local L0_1, L1_1, L2_1, L3_1, L4_1, L5_1, L6_1, L7_1, L8_1, L9_1, L10_1, L11_1, L12_1, L13_1, L14_1, L15_1, L16_1, L17_1, L18_1, L19_1, L20_1, L21_1, L22_1, L23_1, L24_1 L0_1 = {} L0_1.group_id = 240601005 L1_1 = {} L2_1 = {} L2_1.config_id = 5001 L2_1.monster_id = 20011201 L3_1 = {} L3_1.x = 11.273 L3_1.y = 0.14 L3_1.z = -7.14 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 314.1 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 5002 L3_1.monster_id = 20011201 L4_1 = {} L4_1.x = -10.251 L4_1.y = 0.14 L4_1.z = -5.846 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 54.7 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L4_1 = {} L4_1.config_id = 5003 L4_1.monster_id = 20011201 L5_1 = {} L5_1.x = -8.119 L5_1.y = 0.14 L5_1.z = -9.905 L4_1.pos = L5_1 L5_1 = {} L5_1.x = 0.0 L5_1.y = 29.8 L5_1.z = 0.0 L4_1.rot = L5_1 L4_1.level = 1 L5_1 = {} L5_1.config_id = 5004 L5_1.monster_id = 20011201 L6_1 = {} L6_1.x = 6.609 L6_1.y = 0.14 L6_1.z = -10.216 L5_1.pos = L6_1 L6_1 = {} L6_1.x = 0.0 L6_1.y = 339.539 L6_1.z = 0.0 L5_1.rot = L6_1 L5_1.level = 1 L6_1 = {} L7_1 = 1031 L6_1[1] = L7_1 L5_1.affix = L6_1 L6_1 = {} L6_1.config_id = 5005 L6_1.monster_id = 20011301 L7_1 = {} L7_1.x = -0.061 L7_1.y = 0.14 L7_1.z = -11.203 L6_1.pos = L7_1 L7_1 = {} L7_1.x = 0.0 L7_1.y = 358.677 L7_1.z = 0.0 L6_1.rot = L7_1 L6_1.level = 1 L7_1 = {} L7_1.config_id = 5006 L7_1.monster_id = 20011201 L8_1 = {} L8_1.x = -7.746 L8_1.y = 0.14 L8_1.z = 8.171 L7_1.pos = L8_1 L8_1 = {} L8_1.x = 0.0 L8_1.y = 134.1 L8_1.z = 0.0 L7_1.rot = L8_1 L7_1.level = 1 L8_1 = {} L8_1.config_id = 5007 L8_1.monster_id = 20011201 L9_1 = {} L9_1.x = 12.654 L9_1.y = 0.14 L9_1.z = 0.505 L8_1.pos = L9_1 L9_1 = {} L9_1.x = 0.0 L9_1.y = 270.084 L9_1.z = 0.0 L8_1.rot = L9_1 L8_1.level = 1 L9_1 = {} L9_1.config_id = 5008 L9_1.monster_id = 20011201 L10_1 = {} L10_1.x = 2.533 L10_1.y = 0.14 L10_1.z = 8.641 L9_1.pos = L10_1 L10_1 = {} L10_1.x = 0.0 L10_1.y = 195.9 L10_1.z = 0.0 L9_1.rot = L10_1 L9_1.level = 1 L10_1 = {} L10_1.config_id = 5009 L10_1.monster_id = 20011201 L11_1 = {} L11_1.x = 9.096 L11_1.y = 0.14 L11_1.z = -5.13 L10_1.pos = L11_1 L11_1 = {} L11_1.x = 0.0 L11_1.y = 313.1 L11_1.z = 0.0 L10_1.rot = L11_1 L10_1.level = 1 L11_1 = {} L12_1 = 1031 L11_1[1] = L12_1 L10_1.affix = L11_1 L11_1 = {} L11_1.config_id = 5010 L11_1.monster_id = 20011201 L12_1 = {} L12_1.x = -3.733 L12_1.y = 0.14 L12_1.z = -7.696 L11_1.pos = L12_1 L12_1 = {} L12_1.x = 0.0 L12_1.y = 26.9 L12_1.z = 0.0 L11_1.rot = L12_1 L11_1.level = 1 L12_1 = {} L12_1.config_id = 5011 L12_1.monster_id = 20011301 L13_1 = {} L13_1.x = 12.889 L13_1.y = 0.14 L13_1.z = 2.936 L12_1.pos = L13_1 L13_1 = {} L13_1.x = 0.0 L13_1.y = 315.283 L13_1.z = 0.0 L12_1.rot = L13_1 L12_1.level = 1 L13_1 = {} L14_1 = 1031 L13_1[1] = L14_1 L12_1.affix = L13_1 L13_1 = {} L13_1.config_id = 5012 L13_1.monster_id = 20011201 L14_1 = {} L14_1.x = -10.888 L14_1.y = 0.14 L14_1.z = -1.619 L13_1.pos = L14_1 L14_1 = {} L14_1.x = 0.0 L14_1.y = 80.83 L14_1.z = 0.0 L13_1.rot = L14_1 L13_1.level = 1 L14_1 = {} L14_1.config_id = 5014 L14_1.monster_id = 20011201 L15_1 = {} L15_1.x = 10.555 L15_1.y = 0.019 L15_1.z = -10.079 L14_1.pos = L15_1 L15_1 = {} L15_1.x = 0.0 L15_1.y = 0.0 L15_1.z = 0.0 L14_1.rot = L15_1 L14_1.level = 1 L15_1 = {} L15_1.config_id = 5015 L15_1.monster_id = 20011301 L16_1 = {} L16_1.x = -14.481 L16_1.y = 0.14 L16_1.z = 2.127 L15_1.pos = L16_1 L16_1 = {} L16_1.x = 0.0 L16_1.y = 102.2 L16_1.z = 0.0 L15_1.rot = L16_1 L15_1.level = 1 L16_1 = {} L16_1.config_id = 5016 L16_1.monster_id = 22010102 L17_1 = {} L17_1.x = -0.383 L17_1.y = 0.14 L17_1.z = -12.948 L16_1.pos = L17_1 L17_1 = {} L17_1.x = 0.0 L17_1.y = 0.0 L17_1.z = 0.0 L16_1.rot = L17_1 L16_1.level = 1 L17_1 = {} L17_1.config_id = 5017 L17_1.monster_id = 20011201 L18_1 = {} L18_1.x = 0.332 L18_1.y = 0.019 L18_1.z = -7.073 L17_1.pos = L18_1 L18_1 = {} L18_1.x = 0.0 L18_1.y = 0.0 L18_1.z = 0.0 L17_1.rot = L18_1 L17_1.level = 1 L18_1 = {} L18_1.config_id = 5018 L18_1.monster_id = 20011301 L19_1 = {} L19_1.x = -8.849 L19_1.y = 0.019 L19_1.z = -11.663 L18_1.pos = L19_1 L19_1 = {} L19_1.x = 0.0 L19_1.y = 0.0 L19_1.z = 0.0 L18_1.rot = L19_1 L18_1.level = 1 L19_1 = {} L19_1.config_id = 5019 L19_1.monster_id = 20011301 L20_1 = {} L20_1.x = 1.728 L20_1.y = 0.019 L20_1.z = -10.227 L19_1.pos = L20_1 L20_1 = {} L20_1.x = 0.0 L20_1.y = 0.0 L20_1.z = 0.0 L19_1.rot = L20_1 L19_1.level = 1 L20_1 = {} L21_1 = 1031 L20_1[1] = L21_1 L19_1.affix = L20_1 L20_1 = {} L20_1.config_id = 5020 L20_1.monster_id = 20011201 L21_1 = {} L21_1.x = 13.913 L21_1.y = 0.019 L21_1.z = -3.949 L20_1.pos = L21_1 L21_1 = {} L21_1.x = 0.0 L21_1.y = 0.0 L21_1.z = 0.0 L20_1.rot = L21_1 L20_1.level = 1 L21_1 = {} L21_1.config_id = 5021 L21_1.monster_id = 20011201 L22_1 = {} L22_1.x = 9.072 L22_1.y = 0.14 L22_1.z = 6.153 L21_1.pos = L22_1 L22_1 = {} L22_1.x = 0.0 L22_1.y = 131.484 L22_1.z = 0.0 L21_1.rot = L22_1 L21_1.level = 1 L22_1 = {} L22_1.config_id = 5022 L22_1.monster_id = 20011201 L23_1 = {} L23_1.x = -8.241 L23_1.y = 0.14 L23_1.z = 5.893 L22_1.pos = L23_1 L23_1 = {} L23_1.x = 0.0 L23_1.y = 126.837 L23_1.z = 0.0 L22_1.rot = L23_1 L22_1.level = 1 L23_1 = {} L23_1.config_id = 5024 L23_1.monster_id = 20011201 L24_1 = {} L24_1.x = -10.182 L24_1.y = 0.019 L24_1.z = -3.532 L23_1.pos = L24_1 L24_1 = {} L24_1.x = 0.0 L24_1.y = 0.0 L24_1.z = 0.0 L23_1.rot = L24_1 L23_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 L1_1[8] = L9_1 L1_1[9] = L10_1 L1_1[10] = L11_1 L1_1[11] = L12_1 L1_1[12] = L13_1 L1_1[13] = L14_1 L1_1[14] = L15_1 L1_1[15] = L16_1 L1_1[16] = L17_1 L1_1[17] = L18_1 L1_1[18] = L19_1 L1_1[19] = L20_1 L1_1[20] = L21_1 L1_1[21] = L22_1 L1_1[22] = L23_1 monsters = L1_1 L1_1 = {} npcs = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 5013 L2_1.gadget_id = 70350035 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.pos = L3_1 L3_1 = {} L3_1.x = 0.0 L3_1.y = 0.0 L3_1.z = 0.0 L2_1.rot = L3_1 L2_1.level = 1 L3_1 = {} L3_1.config_id = 5023 L3_1.gadget_id = 70900205 L4_1 = {} L4_1.x = 7.099 L4_1.y = -1.319 L4_1.z = 4.507 L3_1.pos = L4_1 L4_1 = {} L4_1.x = 0.0 L4_1.y = 0.0 L4_1.z = 0.0 L3_1.rot = L4_1 L3_1.level = 1 L1_1[1] = L2_1 L1_1[2] = L3_1 gadgets = L1_1 L1_1 = {} regions = L1_1 L1_1 = {} L2_1 = {} L2_1.config_id = 1005025 L2_1.name = "ANY_MONSTER_LIVE_5025" L3_1 = EventType L3_1 = L3_1.EVENT_ANY_MONSTER_LIVE L2_1.event = L3_1 L2_1.source = "" L2_1.condition = "condition_EVENT_ANY_MONSTER_LIVE_5025" L2_1.action = "action_EVENT_ANY_MONSTER_LIVE_5025" L3_1 = {} L3_1.config_id = 1005026 L3_1.name = "ANY_MONSTER_DIE_5026" L4_1 = EventType L4_1 = L4_1.EVENT_ANY_MONSTER_DIE L3_1.event = L4_1 L3_1.source = "" L3_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5026" L3_1.action = "action_EVENT_ANY_MONSTER_DIE_5026" L4_1 = {} L4_1.config_id = 1005027 L4_1.name = "ANY_MONSTER_DIE_5027" L5_1 = EventType L5_1 = L5_1.EVENT_ANY_MONSTER_DIE L4_1.event = L5_1 L4_1.source = "" L4_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5027" L4_1.action = "action_EVENT_ANY_MONSTER_DIE_5027" L5_1 = {} L5_1.config_id = 1005028 L5_1.name = "ANY_MONSTER_DIE_5028" L6_1 = EventType L6_1 = L6_1.EVENT_ANY_MONSTER_DIE L5_1.event = L6_1 L5_1.source = "" L5_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5028" L5_1.action = "action_EVENT_ANY_MONSTER_DIE_5028" L6_1 = {} L6_1.config_id = 1005029 L6_1.name = "CHALLENGE_SUCCESS_5029" L7_1 = EventType L7_1 = L7_1.EVENT_CHALLENGE_SUCCESS L6_1.event = L7_1 L6_1.source = "1" L6_1.condition = "" L6_1.action = "action_EVENT_CHALLENGE_SUCCESS_5029" L7_1 = {} L7_1.config_id = 1005030 L7_1.name = "CHALLENGE_FAIL_5030" L8_1 = EventType L8_1 = L8_1.EVENT_CHALLENGE_FAIL L7_1.event = L8_1 L7_1.source = "1" L7_1.condition = "" L7_1.action = "action_EVENT_CHALLENGE_FAIL_5030" L8_1 = {} L8_1.config_id = 1005031 L8_1.name = "ANY_MONSTER_DIE_5031" L9_1 = EventType L9_1 = L9_1.EVENT_ANY_MONSTER_DIE L8_1.event = L9_1 L8_1.source = "" L8_1.condition = "condition_EVENT_ANY_MONSTER_DIE_5031" L8_1.action = "action_EVENT_ANY_MONSTER_DIE_5031" L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 L1_1[7] = L8_1 triggers = L1_1 L1_1 = {} L2_1 = {} L2_1.configId = 1 L2_1.name = "monster_wave" L2_1.value = 0 L2_1.no_refresh = false L1_1[1] = L2_1 variables = L1_1 L1_1 = {} L1_1.suite = 1 L1_1.end_suite = 0 L1_1.rand_suite = false init_config = L1_1 L1_1 = {} L2_1 = {} L3_1 = {} L2_1.monsters = L3_1 L3_1 = {} L4_1 = 5013 L5_1 = 5023 L3_1[1] = L4_1 L3_1[2] = L5_1 L2_1.gadgets = L3_1 L3_1 = {} L2_1.regions = L3_1 L3_1 = {} L4_1 = "CHALLENGE_FAIL_5030" L3_1[1] = L4_1 L2_1.triggers = L3_1 L2_1.rand_weight = 100 L3_1 = {} L4_1 = {} L5_1 = 5001 L6_1 = 5002 L7_1 = 5003 L8_1 = 5004 L9_1 = 5005 L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L4_1[5] = L9_1 L3_1.monsters = L4_1 L4_1 = {} L5_1 = 5013 L6_1 = 5023 L4_1[1] = L5_1 L4_1[2] = L6_1 L3_1.gadgets = L4_1 L4_1 = {} L3_1.regions = L4_1 L4_1 = {} L5_1 = "ANY_MONSTER_LIVE_5025" L6_1 = "ANY_MONSTER_DIE_5026" L7_1 = "CHALLENGE_SUCCESS_5029" L8_1 = "CHALLENGE_FAIL_5030" L4_1[1] = L5_1 L4_1[2] = L6_1 L4_1[3] = L7_1 L4_1[4] = L8_1 L3_1.triggers = L4_1 L3_1.rand_weight = 100 L4_1 = {} L5_1 = {} L6_1 = 5006 L7_1 = 5007 L8_1 = 5008 L9_1 = 5009 L10_1 = 5010 L11_1 = 5012 L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L5_1[4] = L9_1 L5_1[5] = L10_1 L5_1[6] = L11_1 L4_1.monsters = L5_1 L5_1 = {} L6_1 = 5013 L7_1 = 5023 L5_1[1] = L6_1 L5_1[2] = L7_1 L4_1.gadgets = L5_1 L5_1 = {} L4_1.regions = L5_1 L5_1 = {} L6_1 = "ANY_MONSTER_DIE_5027" L7_1 = "CHALLENGE_SUCCESS_5029" L8_1 = "CHALLENGE_FAIL_5030" L5_1[1] = L6_1 L5_1[2] = L7_1 L5_1[3] = L8_1 L4_1.triggers = L5_1 L4_1.rand_weight = 100 L5_1 = {} L6_1 = {} L7_1 = 5011 L8_1 = 5015 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.monsters = L6_1 L6_1 = {} L7_1 = 5013 L8_1 = 5023 L6_1[1] = L7_1 L6_1[2] = L8_1 L5_1.gadgets = L6_1 L6_1 = {} L5_1.regions = L6_1 L6_1 = {} L7_1 = "ANY_MONSTER_DIE_5028" L8_1 = "CHALLENGE_SUCCESS_5029" L9_1 = "CHALLENGE_FAIL_5030" L6_1[1] = L7_1 L6_1[2] = L8_1 L6_1[3] = L9_1 L5_1.triggers = L6_1 L5_1.rand_weight = 100 L6_1 = {} L7_1 = {} L8_1 = 5016 L9_1 = 5021 L10_1 = 5022 L7_1[1] = L8_1 L7_1[2] = L9_1 L7_1[3] = L10_1 L6_1.monsters = L7_1 L7_1 = {} L8_1 = 5013 L9_1 = 5023 L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.gadgets = L7_1 L7_1 = {} L6_1.regions = L7_1 L7_1 = {} L8_1 = "CHALLENGE_SUCCESS_5029" L9_1 = "CHALLENGE_FAIL_5030" L7_1[1] = L8_1 L7_1[2] = L9_1 L6_1.triggers = L7_1 L6_1.rand_weight = 100 L7_1 = {} L8_1 = {} L9_1 = 5014 L10_1 = 5017 L11_1 = 5018 L12_1 = 5019 L13_1 = 5020 L14_1 = 5024 L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L8_1[4] = L12_1 L8_1[5] = L13_1 L8_1[6] = L14_1 L7_1.monsters = L8_1 L8_1 = {} L9_1 = 5013 L10_1 = 5023 L8_1[1] = L9_1 L8_1[2] = L10_1 L7_1.gadgets = L8_1 L8_1 = {} L7_1.regions = L8_1 L8_1 = {} L9_1 = "CHALLENGE_SUCCESS_5029" L10_1 = "CHALLENGE_FAIL_5030" L11_1 = "ANY_MONSTER_DIE_5031" L8_1[1] = L9_1 L8_1[2] = L10_1 L8_1[3] = L11_1 L7_1.triggers = L8_1 L7_1.rand_weight = 100 L1_1[1] = L2_1 L1_1[2] = L3_1 L1_1[3] = L4_1 L1_1[4] = L5_1 L1_1[5] = L6_1 L1_1[6] = L7_1 suites = L1_1 function L1_1(A0_2, A1_2) local L2_2 L2_2 = A1_2.param1 if 5001 ~= L2_2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_LIVE_5025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2 L2_2 = ScriptLib L2_2 = L2_2.ActiveChallenge L3_2 = A0_2 L4_2 = 1 L5_2 = 188 L6_2 = 240601005 L7_2 = 22 L8_2 = 5013 L9_2 = 0 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2, L7_2, L8_2, L9_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : active_challenge" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_LIVE_5025 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240601005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240601005 L5_2 = 3 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5026 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240601005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 1 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240601005 L5_2 = 4 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5027 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240601005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 2 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240601005 L5_2 = 6 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5028 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240601004 L5_2 = 4002 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240601007 L5_2 = 7001 L6_2 = GadgetState L6_2 = L6_2.GearAction1 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.KillEntityByConfigId L3_2 = A0_2 L4_2 = {} L4_2.config_id = 5013 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : kill_entity_by_configId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240601004 L5_2 = 4001 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_SUCCESS_5029 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2, L6_2, L7_2 L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240601007 L5_2 = 7001 L6_2 = GadgetState L6_2 = L6_2.GearAction2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetWorktopOptionsByGroupId L3_2 = A0_2 L4_2 = 240601007 L5_2 = 7001 L6_2 = {} L7_2 = 7 L6_2[1] = L7_2 L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_wok_options_by_configid" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240601004 L5_2 = 4001 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.SetGroupGadgetStateByConfigId L3_2 = A0_2 L4_2 = 240601004 L5_2 = 4002 L6_2 = GadgetState L6_2 = L6_2.GearStart L2_2 = L2_2(L3_2, L4_2, L5_2, L6_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.RefreshGroup L3_2 = A0_2 L4_2 = {} L4_2.group_id = 240601005 L4_2.suite = 1 L2_2 = L2_2(L3_2, L4_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : refresh_group_to_suite" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_CHALLENGE_FAIL_5030 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2 L2_2 = ScriptLib L2_2 = L2_2.GetGroupMonsterCountByGroupId L3_2 = A0_2 L4_2 = 240601005 L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 0 then L2_2 = false return L2_2 end L2_2 = ScriptLib L2_2 = L2_2.GetGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L2_2 = L2_2(L3_2, L4_2) if L2_2 ~= 3 then L2_2 = false return L2_2 end L2_2 = true return L2_2 end condition_EVENT_ANY_MONSTER_DIE_5031 = L1_1 function L1_1(A0_2, A1_2) local L2_2, L3_2, L4_2, L5_2 L2_2 = ScriptLib L2_2 = L2_2.AddExtraGroupSuite L3_2 = A0_2 L4_2 = 240601005 L5_2 = 5 L2_2(L3_2, L4_2, L5_2) L2_2 = ScriptLib L2_2 = L2_2.ChangeGroupVariableValue L3_2 = A0_2 L4_2 = "monster_wave" L5_2 = 1 L2_2 = L2_2(L3_2, L4_2, L5_2) if 0 ~= L2_2 then L2_2 = ScriptLib L2_2 = L2_2.PrintContextLog L3_2 = A0_2 L4_2 = "@@ LUA_WARNING : change_GroupVariable" L2_2(L3_2, L4_2) L2_2 = -1 return L2_2 end L2_2 = 0 return L2_2 end action_EVENT_ANY_MONSTER_DIE_5031 = L1_1