 L27_1.drop_id = 11010210 L27_1.disableWander = true L28_1 = {} L28_1.config_id = 3028 L28_1.monster_id = 21010201 L29_1 = {} L29_1.x = -6.012 L29_1.y = 0.034 L29_1.z = 6.273 L28_1.pos = L29_1 L29_1 = {} L29_1.x = 0.0 L29_1.y = 157.4 L29_1.z = 0.0 L28_1.rot = L29_1 L28_1.level = 1 L28_1.drop_id = 11010210 L28_1.disableWander = true L29_1 = {} L29_1.config_id = 3029 L29_1.monster_id = 21010201 L30_1 = {} L30_1.x = -3.445 L30_1.y = 0.025 L30_1.z = -7.079 L29_1.pos = L30_1 L30_1 = {} L30_1.x = 0.0 L30_1.y = 0.0 L30_1.z = 0.0 L29_1.rot = L30_1 L29_1.level = 1 L29_1.drop_id = 11010210 L29_1.disableWander = true L30_1 = {} L30_1.config_id = 3038 L30_1.monster_id = 21010201 L31_1 = {} L31_1.x = 4.178 L31_1.y = 0.025 L31_1.z = -6.978 L30_1.pos = L31_1 L31_1 = {} L31_1.x = 0.0 L31_1.y = 0.0 L31_1.z = 0.0 L30_1.rot = L31_1 L30_1.level = 1 L30_1.drop_id = 11010210 L30_1.disableWander = true L31_1 = {} L31_1.config_id = 3039 L31_1.monster_id = 21010201 L32_1 = {} L32_1.x = -5.74 L32_1.y = 0.026 L32_1.z = -7.588 L31_1.pos = L32_1 L32_1 = {} L32_1.x = 0.0 L32_1.y = 0.0 L32_1.z = 0.0 L31_1.rot = L32_1 L31_1.level = 1 L31_1.drop_id = 11010210 L31_1.disableWander = true L32_1 = {} L32_1.config_id = 3040 L32_1.monster_id = 21010201 L33_1 = {} L33_1.x = 0.162 L33_1.y = 0.034 L33_1.z = -6.878 L32_1.pos = L33_1 L33_1 = {} L33_1.x = 0.0 L33_1.y = 0.0 L33_1.z = 0.0 L32_1.rot = L33_1 L32_1.level = 1 L32_1.drop_id = 11010210 L32_1.disableWander = true L33_1 = {} L33_1.config_id = 3041 L33_1.monster_id = 21010201 L34_1 = {} L34_1.x = 5.717 L34_1.y = 0.034 L34_1.z = 1.793 L33_1.pos = L34_1 L34_1 = {} L34_1.x = 0.0 L34_1.y = 203.528 L34_1.z = 0.0 L33_1.rot = L34_1 L33_1.level = 1 L33_1.drop_id = 11010210 L33_1.disableWander = true L34_1 = {} L34_1.config_id = 3042 L34_1.monster_id = 21010201 L35_1 = {} L35_1.x = -6.106 L35_1.y = 0.034 L35_1.z = 4.115 L34_1.pos = L35_1 L35_1 = {} L35_1.x = 0.0 L35_1.y = 151.584 L35_1.z = 0.0 L34_1.rot = L35_1 L34_1.level = 1 L34_1.drop_id = 11010210 L34_1.disableWander = true L35_1 = {} L35_1.config_id = 3043 L35_1.monster_id = 21010201 L36_1 = {} L36_1.x = -2.574 L36_1.y = 0.028 L36_1.z = -11.439 L35_1.pos = L36_1 L36_1 = {} L36_1.x = 0.0 L36_1.y = 0.0 L36_1.z = 0.0 L35_1.rot = L36_1 L35_1.level = 1 L35_1.drop_id = 11010210 L35_1.disableWander = true L36_1 = {} L36_1.config_id = 3044 L36_1.monster_id = 20011201 L37_1 = {} L37_1.x = 0.103 L37_1.y = 0.028 L37_1.z = -11.341 L36_1.pos = L37_1 L37_1 = {} L37_1.x = 0.0 L37_1.y = 0.0 L37_1.z = 0.0 L36_1.rot = L37_1 L36_1.level = 1 L36_1.drop_id = 11010210 L36_1.disableWander = true L37_1 = {} L37_1.config_id = 3045 L37_1.monster_id = 20011101 L38_1 = {} L38_1.x = 3.081 L38_1.y = 0.028 L38_1.z = -11.15 L37_1.pos = L38_1 L38_1 = {} L38_1.x = 0.0 L38_1.y = 0.0 L38_1.z = 0.0 L37_1.rot = L38_1 L37_1.level = 1 L37_1.drop_id = 11010210 L37_1.disableWander = true L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 L1_1[23] = L24_1 L1_1[24] = L25_1 L1_1[25] = L26_1 L1_1[26] = L27_1 L1_1[27] = L28_1 L1_1[28] = L29_1 L1_1[29] = L30_1 L1_1[30] = L31_1 L1_1[31] = L32_1 L1_1[32] = L33_1 L1_1[33] = L34_1 L1_1[34] = L35_1 L1_1[35] = L36_1 L1_1[36] = L37_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 3030 L2_1.gadget_id = 70900205 L3_1 = {} L3_1.x = 6.178 L3_1.y = -1.176 L3_1.z = 3.136 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 3047 L3_1.gadget_id = 70900205 L4_1 = {} L4_1.x = 6.178 L4_1.y = -1.176 L4_1.z = 3.136 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1003022 L2_1.name = "ANY_MONSTER_DIE_3022" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_DIE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3022" L2_1.action = "action_EVENT_ANY_MONSTER_DIE_3022" L2_1.trigger_count = 0 L3_1 = {} L3_1.config_id = 1003031 L3_1.name = "ANY_MONSTER_LIVE_3031" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_LIVE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_3031" L3_1.action = "action_EVENT_ANY_MONSTER_LIVE_3031" L4_1 = {} L4_1.config_id = 1003032 L4_1.name = "ANY_MONSTER_DIE_3032" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3032" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_3032" L5_1 = {} L5_1.config_id = 1003033 L5_1.name = "ANY_MONSTER_DIE_3033" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3033" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_3033" L6_1 = {} L6_1.config_id = 1003034 L6_1.name = "ANY_MONSTER_DIE_3034" L7_1 = EventType L7_1 = L7_1.EVENT_ANY_MONSTER_DIE L6_1.event = L7_1 L6_1.source = "" L6_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3034" L6_1.action = "action_EVENT_ANY_MONSTER_DIE_3034" L7_1 = {} L7_1.config_id = 1003035 L7_1.name = "CHALLENGE_SUCCESS_3035" L8_1 = EventType L8_1 = L8_1.EVENT_CHALLENGE_SUCCESS L7_1.event = L8_1 L7_1.source = "1" L7_1.condition = "" L7_1.action = "action_EVENT_CHALLENGE_SUCCESS_3035" L8_1 = {} L8_1.config_id = 1003036 L8_1.name = "CHALLENGE_FAIL_3036" L9_1 = EventType L9_1 = L9_1.EVENT_CHALLENGE_FAIL L8_1.event = L9_1 L8_1.source = "1" L8_1.condition = "" L8_1.action = "action_EVENT_CHALLENGE_FAIL_3036" L9_1 = {} L9_1.config_id = 1003037 L9_1.name = "ANY_MONSTER_DIE_3037" L10_1 = EventType L10_1 = L10_1.EVENT_ANY_MONSTER_DIE L9_1.event = L10_1 L9_1.source = "" L9_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3037" L9_1.action = "action_EVENT_ANY_MONSTER_DIE_3037" L9_1.trigger_count = 0 L10_1 = {} L10_1.config_id = 1003046 L10_1.name = "ANY_MONSTER_DIE_3046" L11_1 = EventType L11_1 = L11_1.EVENT_ANY_MONSTER_DIE L10_1.event = L11_1 L10_1.source = "" L10_1.condition = "condition_EVENT_ANY_MONSTER_DIE_3046" L10_1.action = "action_EVENT_ANY_MONSTER_DIE_3046" L10_1.trigger_count = 0 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "monster_wave" L2_1.value = 0 L2_1.no_refresh = false L3_1 = {} L3_1.configId = 2 L3_1.name = "monster_wave_re" L3_1.value = 0 L3_1.no_refresh = false L1_1[1] = L2_1 L1_1[2] = L3_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 3030 L3_1[1] = L4_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 3001 L6_1 = 3002 L7_1 = 3003 L8_1 = 3004 L9_1 = 3005 L10_1 = 3009 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L4_1[6] = L10_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 3030 L4_1[1] = L5_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_3031" L6_1 = "ANY_MONSTER_DIE_3032" L7_1 = "CHALLENGE_SUCCESS_3035" L8_1 = "CHALLENGE_FAIL_3036" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 3006 L7_1 = 3007 L8_1 = 3008 L9_1 = 3010 L10_1 = 3023 L11_1 = 3028 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.monsters = L5_1 L5_1 = {} L6_1 = 3030 L5_1[1] = L6_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_3033" L7_1 = "CHALLENGE_SUCCESS_3035" L8_1 = "CHALLENGE_FAIL_3036" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 3011 L8_1 = 3015 L9_1 = 3021 L10_1 = 3024 L11_1 = 3025 L12_1 = 3026 L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L6_1[4] = L10_1 L6_1[5] = L11_1 L6_1[6] = L12_1 L5_1.monsters = L6_1 L6_1 = {} L7_1 = 3030 L6_1[1] = L7_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_3034" L8_1 = "CHALLENGE_SUCCESS_3035" L9_1 = "CHALLENGE_FAIL_3036" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 3016 L9_1 = 3017 L10_1 = 3018 L11_1 = 3019 L12_1 = 3020 L13_1 = 3029 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L7_1[4] = L11_1 L7_1[5] = L12_1 L7_1[6] = L13_1 L6_1.monsters = L7_1 L7_1 = {} L8_1 = 3030 L7_1[1] = L8_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "ANY_MONSTER_DIE_3037" L7_1[1] = L8_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L9_1 = 3012 L10_1 = 3013 L11_1 = 3014 L12_1 = 3027 L13_1 = 3038 L14_1 = 3039 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L8_1[6] = L14_1 L7_1.monsters = L8_1 L8_1 = {} L9_1 = 3030 L8_1[1] = L9_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "ANY_MONSTER_DIE_3022" L8_1[1] = L9_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L8_1 = {} L9_1 = {} L10_1 = 3040 L11_1 = 3041 L12_1 = 3042 L13_1 = 3043 L14_1 = 3044 L15_1 = 3045 L9_1[1] = L10_1 L9_1[2] = L11_1 L9_1[3] = L12_1 L9_1[4] = L13_1 L9_1[5] = L14_1 L9_1[6] = L15_1 L8_1.monsters = L9_1 L9_1 = {} L10_1 = 3047 L9_1[1] = L10_1 L8_1.gadgets = L9_1 L9_1 = {} L8_1.regions = L9_1 L9_1 = {} L10_1 = "ANY_MONSTER_DIE_3046" L9_1[1] = L10_1 L8_1.triggers = L9_1 L8_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 241018003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave_re" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3022 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 241018003 L5_2 = 7 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave_re" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3022 = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 3001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_3031 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 1 L6_2 = 241018003 L7_2 = 18 L8_2 = 0 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_3031 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 241018003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 241018003 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3032 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 241018003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 241018003 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3033 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 241018003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3034 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 1 L6_2 = 241018001 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_groupVariable_by_group" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 241018002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_3035 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 241018002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 241018003 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_3036 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 241018003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValueByGroup L3_2 = A0_2 L4_2 = "stage" L5_2 = 241018001 L2_2 = L2_2(L3_2, L4_2, L5_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave_re" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 241018003 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave_re" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3037 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 241018003 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave_re" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_3046 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 241018002 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave_re" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.sendShowCommonTipsToClient L3_2 = A0_2 L4_2 = "" L5_2 = "UI_COMMON_TIPS_TEXT_AVATAR_TRY_OUT" L6_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : show_common_tips" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_3046 = L1_1